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#ifndef DLLLOADER_H_INCLUDED
#define DLLLOADER_H_INCLUDED
#include <string>
namespace Utility
{
//load kernel dll functions
template <typename FunctionType>
FunctionType loadDllFunKernel(const std::string& functionName);
//---------------Inline Implementation---------------------------------------------------
void* loadSymbolKernel(const std::string& functionName);
template <typename FunctionType>
inline
FunctionType loadDllFunKernel(const std::string& functionName)
{
return reinterpret_cast<FunctionType>(loadSymbolKernel(functionName));
}
#ifndef FFS_WIN
use in windows build only!
#endif
}
#endif // DLLLOADER_H_INCLUDED
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