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#ifndef ICONBUFFER_H_INCLUDED
#define ICONBUFFER_H_INCLUDED

#ifndef FFS_WIN
header should be used in the windows build only!
#endif

#include <vector>
#include "../shared/zstring.h"
#include <memory>

class wxCriticalSection;
class WorkerThread;
class IconDB;
class IconDbSequence;
class wxIcon;


namespace FreeFileSync
{
    class IconBuffer
    {
        friend class ::WorkerThread;

    public:
        static IconBuffer& getInstance();

        bool requestIcon(const Zstring& fileName, wxIcon* icon = NULL); //returns false if icon is not in buffer
        void setWorkload(const std::vector<Zstring>& load); //(re-)set new workload of icons to be retrieved;

        static const int ICON_SIZE = 16; //size in pixel

    private:
        IconBuffer();
        ~IconBuffer();

        //methods used by worker thread
        void insertIntoBuffer(const DefaultChar* fileName, const wxIcon& icon);

//---------------------- Shared Data -------------------------
        std::auto_ptr<wxCriticalSection> lockIconDB;
        std::auto_ptr<IconDB> buffer;  //use synchronisation when accessing this!
//------------------------------------------------------------

        std::auto_ptr<IconDbSequence> bufSequence; //save sequence of buffer entry to delte olderst elements

        std::auto_ptr<WorkerThread> worker;
    };
}

#endif // ICONBUFFER_H_INCLUDED
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