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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html       *
// * Copyright (C) 2008-2010 ZenJu (zhnmju123 AT gmx.de)                    *
// **************************************************************************
//
#include "iconBuffer.h"
#include <wx/thread.h>
#include <wx/bitmap.h>
#include <wx/msw/wrapwin.h> //includes "windows.h"
#include <wx/msgdlg.h>
#include <wx/icon.h>
#include <map>
#include <queue>
#include <stdexcept>
#include <set>

using FreeFileSync::IconBuffer;


const wxIcon& IconBuffer::getDirectoryIcon() //one folder icon should be sufficient...
{
    static wxIcon folderIcon;

    static bool isInitalized = false;
    if (!isInitalized)
    {
        isInitalized = true;

        SHFILEINFO fileInfo;
        fileInfo.hIcon = 0; //initialize hIcon

        //NOTE: CoInitializeEx()/CoUninitialize() implicitly called by wxWidgets on program startup!
        if (::SHGetFileInfo(DefaultStr("dummy"), //Windows Seven doesn't like this parameter to be an empty string
                            FILE_ATTRIBUTE_DIRECTORY,
                            &fileInfo,
                            sizeof(fileInfo),
                            SHGFI_ICON | SHGFI_SMALLICON | SHGFI_USEFILEATTRIBUTES) &&

                fileInfo.hIcon != 0) //fix for weird error: SHGetFileInfo() might return successfully WITHOUT filling fileInfo.hIcon!!
        {
            folderIcon.SetHICON(fileInfo.hIcon);
            folderIcon.SetSize(IconBuffer::ICON_SIZE, IconBuffer::ICON_SIZE);
        }
    }
    return folderIcon;
}

namespace
{
Zstring getFileExtension(const Zstring& filename)
{
    const Zstring shortName = filename.AfterLast(DefaultChar('\\')); //Zstring::AfterLast() returns the whole string if ch not found
    const size_t pos = shortName.Find(DefaultChar('.'), true);
    return pos == Zstring::npos ?
           Zstring() :
           Zstring(shortName.c_str() + pos + 1);
}


struct CmpFilenameWin
{
    bool operator()(const Zstring& a, const Zstring& b) const
    {
        return a.cmpFileName(b) < 0;
    }
};


//test for extension for icons that physically have to be retrieved from disc
bool isPriceyExtension(const Zstring& extension)
{
    static std::set<Zstring, CmpFilenameWin> exceptions;
    static bool isInitalized = false;
    if (!isInitalized)
    {
        isInitalized = true;
        exceptions.insert(DefaultStr("exe"));
        exceptions.insert(DefaultStr("lnk"));
        exceptions.insert(DefaultStr("ico"));
        exceptions.insert(DefaultStr("ani"));
        exceptions.insert(DefaultStr("cur"));
        exceptions.insert(DefaultStr("url"));
        exceptions.insert(DefaultStr("msc"));
        exceptions.insert(DefaultStr("scr"));
    }
    return exceptions.find(extension) != exceptions.end();
}
}
//################################################################################################################################################


class IconBuffer::IconHolder //handle HICON ownership WITHOUT ref-counting to allow a deep-copy (in contrast to wxIcon)
{
public:
    IconHolder(HICON handle = 0) : handle_(handle) {}

    ~IconHolder()
    {
        if (handle_ != 0)
            ::DestroyIcon(handle_);
    }

    HICON clone() const //copy HICON, caller needs to take ownership!
    {
        return handle_ != 0 ? ::CopyIcon(handle_) : 0;
    }

    void swap(IconHolder& other) //throw()
    {
        std::swap(handle_, other.handle_);
    }

private:
    IconHolder(const IconHolder&);
    IconHolder& operator=(const IconHolder&);

    HICON handle_;
};


//---------------------------------------------------------------------------------------------------
typedef std::vector<DefaultChar> BasicString; //simple thread safe string class: std::vector is guaranteed to not use reference counting, Effective STL, item 13
//avoid reference-counted objects as shared data: NOT THREADSAFE!!! (implicitly shared variables: ref-count + c-string)
//---------------------------------------------------------------------------------------------------


class IconBuffer::WorkerThread : public wxThread
{
public:
    WorkerThread(IconBuffer* iconBuff);

    void setWorkload(const std::vector<Zstring>& load); //(re-)set new workload of icons to be retrieved
    void quitThread();

    virtual ExitCode Entry();

private:
    void doWork();

//---------------------- Shared Data -------------------------
    typedef BasicString FileName;

    wxCriticalSection lockWorkload; //use for locking shared data
    std::vector<FileName> workload; //processes last elements of vector first!
    bool threadHasMutex;
    bool threadExitIsRequested;
//------------------------------------------------------------

    //event: icon buffer -> woker thread
    wxMutex threadIsListening;
    wxCondition continueWork; //wake up thread

    IconBuffer* iconBuffer;
};


IconBuffer::WorkerThread::WorkerThread(IconBuffer* iconBuff) :
    wxThread(wxTHREAD_JOINABLE),
    threadHasMutex(false),
    threadExitIsRequested(false),
    threadIsListening(),
    continueWork(threadIsListening),
    iconBuffer(iconBuff)
{
    if (Create() != wxTHREAD_NO_ERROR)
        throw std::runtime_error("Error creating icon buffer worker thread!");

    if (Run() != wxTHREAD_NO_ERROR)
        throw std::runtime_error("Error starting icon buffer worker thread!");

    //wait until thread has aquired mutex
    bool hasMutex = false;
    while (!hasMutex)
    {
        wxMilliSleep(5);
        wxCriticalSectionLocker dummy(lockWorkload);
        hasMutex = threadHasMutex;
    }   //polling -> it's not nice, but works and is no issue
}


void IconBuffer::WorkerThread::setWorkload(const std::vector<Zstring>& load) //(re-)set new workload of icons to be retrieved
{
    wxCriticalSectionLocker dummy(lockWorkload);

    workload.clear();
    for (std::vector<Zstring>::const_iterator i = load.begin(); i != load.end(); ++i)
        workload.push_back(FileName(i->c_str(), i->c_str() + i->length() + 1)); //make DEEP COPY from Zstring (include null-termination)!

    if (!workload.empty())
        continueWork.Signal(); //wake thread IF he is waiting
}


void IconBuffer::WorkerThread::quitThread()
{
    {
        wxMutexLocker dummy(threadIsListening); //wait until thread is in waiting state
        threadExitIsRequested = true; //no sharing conflicts in this situation
        continueWork.Signal(); //exit thread
    }
    Wait(); //wait until thread has exitted
}


wxThread::ExitCode IconBuffer::WorkerThread::Entry()
{
    try
    {
        wxMutexLocker dummy(threadIsListening); //this lock needs to be called from WITHIN the thread => calling it from constructor(Main thread) would be useless
        {
            //this mutex STAYS locked all the time except of continueWork.Wait()!
            wxCriticalSectionLocker dummy2(lockWorkload);
            threadHasMutex = true;
        }

        while (true)
        {
            continueWork.Wait(); //waiting for continueWork.Signal(); unlocks Mutex "threadIsListening"

            //no mutex needed in this context
            if (threadExitIsRequested) //no mutex here: atomicity is not prob for a bool, but visibility (e.g. caching in registers)
                return 0;              //shouldn't be a problem nevertheless because of implicit memory barrier caused by mutex.Lock() in .Wait()

            //do work: get the file icons
            doWork();
        }
    }
    catch (const std::exception& e) //exceptions must be catched per thread
    {
        wxMessageBox(wxString::FromAscii(e.what()), _("An exception occured!"), wxOK | wxICON_ERROR);
        return 0;
    }
}


void IconBuffer::WorkerThread::doWork()
{
    Zstring fileName;

    //do work: get the file icon.
    while (true)
    {
        {
            wxCriticalSectionLocker dummy(lockWorkload);
            if (workload.empty())
                break; //enter waiting state
            fileName = &workload.back()[0]; //deep copy: fileName is NOT empty (includes NULL-termination)
            workload.pop_back();
        }

        if (iconBuffer->requestFileIcon(fileName)) //thread safety: Zstring okay, won't be reference-counted in requestIcon()
            continue; //icon already in buffer: skip

        //despite what docu says about SHGetFileInfo() it can't handle all relative filenames, e.g. "\DirName"
        //but no problem, directory formatting takes care that filenames are always absolute!

        //load icon
        SHFILEINFO fileInfo;
        fileInfo.hIcon = 0; //initialize hIcon -> fix for weird error: SHGetFileInfo() might return successfully WITHOUT filling fileInfo.hIcon!!
        //bug report: https://sourceforge.net/tracker/?func=detail&aid=2768004&group_id=234430&atid=1093080

        const Zstring extension = getFileExtension(fileName); //thread-safe: no sharing!
        if (isPriceyExtension(extension)) //"pricey" extensions are stored with fullnames and are read from disk, while cheap ones require just the extension
        {
            //NOTE: CoInitializeEx()/CoUninitialize() implicitly called by wxWidgets on program startup!
            ::SHGetFileInfo(fileName.c_str(), //FreeFileSync::removeLongPathPrefix(fileName), //::SHGetFileInfo() can't handle \\?\-prefix!
                            0,
                            &fileInfo,
                            sizeof(fileInfo),
                            SHGFI_ICON | SHGFI_SMALLICON);

            IconBuffer::IconHolder newIcon(fileInfo.hIcon); //pass icon ownership (may be 0)
            iconBuffer->insertIntoBuffer(fileName, newIcon);
        }
        else //no read-access to disk! determine icon by extension
        {
            ::SHGetFileInfo((Zstring(DefaultStr("dummy.")) + extension).c_str(),  //Windows Seven doesn't like this parameter to be without short name
                            FILE_ATTRIBUTE_NORMAL,
                            &fileInfo,
                            sizeof(fileInfo),
                            SHGFI_ICON | SHGFI_SMALLICON | SHGFI_USEFILEATTRIBUTES);

            IconBuffer::IconHolder newIcon(fileInfo.hIcon); //pass icon ownership (may be 0)
            iconBuffer->insertIntoBuffer(extension, newIcon);
        }
    }
}


//---------------------------------------------------------------------------------------------------
class IconBuffer::IconDB : public std::map<Zstring, IconBuffer::CountedIconPtr> {}; //entryName/icon -> ATTENTION: consider ref-counting for this shared data structure!!!
class IconBuffer::IconDbSequence : public std::queue<Zstring> {}; //entryName
//---------------------------------------------------------------------------------------------------


IconBuffer& IconBuffer::getInstance()
{
    static IconBuffer instance;
    return instance;
}


IconBuffer::IconBuffer() :
    lockIconDB( new wxCriticalSection),
    buffer(     new IconDB),
    bufSequence(new IconDbSequence),
    worker(     new WorkerThread(this)) //might throw exceptions!
{}


IconBuffer::~IconBuffer()
{
    //keep non-inline destructor for std::auto_ptr to work with forward declarations

    worker->quitThread();
}


bool IconBuffer::requestFileIcon(const Zstring& fileName, wxIcon* icon)
{
    const Zstring extension = getFileExtension(fileName);

    wxCriticalSectionLocker dummy(*lockIconDB);

    IconDB::const_iterator i = buffer->find( //"pricey" extensions are stored with fullnames and are read from disk, while cheap ones require just the extension
                                   isPriceyExtension(extension) ?
                                   fileName :
                                   extension);
    if (i != buffer->end())
    {
        if (icon != NULL)
        {
            HICON clonedIcon = i->second->clone(); //thread safety: make deep copy!
            if (clonedIcon != 0)
            {
                //create wxIcon from handle
                wxIcon newIcon; //attention: wxIcon uses reference counting!
                newIcon.SetHICON(clonedIcon); //transfer ownership!!
                newIcon.SetSize(IconBuffer::ICON_SIZE, IconBuffer::ICON_SIZE);
                *icon = newIcon;
            }
            else
                *icon = wxNullIcon;
        }
        return true;
    }

    return false;
}


void IconBuffer::setWorkload(const std::vector<Zstring>& load)
{
    worker->setWorkload(load);
}


void IconBuffer::insertIntoBuffer(const DefaultChar* entryName, IconHolder& icon) //called by worker thread
{
    wxCriticalSectionLocker dummy(*lockIconDB);

    //thread safety, ref-counting: (implicitly) make deep copy!
    const Zstring fileNameZ = entryName;
    const IconBuffer::CountedIconPtr newIcon(new IconBuffer::IconHolder); //exception safety!
    newIcon->swap(icon);                                                  //

    const std::pair<IconDB::iterator, bool> rc = buffer->insert(IconDB::value_type(fileNameZ, newIcon)); //thread saftey: icon uses ref-counting! But is NOT shared with main thread!

    if (rc.second) //if insertion took place
        bufSequence->push(fileNameZ); //note: sharing Zstring with IconDB!!!

    assert(buffer->size() == bufSequence->size());

    //remove elements if buffer becomes too big:
    if (buffer->size() > BUFFER_SIZE) //limit buffer size: critical because GDI resources are limited (e.g. 10000 on XP per process)
    {
        //remove oldest element
        buffer->erase(bufSequence->front());
        bufSequence->pop();
    }
}

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