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// **************************************************************************
// * This file is part of the FreeFileSync project. It is distributed under *
// * GNU General Public License: http://www.gnu.org/licenses/gpl.html       *
// * Copyright (C) 2008-2010 ZenJu (zhnmju123 AT gmx.de)                    *
// **************************************************************************
//
#include "application.h"
#include "ui/main_dlg.h"
#include <wx/msgdlg.h>
#include "comparison.h"
#include "algorithm.h"
#include "synchronization.h"
#include <memory>
#include "ui/batch_status_handler.h"
#include "ui/check_version.h"
#include "library/filter.h"
#include <wx/file.h>
#include "shared/xml_base.h"
#include "library/resources.h"
#include "ui/switch_to_gui.h"
#include "shared/standard_paths.h"
#include "shared/localization.h"
#include "shared/app_main.h"
#include <wx/sound.h>
#include "shared/file_handling.h"
#include "shared/string_conv.h"

#ifdef FFS_LINUX
#include <gtk/gtk.h>
#endif

using ffs3::CustomLocale;
using ffs3::SwitchToGui;


IMPLEMENT_APP(Application)


bool Application::OnInit()
{
    returnValue = 0;
    //do not call wxApp::OnInit() to avoid using default commandline parser

//Note: initialization is done in the FIRST idle event instead of OnInit. Reason: Commandline mode requires the wxApp eventhandler to be established
//for UI update events. This is not the case at the time of OnInit().
    Connect(wxEVT_IDLE, wxIdleEventHandler(Application::OnStartApplication), NULL, this);

    return true;
}


void Application::OnStartApplication(wxIdleEvent&)
{
    using namespace ffs3;

    Disconnect(wxEVT_IDLE, wxIdleEventHandler(Application::OnStartApplication), NULL, this);

    struct HandleAppExit //wxWidgets app exit handling is a bit weird... we want the app to exit only if the logical main window is closed
    {
        HandleAppExit()
        {
            wxTheApp->SetExitOnFrameDelete(false); //avoid popup-windows from becoming temporary top windows leading to program exit after closure
        }

        ~HandleAppExit()
        {
            if (!ffs3::AppMainWindow::mainWindowWasSet())
                wxTheApp->ExitMainLoop(); //quit application, if no main window was set (batch silent mode)
        }

    } dummy;


    //if appname is not set, the default is the executable's name!
    SetAppName(wxT("FreeFileSync"));

#ifdef FFS_LINUX
    ::gtk_rc_parse(ffs3::wxToZ(ffs3::getResourceDir()) + "styles.rc"); //remove inner border from bitmap buttons
#endif


    //test if FFS is to be started on UI with config file passed as commandline parameter

    //try to set config/batch-filename set by %1 parameter
    wxString cfgFilename;
    if (argc > 1)
    {
        const wxString filename(argv[1]);

        if (fileExists(wxToZ(filename)))  //load file specified by %1 parameter:
            cfgFilename = filename;
        else if (fileExists(wxToZ(filename + wxT(".ffs_batch"))))
            cfgFilename = filename + wxT(".ffs_batch");
        else if (fileExists(wxToZ(filename + wxT(".ffs_gui"))))
            cfgFilename = filename + wxT(".ffs_gui");
        else
        {
            wxMessageBox(wxString(_("File does not exist:")) + wxT(" \"") + filename + wxT("\""), _("Error"), wxOK | wxICON_ERROR);
            return;
        }
    }

    GlobalResources::getInstance().load(); //loads bitmap resources on program startup

#if wxCHECK_VERSION(2, 9, 1)
    wxToolTip::SetMaxWidth(-1); //disable tooltip wrapping
    wxToolTip::SetAutoPop(7000); //tooltip visibilty in ms, 5s seems to be default for Windows
#endif


    try //load global settings from XML
    {
        if (fileExists(wxToZ(xmlAccess::getGlobalConfigFile())))
            xmlAccess::readConfig(globalSettings);
        //else: globalSettings already has default values
    }
    catch (const xmlAccess::XmlError& error)
    {
        //show messagebox and continue
        if (error.getSeverity() == xmlAccess::XmlError::WARNING)
            ; //wxMessageBox(error.msg(), _("Warning"), wxOK | wxICON_WARNING); -> ignore parsing errors: should be migration problems only *cross-fingers*
        else
            wxMessageBox(error.msg(), _("Error"), wxOK | wxICON_ERROR);
    }

    //set program language
    CustomLocale::getInstance().setLanguage(globalSettings.programLanguage);


    if (!cfgFilename.empty())
    {
        //load file specified by %1 parameter:
        const xmlAccess::XmlType xmlConfigType = xmlAccess::getXmlType(cfgFilename);
        switch (xmlConfigType)
        {
        case xmlAccess::XML_GUI_CONFIG: //start in GUI mode (configuration file specified)
            runGuiMode(cfgFilename, globalSettings);
            break;

        case xmlAccess::XML_BATCH_CONFIG: //start in commandline mode
            runBatchMode(cfgFilename, globalSettings);
            break;

        case xmlAccess::XML_GLOBAL_SETTINGS:
        case xmlAccess::XML_REAL_CONFIG:
        case xmlAccess::XML_OTHER:
            wxMessageBox(wxString(_("The file does not contain a valid configuration:")) + wxT(" \"") + cfgFilename + wxT("\""), _("Error"), wxOK | wxICON_ERROR);
            break;
        }
    }
    else //start in GUI mode (standard)
        runGuiMode(wxEmptyString, globalSettings);
}


bool Application::OnExceptionInMainLoop()
{
    throw; //just re-throw exception and avoid display of additional exception messagebox: it will be caught in OnRun()
}


int Application::OnRun()
{
    try
    {
        wxApp::OnRun();
    }
    catch (const std::exception& e) //catch all STL exceptions
    {
        //unfortunately it's not always possible to display a message box in this erroneous situation, however (non-stream) file output always works!
        wxFile safeOutput(ffs3::getConfigDir() + wxT("LastError.txt"), wxFile::write);
        safeOutput.Write(wxString::FromAscii(e.what()));

        wxMessageBox(wxString::FromAscii(e.what()), _("An exception occurred!"), wxOK | wxICON_ERROR);
        return -9;
    }

    return returnValue;
}


int Application::OnExit()
{
    //get program language
    globalSettings.programLanguage = CustomLocale::getInstance().getLanguage();

    try //save global settings to XML
    {
        xmlAccess::writeConfig(globalSettings);
    }
    catch (const xmlAccess::XmlError&)
    {
        //wxMessageBox(error.msg(), _("Error"), wxOK | wxICON_ERROR); -> not that important/might be tedious in silent batch?
        assert(false); //get info in debug build
    }

    return 0;
}


void Application::runGuiMode(const wxString& cfgFileName, xmlAccess::XmlGlobalSettings& settings)
{
    MainDialog* frame = new MainDialog(cfgFileName, settings);
    frame->Show();
}


void Application::runBatchMode(const wxString& filename, xmlAccess::XmlGlobalSettings& globSettings)
{
    using namespace xmlAccess;

    //load XML settings
    xmlAccess::XmlBatchConfig batchCfg;  //structure to receive gui settings
    try
    {
        xmlAccess::readConfig(filename, batchCfg);
    }
    catch (const xmlAccess::XmlError& error)
    {
        wxMessageBox(error.msg(), _("Error"), wxOK | wxICON_ERROR);
        return;
    }
    //all settings have been read successfully...

    //regular check for program updates -> disabled for batch
    //if (!batchCfg.silent)
    //    ffs3::checkForUpdatePeriodically(globSettings.lastUpdateCheck);

    try //begin of synchronization process (all in one try-catch block)
    {
        const SwitchToGui switchBatchToGui(batchCfg, globSettings); //prepare potential operational switch

        //class handling status updates and error messages
        std::auto_ptr<BatchStatusHandler> statusHandler;  //delete object automatically
        if (batchCfg.silent)
            statusHandler.reset(new BatchStatusHandler(true, ffs3::extractJobName(filename), &batchCfg.logFileDirectory, batchCfg.handleError, switchBatchToGui, returnValue));
        else
            statusHandler.reset(new BatchStatusHandler(false, ffs3::extractJobName(filename), NULL, batchCfg.handleError, switchBatchToGui, returnValue));

        //COMPARE DIRECTORIES
        ffs3::FolderComparison folderCmp;
        ffs3::CompareProcess comparison(batchCfg.mainCfg.handleSymlinks,
                                        globSettings.fileTimeTolerance,
                                        globSettings.optDialogs,
                                        statusHandler.get());

        comparison.startCompareProcess(ffs3::extractCompareCfg(batchCfg.mainCfg),
                                       batchCfg.mainCfg.compareVar,
                                       folderCmp);

        //START SYNCHRONIZATION
        ffs3::SyncProcess synchronization(
            globSettings.optDialogs,
            globSettings.verifyFileCopy,
            globSettings.copyLockedFiles,
            globSettings.copyFilePermissions,
            *statusHandler);

        const std::vector<ffs3::FolderPairSyncCfg> syncProcessCfg = ffs3::extractSyncCfg(batchCfg.mainCfg);
        assert(syncProcessCfg.size() == folderCmp.size());

        synchronization.startSynchronizationProcess(syncProcessCfg, folderCmp);

        //check if there are files/folders to be sync'ed at all
        if (!synchronizationNeeded(folderCmp))
        {
            statusHandler->logInfo(_("Nothing to synchronize according to configuration!")); //inform about this special case
            //return; -> disabled: <automatic> mode requires database to be written in any case
        }

        //play (optional) sound notification after sync has completed
        if (!batchCfg.silent)
        {
            const wxString soundFile = ffs3::getResourceDir() + wxT("Sync_Complete.wav");
            if (ffs3::fileExists(ffs3::wxToZ(soundFile)))
                wxSound::Play(soundFile, wxSOUND_ASYNC);
        }
    }
    catch (ffs3::AbortThisProcess&)  //exit used by statusHandler
    {
        if (returnValue >= 0)
            returnValue = -12;
        return;
    }
}
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