// ***************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * // * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved * // ***************************************************************************** #ifndef SOCKET_H_23498325972583947678456437 #define SOCKET_H_23498325972583947678456437 #include #include "sys_error.h" #include //close #include #include //getaddrinfo namespace zen { #define THROW_LAST_SYS_ERROR_WSA(functionName) \ do { const ErrorCode ecInternal = getLastError(); throw SysError(formatSystemError(functionName, ecInternal)); } while (false) //Winsock needs to be initialized before calling any of these functions! (WSAStartup/WSACleanup) class Socket //throw SysError { public: Socket(const Zstring& server, const Zstring& serviceName) //throw SysError { ::addrinfo hints = {}; hints.ai_socktype = SOCK_STREAM; //we *do* care about this one! hints.ai_flags = AI_ADDRCONFIG; //save a AAAA lookup on machines that can't use the returned data anyhow ::addrinfo* servinfo = nullptr; ZEN_ON_SCOPE_EXIT(if (servinfo) ::freeaddrinfo(servinfo)); const int rcGai = ::getaddrinfo(server.c_str(), serviceName.c_str(), &hints, &servinfo); if (rcGai != 0) throw SysError(formatSystemError(L"getaddrinfo", replaceCpy(_("Error Code %x"), L"%x", numberTo(rcGai)), utfTo(::gai_strerror(rcGai)))); if (!servinfo) throw SysError(L"getaddrinfo: empty server info"); auto getConnectedSocket = [&](const auto& /*::addrinfo*/ ai) { SocketType testSocket = ::socket(ai.ai_family, ai.ai_socktype, ai.ai_protocol); if (testSocket == invalidSocket) THROW_LAST_SYS_ERROR_WSA(L"socket"); ZEN_ON_SCOPE_FAIL(closeSocket(testSocket)); if (::connect(testSocket, ai.ai_addr, static_cast(ai.ai_addrlen)) != 0) THROW_LAST_SYS_ERROR_WSA(L"connect"); return testSocket; }; Opt firstError; for (const auto* /*::addrinfo*/ si = servinfo; si; si = si->ai_next) try { socket_ = getConnectedSocket(*si); //throw SysError; pass ownership return; } catch (const SysError& e) { if (!firstError) firstError = e; } throw* firstError; //list was not empty, so there must have been an error! } ~Socket() { closeSocket(socket_); } using SocketType = int; SocketType get() const { return socket_; } private: Socket (const Socket&) = delete; Socket& operator=(const Socket&) = delete; static const SocketType invalidSocket = -1; static void closeSocket(SocketType s) { ::close(s); } SocketType socket_ = invalidSocket; }; } #endif //SOCKET_H_23498325972583947678456437