// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef RECYCLER_H_INCLUDED #define RECYCLER_H_INCLUDED #include #include #include namespace zen { /* -------------------- |Recycle Bin Access| -------------------- Windows ------- Recycler API always available: during runtime either SHFileOperation or IFileOperation (since Vista) will be dynamically selected Linux ----- Compiler flags: `pkg-config --cflags gio-2.0` Linker flags: `pkg-config --libs gio-2.0` Already included in package "gtk+-2.0"! */ //move a file or folder to Recycle Bin (deletes permanently if recycler is not available) -> crappy semantics, but we have no choice thanks to Windows' design bool recycleOrDelete(const Zstring& filename); //throw FileError, return "true" if file/dir was actually deleted #ifdef ZEN_WIN enum StatusRecycler { STATUS_REC_EXISTS, STATUS_REC_MISSING, STATUS_REC_UNKNOWN }; StatusRecycler recycleBinStatus(const Zstring& pathName); //test existence of Recycle Bin API for certain path //Win: blocks heavily if recycle bin is really full and drive is slow!!! struct CallbackRecycling { virtual ~CallbackRecycling() {} //may throw: first exception is swallowed, updateStatus() is then called again where it should throw again and the exception will propagate as expected virtual void updateStatus(const Zstring& currentItem) = 0; //currentItem may be empty }; void recycleOrDelete(const std::vector& filenames, //throw FileError, return "true" if file/dir was actually deleted CallbackRecycling* callback); //optional #endif } #endif // RECYCLER_H_INCLUDED