// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) ZenJu (zhnmju123 AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef FILE_HANDLING_H_INCLUDED #define FILE_HANDLING_H_INCLUDED #include "zstring.h" #include "file_error.h" #include "int64.h" #include "file_id_def.h" namespace zen { struct CallbackRemoveDir; struct CallbackMoveFile; struct CallbackCopyFile; bool fileExists (const Zstring& filename); //throw() check whether file or symlink exists bool dirExists (const Zstring& dirname); //throw() check whether directory or symlink exists bool symlinkExists (const Zstring& objname); //throw() check whether a symbolic link exists bool somethingExists(const Zstring& objname); //throw() check whether any object with this name exists //check whether two folders are located on the same (logical) volume //left and right directories NEED NOT yet exist! volume prefix is sufficient! path may end with PATH_SEPARATOR enum ResponseSame { IS_SAME_YES, IS_SAME_NO, IS_SAME_CANT_SAY }; ResponseSame onSameVolume(const Zstring& folderLeft, const Zstring& folderRight); //throw() enum ProcSymlink { SYMLINK_DIRECT, SYMLINK_FOLLOW }; Int64 getFileTime(const Zstring& filename, ProcSymlink procSl); //throw FileError void setFileTime(const Zstring& filename, const Int64& modificationTime, ProcSymlink procSl); //throw FileError //symlink handling: always evaluate target UInt64 getFilesize(const Zstring& filename); //throw FileError //file handling bool removeFile(const Zstring& filename); //return "true" if file was actually deleted; throw FileError void removeDirectory(const Zstring& directory, CallbackRemoveDir* callback = nullptr); //throw FileError //rename file or directory: no copying!!! void renameFile(const Zstring& oldName, const Zstring& newName); //throw FileError; //move source to target; expectations: all super-directories of target exist //"ignoreExisting": if target already exists, source is deleted void moveFile(const Zstring& sourceFile, const Zstring& targetFile, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError; //move source to target including subdirectories //"ignoreExisting": existing directories and files will be enriched void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExisting, CallbackMoveFile* callback); //throw FileError; bool supportsPermissions(const Zstring& dirname); //throw FileError, derefernces symlinks //creates superdirectories automatically: void createDirectory(const Zstring& directory, const Zstring& templateDir, bool copyFilePermissions); //throw FileError; void createDirectory(const Zstring& directory); //throw FileError; -> function overload avoids default parameter ambiguity issues! struct FileAttrib { UInt64 fileSize; Int64 modificationTime; //time_t UTC compatible FileId sourceFileId; FileId targetFileId; }; void copyFile(const Zstring& sourceFile, //throw FileError, ErrorTargetPathMissing, ErrorFileLocked (Windows-only) const Zstring& targetFile, //symlink handling: dereference source bool copyFilePermissions, bool transactionalCopy, CallbackCopyFile* callback, //may be nullptr FileAttrib* newAttrib = nullptr); //return current attributes at the time of copy //Note: it MAY happen that copyFile() leaves temp files behind, e.g. temporary network drop. // => clean them up at an appropriate time (automatically set sync directions to delete them). They have the following ending: const Zstring TEMP_FILE_ENDING = Zstr(".ffs_tmp"); void copySymlink(const Zstring& sourceLink, const Zstring& targetLink, bool copyFilePermissions); //throw FileError //----------- callbacks --------------- struct CallbackRemoveDir { virtual ~CallbackRemoveDir() {} virtual void notifyFileDeletion(const Zstring& filename) = 0; //one call for each (existing) object! virtual void notifyDirDeletion (const Zstring& dirname ) = 0; // }; struct CallbackCopyFile //callback functionality { virtual ~CallbackCopyFile() {} //if target is existing user needs to implement deletion: copyFile() NEVER deletes target if already existing! //if transactionalCopy == true, full read access on source had been proven at this point, so it's safe to delete it. virtual void deleteTargetFile(const Zstring& targetFile) = 0; //may throw exceptions //may throw: //Linux: unconditionally //Windows: first exception is swallowed, requestUiRefresh() is then called again where it should throw again and exception will propagate as expected virtual void updateCopyStatus(UInt64 totalBytesTransferred) = 0; }; struct CallbackMoveFile //callback functionality { virtual ~CallbackMoveFile() {} //see CallbackCopyFile for limitations when trowing exceptions! virtual void onBeforeFileMove(const Zstring& fileFrom, const Zstring& fileTo) = 0; //one call before each (planned) move virtual void onBeforeDirMove (const Zstring& dirFrom, const Zstring& dirTo ) = 0; // virtual void objectProcessed() = 0; //one call after each completed move (count objects total) //called frequently if move has to revert to copy + delete: virtual void updateStatus(Int64 bytesDelta) = 0; }; } #endif //FILE_HANDLING_H_INCLUDED