// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef RTL_H_0183487180058718273432148 #define RTL_H_0183487180058718273432148 #include #include #include #include #include #include namespace zen { //functions supporting right-to-left GUI layout void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, std::unique_ptr& buffer); //mirror image if layout is RTL + fix some strange wxDC::Blit bug on RTL void drawBitmapRtlNoMirror(wxDC& dc, //wxDC::DrawLabel does already NOT mirror by default (but does a crappy job at it, surprise) const wxBitmap& image, const wxRect& rect, int alignment, std::unique_ptr& buffer); void drawIconRtlNoMirror(wxDC& dc, //wxDC::DrawIcon DOES mirror by default const wxIcon& icon, const wxPoint& pt, std::unique_ptr& buffer); wxBitmap mirrorIfRtl(const wxBitmap& bmp); //manual text flow correction: http://www.w3.org/International/articles/inline-bidi-markup/ //---------------------- implementation ------------------------ namespace { template void drawRtlImpl(wxDC& dc, const wxRect& rect, std::unique_ptr& buffer, bool doMirror, DrawImageFun draw) { if (dc.GetLayoutDirection() == wxLayout_RightToLeft) { if (!buffer || buffer->GetWidth() != rect.width || buffer->GetHeight() < rect.height) //[!] since we do a mirror, width needs to match exactly! buffer.reset(new wxBitmap(rect.width, rect.height)); wxMemoryDC memDc(*buffer); memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction! if (!doMirror) { *buffer = wxBitmap(buffer->ConvertToImage().Mirror()); memDc.SelectObject(*buffer); } draw(memDc, wxRect(0, 0, rect.width, rect.height)); //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! so it's a quadruple mirror! :> if (!doMirror) { *buffer = wxBitmap(buffer->ConvertToImage().Mirror()); memDc.SelectObject(*buffer); } dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again } else draw(dc, rect); } } inline void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, std::unique_ptr& buffer) { return drawRtlImpl(dc, rect, buffer, true, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawLabel(wxString(), image, rect2, alignment); }); } inline void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, std::unique_ptr& buffer) { if (dc.GetLayoutDirection() == wxLayout_RightToLeft) if ((alignment & wxALIGN_CENTER_HORIZONTAL) == 0) //we still *do* want to mirror alignment! alignment ^= wxALIGN_RIGHT; static_assert(wxALIGN_LEFT == 0, "doh"); return drawRtlImpl(dc, rect, buffer, false, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawLabel(wxString(), image, rect2, alignment); }); } inline void drawIconRtlNoMirror(wxDC& dc, const wxIcon& icon, const wxPoint& pt, std::unique_ptr& buffer) { wxRect rect(pt.x, pt.y, icon.GetWidth(), icon.GetHeight()); return drawRtlImpl(dc, rect, buffer, false, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawIcon(icon, rect2.GetTopLeft()); }); } inline wxBitmap mirrorIfRtl(const wxBitmap& bmp) { if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft) return bmp.ConvertToImage().Mirror(); else return bmp; } } #endif //RTL_H_0183487180058718273432148