// ***************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * // * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved * // ***************************************************************************** #ifndef RTL_H_0183487180058718273432148 #define RTL_H_0183487180058718273432148 #include #include #include #include namespace zen { //functions supporting right-to-left GUI layout void drawBitmapRtlMirror (wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer); void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment); //wxDC::DrawIcon DOES mirror by default -> implement RTL support when needed wxBitmap mirrorIfRtl(const wxBitmap& bmp); //manual text flow correction: http://www.w3.org/International/articles/inline-bidi-markup/ //---------------------- implementation ------------------------ namespace impl { //don't use wxDC::DrawLabel: it results in expensive GetTextExtent() call even when passing an empty string!!! //also avoid wxDC::DrawLabel 1-off alignment bugs inline void drawBitmapAligned(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment) { wxPoint pt = rect.GetTopLeft(); if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0! pt.x += rect.width - image.GetWidth(); else if (alignment & wxALIGN_CENTER_HORIZONTAL) pt.x += (rect.width - image.GetWidth()) / 2; if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0! pt.y += rect.height - image.GetHeight(); else if (alignment & wxALIGN_CENTER_VERTICAL) pt.y += (rect.height - image.GetHeight()) / 2; dc.DrawBitmap(image, pt); } } inline void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer) { if (dc.GetLayoutDirection() == wxLayout_RightToLeft) { if (!buffer || buffer->GetWidth() != rect.width || buffer->GetHeight() < rect.height) //[!] since we do a mirror, width needs to match exactly! buffer = wxBitmap(rect.width, rect.height); wxMemoryDC memDc(*buffer); memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction! impl::drawBitmapAligned(memDc, image, wxRect(0, 0, rect.width, rect.height), alignment); //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again } else impl::drawBitmapAligned(dc, image, rect, alignment); } inline void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment) { return impl::drawBitmapAligned(dc, image, rect, alignment); //wxDC::DrawBitmap does NOT mirror by default } inline wxBitmap mirrorIfRtl(const wxBitmap& bmp) { if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft) return bmp.ConvertToImage().Mirror(); else return bmp; } } #endif //RTL_H_0183487180058718273432148