// ***************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * // * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved * // ***************************************************************************** #ifndef IMAGE_TOOLS_H_45782456427634254 #define IMAGE_TOOLS_H_45782456427634254 #include #include #include #include #include namespace zen { enum class ImageStackLayout { horizontal, vertical }; enum class ImageStackAlignment //one-dimensional unlike wxAlignment { center, left, right, top = left, bottom = right, }; wxImage stackImages(const wxImage& img1, const wxImage& img2, ImageStackLayout dir, ImageStackAlignment align, int gap = 0); wxImage createImageFromText(const wxString& text, const wxFont& font, const wxColor& col, ImageStackAlignment textAlign = ImageStackAlignment::left); //center/left/right wxImage layOver(const wxImage& back, const wxImage& front, int alignment = wxALIGN_CENTER); wxImage greyScale(const wxImage& img); //greyscale + brightness adaption wxImage greyScaleIfDisabled(const wxImage& img, bool enabled); //void moveImage(wxImage& img, int right, int up); void adjustBrightness(wxImage& img, int targetLevel); double getAvgBrightness(const wxImage& img); //in [0, 255] void brighten(wxImage& img, int level); //level: delta per channel in points void convertToVanillaImage(wxImage& img); //add alpha channel if missing + remove mask if existing //wxColor gradient(const wxColor& from, const wxColor& to, double fraction); //maps fraction within [0, 1] to an intermediate color //wxColor hsvColor(double h, double s, double v); //h within [0, 360), s, v within [0, 1] //does *not* fuck up alpha channel like naive bilinear implementations, e.g. wxImage::Scale() wxImage bilinearScale(const wxImage& img, int width, int height); wxImage shrinkImage(const wxImage& img, int maxWidth /*optional*/, int maxHeight /*optional*/); inline wxImage shrinkImage(const wxImage& img, int maxSize) { return shrinkImage(img, maxSize, maxSize); } wxImage resizeCanvas(const wxImage& img, wxSize newSize, int alignment); //################################### implementation ################################### inline wxImage greyScale(const wxImage& img) { wxImage output = img.ConvertToGreyscale(1.0 / 3, 1.0 / 3, 1.0 / 3); //treat all channels equally! adjustBrightness(output, 160); return output; } inline wxImage greyScaleIfDisabled(const wxImage& img, bool enabled) { if (enabled) //avoid ternary WTF return img; else return greyScale(img); } inline double getAvgBrightness(const wxImage& img) { const int pixelCount = img.GetWidth() * img.GetHeight(); auto pixBegin = img.GetData(); if (pixelCount > 0 && pixBegin) { auto pixEnd = pixBegin + 3 * pixelCount; //RGB if (img.HasAlpha()) { const unsigned char* alphaFirst = img.GetAlpha(); //calculate average weighted by alpha channel double dividend = 0; for (auto it = pixBegin; it != pixEnd; ++it) dividend += *it * static_cast(alphaFirst[(it - pixBegin) / 3]); const double divisor = 3.0 * std::accumulate(alphaFirst, alphaFirst + pixelCount, 0.0); return numeric::isNull(divisor) ? 0 : dividend / divisor; } else return std::accumulate(pixBegin, pixEnd, 0.0) / (3.0 * pixelCount); } return 0; } inline void brighten(wxImage& img, int level) { if (auto pixBegin = img.GetData()) { const int pixelCount = img.GetWidth() * img.GetHeight(); auto pixEnd = pixBegin + 3 * pixelCount; //RGB if (level > 0) std::for_each(pixBegin, pixEnd, [&](unsigned char& c) { c = static_cast(std::min(255, c + level)); }); else std::for_each(pixBegin, pixEnd, [&](unsigned char& c) { c = static_cast(std::max(0, c + level)); }); } } inline void adjustBrightness(wxImage& img, int targetLevel) { brighten(img, targetLevel - getAvgBrightness(img)); } /* inline wxColor gradient(const wxColor& from, const wxColor& to, double fraction) { fraction = std::max(0.0, fraction); fraction = std::min(1.0, fraction); return wxColor(from.Red () + (to.Red () - from.Red ()) * fraction, from.Green() + (to.Green() - from.Green()) * fraction, from.Blue () + (to.Blue () - from.Blue ()) * fraction, from.Alpha() + (to.Alpha() - from.Alpha()) * fraction); } */ /* inline wxColor hsvColor(double h, double s, double v) //h within [0, 360), s, v within [0, 1] { //https://en.wikipedia.org/wiki/HSL_and_HSV //make input values fit into bounds if (h > 360) h -= static_cast(h / 360) * 360; else if (h < 0) h -= static_cast(h / 360) * 360 - 360; numeric::confine(s, 0, 1); numeric::confine(v, 0, 1); //------------------------------------ const int h_i = h / 60; const float f = h / 60 - h_i; auto polish = [](double val) -> unsigned char { int result = std::round(val * 255); numeric::confine(result, 0, 255); return static_cast(result); }; const unsigned char p = polish(v * (1 - s)); const unsigned char q = polish(v * (1 - s * f)); const unsigned char t = polish(v * (1 - s * (1 - f))); const unsigned char vi = polish(v); switch (h_i) { case 0: return wxColor(vi, t, p); case 1: return wxColor(q, vi, p); case 2: return wxColor(p, vi, t); case 3: return wxColor(p, q, vi); case 4: return wxColor(t, p, vi); case 5: return wxColor(vi, p, q); } assert(false); return *wxBLACK; } */ } #endif //IMAGE_TOOLS_H_45782456427634254