// ***************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * // * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved * // ***************************************************************************** #include "image_tools.h" #include #include #include #include #include using namespace zen; namespace { template void copyImageBlock(const unsigned char* src, int srcWidth, /**/ unsigned char* trg, int trgWidth, int blockWidth, int blockHeight) { assert(srcWidth >= blockWidth && trgWidth >= blockWidth); const int srcPitch = srcWidth * PixBytes; const int trgPitch = trgWidth * PixBytes; const int blockPitch = blockWidth * PixBytes; for (int y = 0; y < blockHeight; ++y) std::memcpy(trg + y * trgPitch, src + y * srcPitch, blockPitch); } //...what wxImage::Resize() wants to be when it grows up void copySubImage(const wxImage& src, wxPoint srcPos, /**/ wxImage& trg, wxPoint trgPos, wxSize blockSize) { auto pointClamp = [](const wxPoint& pos, const wxImage& img) -> wxPoint { return { std::clamp(pos.x, 0, img.GetWidth ()), std::clamp(pos.y, 0, img.GetHeight())}; }; auto subtract = [](const wxPoint& lhs, const wxPoint& rhs) { return wxSize{lhs.x - rhs.x, lhs.y - rhs.y}; }; //work around yet another wxWidgets screw up: WTF does "operator-(wxPoint, wxPoint)" return wxPoint instead of wxSize!?? const wxPoint trgPos2 = pointClamp(trgPos, trg); const wxPoint trgPos2End = pointClamp(trgPos + blockSize, trg); blockSize = subtract(trgPos2End, trgPos2); srcPos += subtract(trgPos2, trgPos); trgPos = trgPos2; if (blockSize.x <= 0 || blockSize.y <= 0) return; const wxPoint srcPos2 = pointClamp(srcPos, src); const wxPoint srcPos2End = pointClamp(srcPos + blockSize, src); blockSize = subtract(srcPos2End, srcPos2); trgPos += subtract(srcPos2, srcPos); srcPos = srcPos2; if (blockSize.x <= 0 || blockSize.y <= 0) return; //what if target block size is bigger than source block size? should we clear the area that is not copied from source? copyImageBlock<3>(src.GetData() + 3 * (srcPos.x + srcPos.y * src.GetWidth()), src.GetWidth(), trg.GetData() + 3 * (trgPos.x + trgPos.y * trg.GetWidth()), trg.GetWidth(), blockSize.x, blockSize.y); copyImageBlock<1>(src.GetAlpha() + srcPos.x + srcPos.y * src.GetWidth(), src.GetWidth(), trg.GetAlpha() + trgPos.x + trgPos.y * trg.GetWidth(), trg.GetWidth(), blockSize.x, blockSize.y); } void copyImageLayover(const wxImage& src, /**/ wxImage& trg, wxPoint trgPos) { const int srcWidth = src.GetWidth (); const int srcHeight = src.GetHeight(); const int trgWidth = trg.GetWidth(); assert(0 <= trgPos.x && trgPos.x + srcWidth <= trgWidth ); //draw area must be a assert(0 <= trgPos.y && trgPos.y + srcHeight <= trg.GetHeight()); //subset of target image! //https://en.wikipedia.org/wiki/Alpha_compositing //TODO!? gamma correction: https://en.wikipedia.org/wiki/Alpha_compositing#Gamma_correction const unsigned char* srcRgb = src.GetData(); const unsigned char* srcAlpha = src.GetAlpha(); for (int y = 0; y < srcHeight; ++y) { unsigned char* trgRgb = trg.GetData () + 3 * (trgPos.x + (trgPos.y + y) * trgWidth); unsigned char* trgAlpha = trg.GetAlpha() + trgPos.x + (trgPos.y + y) * trgWidth; for (int x = 0; x < srcWidth; ++x) { const int w1 = *srcAlpha; //alpha-composition interpreted as weighted average const int w2 = numeric::intDivRound(*trgAlpha * (255 - w1), 255); const int wSum = w1 + w2; auto calcColor = [w1, w2, wSum](unsigned char colsrc, unsigned char colTrg) { return static_cast(wSum == 0 ? 0 : numeric::intDivRound(colsrc * w1 + colTrg * w2, wSum)); }; trgRgb[0] = calcColor(srcRgb[0], trgRgb[0]); trgRgb[1] = calcColor(srcRgb[1], trgRgb[1]); trgRgb[2] = calcColor(srcRgb[2], trgRgb[2]); *trgAlpha = static_cast(wSum); srcRgb += 3; trgRgb += 3; ++srcAlpha; ++trgAlpha; } } } } wxImage zen::stackImages(const wxImage& img1, const wxImage& img2, ImageStackLayout dir, ImageStackAlignment align, int gap) { assert(gap >= 0); gap = std::max(0, gap); const int img1Width = img1.GetWidth (); const int img1Height = img1.GetHeight(); const int img2Width = img2.GetWidth (); const int img2Height = img2.GetHeight(); const wxSize newSize = dir == ImageStackLayout::horizontal ? wxSize(img1Width + gap + img2Width, std::max(img1Height, img2Height)) : wxSize(std::max(img1Width, img2Width), img1Height + gap + img2Height); wxImage output(newSize); output.SetAlpha(); std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y); auto calcPos = [&](int imageExtent, int totalExtent) { switch (align) { case ImageStackAlignment::center: return (totalExtent - imageExtent) / 2; case ImageStackAlignment::left: //or top return 0; case ImageStackAlignment::right: //or bottom return totalExtent - imageExtent; } assert(false); return 0; }; switch (dir) { case ImageStackLayout::horizontal: copySubImage(img1, wxPoint(), output, wxPoint(0, calcPos(img1Height, newSize.y)), img1.GetSize()); copySubImage(img2, wxPoint(), output, wxPoint(img1Width + gap, calcPos(img2Height, newSize.y)), img2.GetSize()); break; case ImageStackLayout::vertical: copySubImage(img1, wxPoint(), output, wxPoint(calcPos(img1Width, newSize.x), 0), img1.GetSize()); copySubImage(img2, wxPoint(), output, wxPoint(calcPos(img2Width, newSize.x), img1Height + gap), img2.GetSize()); break; } return output; } wxImage zen::createImageFromText(const wxString& text, const wxFont& font, const wxColor& col, ImageStackAlignment textAlign) { wxMemoryDC dc; //the context used for bitmaps dc.SetFont(font); //the font parameter of GetMultiLineTextExtent() is not evaluated on OS X, wxWidgets 2.9.5, so apply it to the DC directly! std::vector> lineInfo; //text + extent for (const wxString& line : split(text, L'\n', SplitOnEmpty::allow)) lineInfo.emplace_back(line, line.empty() ? wxSize() : dc.GetTextExtent(line)); //------------------------------------------------------------------------------------------------ int maxWidth = 0; int lineHeight = 0; for (const auto& [lineText, lineSize] : lineInfo) { maxWidth = std::max(maxWidth, lineSize.GetWidth()); lineHeight = std::max(lineHeight, lineSize.GetHeight()); //wxWidgets comment "GetTextExtent will return 0 for empty string" } if (maxWidth == 0 || lineHeight == 0) return wxNullImage; wxBitmap newBitmap(maxWidth, lineHeight * lineInfo.size()); //seems we don't need to pass 24-bit depth here even for high-contrast color schemes { dc.SelectObject(newBitmap); ZEN_ON_SCOPE_EXIT(dc.SelectObject(wxNullBitmap)); if (wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft) dc.SetLayoutDirection(wxLayout_RightToLeft); //handle e.g. "weak" bidi characters: -> arrows in hebrew/arabic dc.SetBackground(*wxWHITE_BRUSH); dc.Clear(); dc.SetTextForeground(*wxBLACK); //for proper alpha-channel calculation dc.SetTextBackground(*wxWHITE); // int posY = 0; for (const auto& [lineText, lineSize] : lineInfo) { if (!lineText.empty()) switch (textAlign) { case ImageStackAlignment::left: dc.DrawText(lineText, wxPoint(0, posY)); break; case ImageStackAlignment::right: dc.DrawText(lineText, wxPoint(maxWidth - lineSize.GetWidth(), posY)); break; case ImageStackAlignment::center: dc.DrawText(lineText, wxPoint((maxWidth - lineSize.GetWidth()) / 2, posY)); break; } posY += lineHeight; } } //wxDC::DrawLabel() doesn't respect alpha channel => calculate alpha values manually: wxImage output(newBitmap.ConvertToImage()); output.SetAlpha(); unsigned char* rgb = output.GetData(); unsigned char* alpha = output.GetAlpha(); const int pixelCount = output.GetWidth() * output.GetHeight(); for (int i = 0; i < pixelCount; ++i) { //black(0,0,0) becomes wxIMAGE_ALPHA_OPAQUE(255), while white(255,255,255) becomes wxIMAGE_ALPHA_TRANSPARENT(0) //gamma correction? does not seem to apply here! *alpha++ = static_cast(numeric::intDivRound(3 * 255 - rgb[0] - rgb[1] - rgb[2], 3)); //mixed-mode arithmetics! *rgb++ = col.Red (); // *rgb++ = col.Green(); //apply actual text color *rgb++ = col.Blue (); // } return output; } wxImage zen::layOver(const wxImage& back, const wxImage& front, int alignment) { if (!front.IsOk()) return back; assert(front.HasAlpha() && back.HasAlpha()); const wxSize newSize(std::max(back.GetWidth(), front.GetWidth()), std::max(back.GetHeight(), front.GetHeight())); auto calcNewPos = [&](const wxImage& img) { wxPoint newPos; if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0! newPos.x = newSize.GetWidth() - img.GetWidth(); else if (alignment & wxALIGN_CENTER_HORIZONTAL) newPos.x = (newSize.GetWidth() - img.GetWidth()) / 2; if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0! newPos.y = newSize.GetHeight() - img.GetHeight(); else if (alignment & wxALIGN_CENTER_VERTICAL) newPos.y = (newSize.GetHeight() - img.GetHeight()) / 2; return newPos; }; wxImage output(newSize); output.SetAlpha(); std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y); copySubImage(back, wxPoint(), output, calcNewPos(back), back.GetSize()); //use resizeCanvas()? might return ref-counted copy! //can't use wxMemoryDC and wxDC::DrawBitmap(): no alpha channel support on wxGTK! copyImageLayover(front, output, calcNewPos(front)); return output; } wxImage zen::resizeCanvas(const wxImage& img, wxSize newSize, int alignment) { if (newSize == img.GetSize()) return img; //caveat: wxImage is ref-counted *without* copy on write wxPoint newPos; if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0! newPos.x = newSize.GetWidth() - img.GetWidth(); else if (alignment & wxALIGN_CENTER_HORIZONTAL) newPos.x = numeric::intDivFloor(newSize.GetWidth() - img.GetWidth(), 2); //consistency: round down negative values, too! if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0! newPos.y = newSize.GetHeight() - img.GetHeight(); else if (alignment & wxALIGN_CENTER_VERTICAL) newPos.y = numeric::intDivFloor(newSize.GetHeight() - img.GetHeight(), 2); //consistency: round down negative values, too! wxImage output(newSize); output.SetAlpha(); std::memset(output.GetAlpha(), wxIMAGE_ALPHA_TRANSPARENT, newSize.x * newSize.y); copySubImage(img, wxPoint(), output, newPos, img.GetSize()); //about 50x faster than e.g. wxImage::Resize!!! suprise :> return output; } wxImage zen::bilinearScale(const wxImage& img, int width, int height) { assert(img.HasAlpha()); const auto imgReader = [rgb = img.GetData(), alpha = img.GetAlpha(), srcWidth = img.GetSize().x](int x, int y, xbrz::BytePixel& pix) { const int idx = y * srcWidth + x; const unsigned char* const ptr = rgb + idx * 3; //TODO!? gamma correction: https://en.wikipedia.org/wiki/Alpha_compositing#Gamma_correction const unsigned char a = alpha[idx]; pix[0] = a; pix[1] = xbrz::premultiply(ptr[0], a); //r pix[2] = xbrz::premultiply(ptr[1], a); //g pix[3] = xbrz::premultiply(ptr[2], a); //b }; wxImage imgOut(width, height); imgOut.SetAlpha(); const auto imgWriter = [rgb = imgOut.GetData(), alpha = imgOut.GetAlpha()](const xbrz::BytePixel& pix) mutable { const unsigned char a = pix[0]; * alpha++ = a; * rgb++ = xbrz::demultiply(pix[1], a); //r *rgb++ = xbrz::demultiply(pix[2], a); //g *rgb++ = xbrz::demultiply(pix[3], a); //b }; xbrz::bilinearScaleSimple(imgReader, //PixReader srcReader img.GetSize().x, //int srcWidth img.GetSize().y, //int srcHeight imgWriter, //PixWriter trgWriter width, //int trgWidth height, //int trgHeight 0, //int yFirst height); //int yLast return imgOut; //return img.Scale(width, height, wxIMAGE_QUALITY_BILINEAR); } wxImage zen::shrinkImage(const wxImage& img, int maxWidth /*optional*/, int maxHeight /*optional*/) { wxSize newSize = img.GetSize(); if (0 <= maxWidth && maxWidth < newSize.x) { newSize.x = maxWidth; newSize.y = numeric::intDivRound(maxWidth * img.GetHeight(), img.GetWidth()); } if (0 <= maxHeight && maxHeight < newSize.y) { newSize.x = numeric::intDivRound(maxHeight * img.GetWidth(), img.GetHeight()); //avoid loss of precision newSize.y = maxHeight; } if (newSize == img.GetSize()) return img; return bilinearScale(img, newSize.x, newSize.y); //looks sharper than wxIMAGE_QUALITY_HIGH! } void zen::convertToVanillaImage(wxImage& img) { if (!img.HasAlpha()) { const int width = img.GetWidth (); const int height = img.GetHeight(); if (width <= 0 || height <= 0) return; unsigned char mask_r = 0; unsigned char mask_g = 0; unsigned char mask_b = 0; const bool haveMask = img.HasMask() && img.GetOrFindMaskColour(&mask_r, &mask_g, &mask_b); //check for mask before calling wxImage::GetOrFindMaskColour() to skip needlessly searching for new mask color img.SetAlpha(); ::memset(img.GetAlpha(), wxIMAGE_ALPHA_OPAQUE, width * height); //wxWidgets, as always, tries to be more clever than it really is and fucks up wxStaticBitmap if wxBitmap is fully opaque: img.GetAlpha()[width * height - 1] = 254; if (haveMask) { img.SetMask(false); unsigned char* alpha = img.GetAlpha(); const unsigned char* rgb = img.GetData(); const int pixelCount = width * height; for (int i = 0; i < pixelCount; ++ i) { const unsigned char r = *rgb++; const unsigned char g = *rgb++; const unsigned char b = *rgb++; if (r == mask_r && g == mask_g && b == mask_b) alpha[i] = wxIMAGE_ALPHA_TRANSPARENT; } } } else { assert(!img.HasMask()); } }