// ***************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * // * Copyright (C) Zenju (zenju AT freefilesync DOT org) - All Rights Reserved * // ***************************************************************************** #ifndef CONTEXT_MENU_H_18047302153418174632141234 #define CONTEXT_MENU_H_18047302153418174632141234 #include #include #include #include #include /* A context menu supporting C++11 lambda callbacks! Usage: ContextMenu menu; menu.addItem(L"Some Label", [&]{ ...do something... }); -> capture by reference is fine, as long as captured variables have at least scope of ContextMenu::popup()! ... menu.popup(wnd); */ namespace zen { class ContextMenu : private wxEvtHandler { public: ContextMenu() {} void addItem(const wxString& label, const std::function& command, const wxBitmap* bmp = nullptr, bool enabled = true) { wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label); //menu owns item! if (bmp) newItem->SetBitmap(*bmp); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason menu_->Append(newItem); if (!enabled) newItem->Enable(false); //do not enable BEFORE appending item! wxWidgets screws up for yet another crappy reason commandList_[newItem->GetId()] = command; //defer event connection, this may be a submenu only! } void addCheckBox(const wxString& label, const std::function& command, bool checked, bool enabled = true) { wxMenuItem* newItem = menu_->AppendCheckItem(wxID_ANY, label); newItem->Check(checked); if (!enabled) newItem->Enable(false); commandList_[newItem->GetId()] = command; } void addRadio(const wxString& label, const std::function& command, bool selected, bool enabled = true) { wxMenuItem* newItem = menu_->AppendRadioItem(wxID_ANY, label); newItem->Check(selected); if (!enabled) newItem->Enable(false); commandList_[newItem->GetId()] = command; } void addSeparator() { menu_->AppendSeparator(); } void addSubmenu(const wxString& label, ContextMenu& submenu, const wxBitmap* bmp = nullptr) //invalidates submenu! { //transfer submenu commands: commandList_.insert(submenu.commandList_.begin(), submenu.commandList_.end()); submenu.commandList_.clear(); submenu.menu_->SetNextHandler(menu_.get()); //on wxGTK submenu events are not propagated to their parent menu by default! wxMenuItem* newItem = new wxMenuItem(menu_.get(), wxID_ANY, label, L"", wxITEM_NORMAL, submenu.menu_.release()); //menu owns item, item owns submenu! if (bmp) newItem->SetBitmap(*bmp); //do not set AFTER appending item! wxWidgets screws up for yet another crappy reason menu_->Append(newItem); } void popup(wxWindow& wnd, const wxPoint& pos = wxDefaultPosition) //show popup menu + process lambdas { //eventually all events from submenu items will be received by this menu for (const auto& [itemId, command] : commandList_) menu_->Connect(itemId, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ContextMenu::onSelection), new GenericCommand(command) /*pass ownership*/, this); wnd.PopupMenu(menu_.get(), pos); wxTheApp->ProcessPendingEvents(); //make sure lambdas are evaluated before going out of scope; //although all events seem to be processed within wxWindows::PopupMenu, we shouldn't trust wxWidgets in this regard } private: ContextMenu (const ContextMenu&) = delete; ContextMenu& operator=(const ContextMenu&) = delete; void onSelection(wxCommandEvent& event) { if (auto cmd = dynamic_cast(event.m_callbackUserData)) (cmd->fun_)(); } struct GenericCommand : public wxObject { GenericCommand(const std::function& fun) : fun_(fun) {} std::function fun_; }; std::unique_ptr menu_ = std::make_unique(); std::map> commandList_; //(item id, command) }; } #endif //CONTEXT_MENU_H_18047302153418174632141234