// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) ZenJu (zhnmju123 AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef CONTEXT_HEADER_18047302153418174632141234 #define CONTEXT_HEADER_18047302153418174632141234 #include #include #include #include /* A context menu supporting C++11 lambda callbacks! Usage: ContextMenu menu; menu.addItem(L"Some Label", [&]{ ...do something... }); -> capture by reference is fine, as long as captured variables have at least scope of ContextMenu::show()! ... menu.popup(wnd); */ namespace zen { class ContextMenu : private wxEvtHandler { public: void addItem(const wxString& label, const std::function& command, const wxBitmap* bmp = NULL, bool enabled = true) { wxMenuItem* newItem = new wxMenuItem(&menu, wxID_ANY, label); if (bmp) newItem->SetBitmap(*bmp); if (!enabled) newItem->Enable(false); menu.Append(newItem); //do NOT append item before setting bitmap! wxWidgets screws up for yet another crappy reason menu.Connect(newItem->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ContextMenu::onSelection), new GenericCommand(command), /*pass ownership*/ this); } void addCheckBox(const wxString& label, const std::function& command, bool checked, bool enabled = true) { wxMenuItem* newItem = menu.AppendCheckItem(wxID_ANY, label); newItem->Check(checked); if (!enabled) newItem->Enable(false); menu.Connect(newItem->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ContextMenu::onSelection), new GenericCommand(command), /*pass ownership*/ this); } void addRadio(const wxString& label, const std::function& command, bool checked, bool enabled = true) { wxMenuItem* newItem = menu.AppendRadioItem(wxID_ANY, label); newItem->Check(checked); if (!enabled) newItem->Enable(false); menu.Connect(newItem->GetId(), wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(ContextMenu::onSelection), new GenericCommand(command), /*pass ownership*/ this); } void addSeparator() { menu.AppendSeparator(); } void popup(wxWindow& wnd) //show popup menu + process lambdas { wnd.PopupMenu(&menu); wxTheApp->ProcessPendingEvents(); //make sure lambdas are evaluated before going out of scope; //although all events seem to be processed within wxWindows::PopupMenu, we shouldn't trust wxWidgets in this regard } private: void onSelection(wxCommandEvent& event) { if (auto cmd = dynamic_cast(event.m_callbackUserData)) (cmd->fun_)(); } struct GenericCommand : public wxObject { GenericCommand(const std::function& fun) : fun_(fun) {} std::function fun_; }; wxMenu menu; }; } #endif //CONTEXT_HEADER_18047302153418174632141234