// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef PROGRESSINDICATOR_H_INCLUDED #define PROGRESSINDICATOR_H_INCLUDED #include #include //#include #include #include "../lib/status_handler.h" //#include "main_dlg.h" class CompareProgressDialog { public: CompareProgressDialog(wxFrame& parentWindow); //CompareProgressDialog will be owned by parentWindow! wxWindow* getAsWindow(); //convenience! don't abuse! void init(const zen::Statistics& syncStat); //begin of sync: make visible, set pointer to "syncStat", initialize all status values void finalize(); //end of sync: hide again, clear pointer to "syncStat" void switchToCompareBytewise(); void updateStatusPanelNow(); private: class Pimpl; Pimpl* const pimpl; }; //SyncStatusHandler will internally process Window messages => disable GUI controls to avoid unexpected callbacks! struct SyncProgressDialog { enum SyncResult { RESULT_ABORTED, RESULT_FINISHED_WITH_ERROR, RESULT_FINISHED_WITH_WARNINGS, RESULT_FINISHED_WITH_SUCCESS }; //essential to call one of these two methods in StatusUpdater derived class' destructor at the LATEST(!) //to prevent access to callback to updater (e.g. request abort) virtual void processHasFinished(SyncResult resultId, const zen::ErrorLog& log) = 0; //sync finished, still dialog may live on virtual void closeWindowDirectly() = 0; //don't wait for user //--------------------------------------------------------------------------- virtual wxWindow* getWindowIfVisible() = 0; //may be nullptr; don't abuse, use as parent for modal dialogs only! virtual void initNewPhase() = 0; //call after "StatusHandler::initNewPhase" virtual void notifyProgressChange() = 0; //throw (), required by graph! virtual void updateGui() = 0; //update GUI and process Window messages virtual std::wstring getExecWhenFinishedCommand() const = 0; //final value (after possible user modification) virtual void stopTimer() = 0; //halt all internal timers! virtual void resumeTimer() = 0; // protected: ~SyncProgressDialog() {} }; SyncProgressDialog* createProgressDialog(zen::AbortCallback& abortCb, const std::function& notifyWindowTerminate, //note: user closing window cannot be prevented on OS X! (And neither on Windows during system shutdown!) const zen::Statistics& syncStat, wxFrame* parentWindow, //may be nullptr bool showProgress, const wxString& jobName, const std::wstring& execWhenFinished, std::vector& execFinishedHistory); //changing parameter! //DON'T delete the pointer! it will be deleted by the user clicking "OK/Cancel"/wxWindow::Destroy() after processHasFinished() or closeWindowDirectly() class PauseTimers { public: PauseTimers(SyncProgressDialog& ss) : ss_(ss) { ss_.stopTimer(); } ~PauseTimers() { ss_.resumeTimer(); } private: SyncProgressDialog& ss_; }; #endif // PROGRESSINDICATOR_H_INCLUDED