#ifndef SMALLDIALOGS_H_INCLUDED #define SMALLDIALOGS_H_INCLUDED #include "../FreeFileSync.h" #include "../library/statusHandler.h" #include "../library/processXml.h" #include "guiGenerated.h" #include class AboutDlg : public AboutDlgGenerated { public: AboutDlg(wxWindow* window); ~AboutDlg(); private: void OnClose(wxCloseEvent& event); void OnOK(wxCommandEvent& event); }; class HelpDlg : public HelpDlgGenerated { public: HelpDlg(wxWindow* window); ~HelpDlg(); private: void OnClose(wxCloseEvent& event); void OnOK(wxCommandEvent& event); }; class FilterDlg : public FilterDlgGenerated { public: FilterDlg(wxWindow* window, wxString& filterIncl, wxString& filterExcl); ~FilterDlg(); enum { BUTTON_OKAY }; private: void OnHelp(wxCommandEvent& event); void OnDefault(wxCommandEvent& event); void OnOK(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); wxString& includeFilter; wxString& excludeFilter; }; class DeleteDialog : public DeleteDlgGenerated { public: DeleteDialog(const wxString& headerText, const wxString& messageText, wxWindow* main); ~DeleteDialog(); enum { BUTTON_OKAY, BUTTON_CANCEL }; private: void OnOK(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); }; class ErrorDlg : public ErrorDlgGenerated { public: ErrorDlg(wxWindow* parentWindow, const wxString messageText, bool& ignoreNextErrors); ~ErrorDlg(); enum { BUTTON_IGNORE, BUTTON_RETRY, BUTTON_ABORT }; private: void OnClose(wxCloseEvent& event); void OnIgnore(wxCommandEvent& event); void OnRetry(wxCommandEvent& event); void OnAbort(wxCommandEvent& event); bool& ignoreErrors; }; class WarningDlg : public WarningDlgGenerated { public: WarningDlg(wxWindow* parentWindow, int activeButtons, const wxString messageText, bool& dontShowAgain); ~WarningDlg(); enum { BUTTON_IGNORE = 1, BUTTON_RESOLVE = 2, BUTTON_ABORT = 4, BUTTON_OKAY = 8 }; private: void OnClose(wxCloseEvent& event); void OnIgnore(wxCommandEvent& event); void OnResolve(wxCommandEvent& event); void OnAbort(wxCommandEvent& event); void OnOkay(wxCommandEvent& event); bool& dontShowAgain; }; class CustomizeColsDlg : public CustomizeColsDlgGenerated { public: CustomizeColsDlg(wxWindow* window, xmlAccess::XmlGlobalSettings::ColumnAttributes& attr); ~CustomizeColsDlg() {} enum { BUTTON_OKAY = 10 }; private: void OnOkay(wxCommandEvent& event); void OnDefault(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); void OnMoveUp(wxCommandEvent& event); void OnMoveDown(wxCommandEvent& event); xmlAccess::XmlGlobalSettings::ColumnAttributes& output; }; class GlobalSettingsDlg : public GlobalSettingsDlgGenerated { public: GlobalSettingsDlg(wxWindow* window, xmlAccess::XmlGlobalSettings& globalSettings); ~GlobalSettingsDlg() {} enum { BUTTON_OKAY = 10 }; private: void OnOkay(wxCommandEvent& event); void OnDefault(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); xmlAccess::XmlGlobalSettings& settings; }; class SyncStatus : public SyncStatusDlgGenerated { public: SyncStatus(StatusHandler* updater, wxWindow* parentWindow = NULL); ~SyncStatus(); enum SyncStatusID { ABORTED, FINISHED_WITH_SUCCESS, FINISHED_WITH_ERROR, PAUSE, SCANNING, COMPARING, SYNCHRONIZING }; void resetGauge(int totalObjectsToProcess, double totalDataToProcess); void incProgressIndicator_NoUpdate(int objectsProcessed, double dataProcessed); void setStatusText_NoUpdate(const Zstring& text); void updateStatusDialogNow(); void setCurrentStatus(SyncStatusID id); void processHasFinished(SyncStatusID id); //essential to call this in StatusUpdater derived class destructor at the LATEST(!) to prevent access to currentStatusUpdater private: void OnOkay(wxCommandEvent& event); void OnPause(wxCommandEvent& event); void OnAbort(wxCommandEvent& event); void OnClose(wxCloseEvent& event); wxStopWatch timeElapsed; StatusHandler* currentStatusHandler; wxWindow* windowToDis; bool currentProcessIsRunning; //gauge variables double totalData; //each data element represents one byte for proper progress indicator scaling double currentData; double scalingFactor; //nr of elements has to be normalized to smaller nr. because of range of int limitation int currentObjects; //each object represents a file or directory processed int totalObjects; Zstring currentStatusText; bool processPaused; }; /* class RemainingTime { public: RemainingTime(); ~RemainingTime(); wxLongLong getRemainingTime(double processedDataSinceLastCall, int remainingFiles, double remainingData); //returns the remaining time in milliseconds private: double n; double m; double X; double F; double p; double q; double r; double s; double z_1; double z_2; wxLongLong lastExec; vector x; //dummy: DELETE asap! vector f; }; */ class CompareStatus : public CompareStatusGenerated { public: CompareStatus(wxWindow* parentWindow); ~CompareStatus(); void init(); //initialize all status values void switchToCompareBytewise(int totalCmpObjectsToProcess, double totalCmpDataToProcess); void incScannedObjects_NoUpdate(int number); void incProcessedCmpData_NoUpdate(int objectsProcessed, double dataProcessed); void setStatusText_NoUpdate(const Zstring& text); void updateStatusPanelNow(); private: //status variables unsigned int scannedObjects; Zstring currentStatusText; wxStopWatch timeElapsed; //gauge variables double scalingFactorCmp; //nr of elements has to be normalized to smaller nr. because of range of int limitation double totalCmpData; //each data element represents one byte for proper progress indicator scaling double processedCmpData; int totalCmpObjects; int processedCmpObjects; //each object represents a file or directory processed /* //remaining time RemainingTime calcTimeLeft; wxLongLong timeRemaining; //time in milliseconds wxLongLong timeRemainingTimeStamp; //time in milliseconds */ }; #endif // SMALLDIALOGS_H_INCLUDED