#ifndef SMALLDIALOGS_H_INCLUDED #define SMALLDIALOGS_H_INCLUDED #include "../FreeFileSync.h" #include "guiGenerated.h" class AboutDlg : public AboutDlgGenerated { public: AboutDlg(wxWindow* window); ~AboutDlg(); private: void OnClose(wxCloseEvent& event); void OnOK(wxCommandEvent& event); }; class HelpDlg : public HelpDlgGenerated { public: HelpDlg(wxWindow* window); ~HelpDlg(); private: void OnClose(wxCloseEvent& event); void OnOK(wxCommandEvent& event); }; class FilterDlg : public FilterDlgGenerated { public: FilterDlg(wxWindow* window, wxString& filterIncl, wxString& filterExcl); ~FilterDlg(); static const int okayButtonPressed = 25; private: void OnDefault(wxCommandEvent& event); void OnOK(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); wxString& includeFilter; wxString& excludeFilter; }; class DeleteDialog : public DeleteDlgGenerated { public: DeleteDialog(const wxString& headerText, const wxString& messageText, wxWindow* main); ~DeleteDialog(); static const int okayButtonPressed = 35; static const int cancelButtonPressed = 45; private: void OnOK(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); void OnClose(wxCloseEvent& event); }; class ErrorDlg : public ErrorDlgGenerated { public: ErrorDlg(const wxString messageText, bool& continueError); ~ErrorDlg(); static const int continueButtonPressed = 35; static const int retryButtonPressed = 45; static const int abortButtonPressed = 55; private: void OnClose(wxCloseEvent& event); void OnContinue(wxCommandEvent& event); void OnRetry(wxCommandEvent& event); void OnAbort(wxCommandEvent& event); bool& continueOnError; }; class SyncStatus : public SyncStatusDlgGenerated { public: SyncStatus(StatusUpdater* updater, wxWindow* parentWindow = 0); ~SyncStatus(); enum SyncStatusID { statusAborted, statusCompletedWithSuccess, statusCompletedWithErrors, statusPause, statusScanning, statusComparing, statusSynchronizing }; void resetGauge(int totalObjectsToProcess, double totalDataToProcess); void incProgressIndicator_NoUpdate(int objectsProcessed, double dataProcessed); void setStatusText_NoUpdate(const wxString& text); void updateStatusDialogNow(); void setCurrentStatus(SyncStatusID id); void processHasFinished(SyncStatusID id); //essential to call this in StatusUpdater derived class destructor at the LATEST(!) to prevent access to currentStatusUpdater private: void OnOkay(wxCommandEvent& event); void OnPause(wxCommandEvent& event); void OnAbort(wxCommandEvent& event); void OnClose(wxCloseEvent& event); StatusUpdater* currentStatusUpdater; wxWindow* windowToDis; bool currentProcessIsRunning; //gauge variables double totalData; //each data element represents one byte for proper progress indicator scaling double currentData; double scalingFactor; //nr of elements has to be normalized to smaller nr. because of range of int limitation int currentObjects; //each object represents a file or directory processed int totalObjects; wxString currentStatusText; bool processPaused; }; /* class RemainingTime { public: RemainingTime(); ~RemainingTime(); wxLongLong getRemainingTime(double processedDataSinceLastCall, int remainingFiles, double remainingData); //returns the remaining time in milliseconds private: double n; double m; double X; double F; double p; double q; double r; double s; double z_1; double z_2; wxLongLong lastExec; vector x; //dummy: DELETE asap! vector f; }; */ class CompareStatus : public CompareStatusGenerated { public: CompareStatus(wxWindow* parentWindow); ~CompareStatus(); void resetCmpGauge(int totalCmpObjectsToProcess, double totalCmpDataToProcess); void incScannedFiles_NoUpdate(int number); void incProcessedCmpData_NoUpdate(int objectsProcessed, double dataProcessed); void setStatusText_NoUpdate(const wxString& text); void updateStatusPanelNow(); private: //status variables unsigned int scannedFiles; wxString currentStatusText; //gauge variables double totalCmpData; //each data element represents one byte for proper progress indicator scaling double processedCmpData; double scalingFactorCmp; //nr of elements has to be normalized to smaller nr. because of range of int limitation int processedCmpObjects; //each object represents a file or directory processed int totalCmpObjects; /* //remaining time RemainingTime calcTimeLeft; wxLongLong timeRemaining; //time in milliseconds wxLongLong timeRemainingTimeStamp; //time in milliseconds */ }; #endif // SMALLDIALOGS_H_INCLUDED