#include "longPathPrefix.h" #include #include //includes "windows.h" #include "fileError.h" #include "systemFunctions.h" #include "stringConv.h" #include namespace { Zstring getFullPathName(const Zstring& relativeName, size_t proposedBufferSize = 1000) { using namespace FreeFileSync; boost::scoped_array fullPath(new DefaultChar[proposedBufferSize]); const DWORD rv = ::GetFullPathName( relativeName.c_str(), //__in LPCTSTR lpFileName, proposedBufferSize, //__in DWORD nBufferLength, fullPath.get(), //__out LPTSTR lpBuffer, NULL); //__out LPTSTR *lpFilePart if (rv == 0 || rv == proposedBufferSize) throw FileError(wxString(_("Error resolving full path name:")) + wxT("\n\"") + zToWx(relativeName) + wxT("\"") + wxT("\n\n") + FreeFileSync::getLastErrorFormatted()); if (rv > proposedBufferSize) return getFullPathName(relativeName, rv); return fullPath.get(); } } Zstring FreeFileSync::resolveRelativePath(const Zstring& path) //throw() { try { return getFullPathName(path); } catch (...) { return path; } } //there are two flavors of long path prefix: one for UNC paths, one for regular paths const Zstring LONG_PATH_PREFIX = DefaultStr("\\\\?\\"); const Zstring LONG_PATH_PREFIX_UNC = DefaultStr("\\\\?\\UNC"); template inline Zstring applyLongPathPrefixImpl(const Zstring& path) { if ( path.length() >= max_path && //maximum allowed path length without prefix is (MAX_PATH - 1) !path.StartsWith(LONG_PATH_PREFIX)) { if (path.StartsWith(DefaultStr("\\\\"))) //UNC-name, e.g. \\zenju-pc\Users return LONG_PATH_PREFIX_UNC + path.AfterFirst(DefaultChar('\\')); //convert to \\?\UNC\zenju-pc\Users else return LONG_PATH_PREFIX + path; //prepend \\?\ prefix } //fallback return path; } Zstring FreeFileSync::applyLongPathPrefix(const Zstring& path) { return applyLongPathPrefixImpl(path); } Zstring FreeFileSync::applyLongPathPrefixCreateDir(const Zstring& path) //throw() { //special rule for ::CreateDirectoryEx(): MAX_PATH - 12(=^ 8.3 filename) is threshold return applyLongPathPrefixImpl(path); } Zstring FreeFileSync::removeLongPathPrefix(const Zstring& path) //throw() { if (path.StartsWith(LONG_PATH_PREFIX)) { Zstring finalPath = path; if (path.StartsWith(LONG_PATH_PREFIX_UNC)) //UNC-name finalPath.Replace(LONG_PATH_PREFIX_UNC, DefaultStr("\\"), false); else finalPath.Replace(LONG_PATH_PREFIX, DefaultStr(""), false); return finalPath; } //fallback return path; }