// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) * // ************************************************************************** // #ifndef FILE_HANDLING_H_INCLUDED #define FILE_HANDLING_H_INCLUDED #include "zstring.h" #include "file_error.h" #include "int64.h" namespace zen { struct CallbackRemoveDir; struct CallbackMoveFile; struct CallbackCopyFile; bool fileExists (const Zstring& filename); //throw() replaces wxFileExists() bool dirExists (const Zstring& dirname); //throw() replaces wxDirExists() bool symlinkExists (const Zstring& objname); //throw() check whether a symbolic link exists bool somethingExists(const Zstring& objname); //throw() check whether any object with this name exists //check whether two folders are located on the same (logical) volume //left and right directories NEED NOT yet exist! volume prefix is sufficient! path may end with PATH_SEPARATOR enum ResponseSameVol { VOLUME_SAME, VOLUME_DIFFERENT, VOLUME_CANT_SAY }; ResponseSameVol onSameVolume(const Zstring& folderLeft, const Zstring& folderRight); //throw() //copy file or directory create/last change date, void copyFileTimes(const Zstring& sourceDir, const Zstring& targetDir, bool derefSymlinks); //throw (FileError) //symlink handling: always evaluate target zen::UInt64 getFilesize(const Zstring& filename); //throw (FileError) //file handling bool removeFile(const Zstring& filename); //return "true" if file was actually deleted; throw (FileError) void removeDirectory(const Zstring& directory, CallbackRemoveDir* callback = NULL); //throw (FileError) //rename file or directory: no copying!!! void renameFile(const Zstring& oldName, const Zstring& newName); //throw (FileError); //move source to target; expectations: all super-directories of target exist //"ignoreExisting": if target already exists, source is deleted void moveFile(const Zstring& sourceFile, const Zstring& targetFile, bool ignoreExisting, CallbackMoveFile* callback); //throw (FileError); //move source to target including subdirectories //"ignoreExisting": existing directories and files will be enriched void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExisting, CallbackMoveFile* callback); //throw (FileError); //creates superdirectories automatically: void createDirectory(const Zstring& directory, const Zstring& templateDir, bool copyFilePermissions); //throw (FileError); void createDirectory(const Zstring& directory); //throw (FileError); -> function overload avoids default parameter ambiguity issues! void copyFile(const Zstring& sourceFile, //throw (FileError: ErrorTargetPathMissing, ErrorFileLocked (Windows-only)); const Zstring& targetFile, bool copyFilePermissions, CallbackCopyFile* callback); //may be NULL //Note: it MAY happen that copyFile() leaves temp files behind, e.g. temporary network drop. // => clean them up at an appropriate time (automatically set sync directions to delete them). They have the following ending: const Zstring TEMP_FILE_ENDING = Zstr(".ffs_tmp"); enum SymlinkType { SYMLINK_TYPE_FILE, SYMLINK_TYPE_DIR }; void copySymlink(const Zstring& sourceLink, const Zstring& targetLink, SymlinkType type, bool copyFilePermissions); //throw (FileError) //----------- callbacks --------------- struct CallbackRemoveDir { virtual ~CallbackRemoveDir() {} virtual void notifyDeletion(const Zstring& currentObject) = 0; }; struct CallbackMoveFile //callback functionality { virtual ~CallbackMoveFile() {} enum Response { CONTINUE, CANCEL }; virtual Response requestUiRefresh(const Zstring& currentObject) = 0; //DON'T throw exceptions here, at least in Windows build! }; struct CallbackCopyFile //callback functionality { virtual ~CallbackCopyFile() {} //if target is existing user needs to implement deletion: copyFile() NEVER deletes target if already existing! //at this point full read access on source had been proven, so it's safe to delete it. virtual void deleteTargetFile(const Zstring& targetFile) = 0; //may throw exceptions enum Response { CONTINUE, CANCEL }; virtual Response updateCopyStatus(zen::UInt64 totalBytesTransferred) = 0; //DON'T throw exceptions here, at least in Windows build! }; } #endif //FILE_HANDLING_H_INCLUDED