#ifndef RESOURCES_H_INCLUDED #define RESOURCES_H_INCLUDED #include #include #include #include class GlobalResources { public: static const GlobalResources& getInstance(); const wxBitmap& getImageByName(const wxString& imageName) const; //global image resource objects wxAnimation* animationMoney; wxAnimation* animationSync; wxIcon* programIcon; void load() const; //loads bitmap resources on program startup: logical const! private: GlobalResources(); ~GlobalResources(); //resource mapping mutable std::map bitmapResource; }; #endif // RESOURCES_H_INCLUDED