#include "localization.h" #include #include "resources.h" #include "globalFunctions.h" #include #include //_("Browse") <- dummy string for wxDirPickerCtrl to be recognized by automatic text extraction! struct TranslationLine { wxString original; wxString translation; bool operator<(const TranslationLine& b) const { return (original < b.original); } }; class Translation : public std::set {}; CustomLocale::CustomLocale() : wxLocale(), currentLanguage(wxLANGUAGE_ENGLISH) { translationDB = new Translation; } CustomLocale::~CustomLocale() { delete translationDB; } inline void exchangeEscapeChars(wxString& data) { wxString output; const wxChar* input = data.c_str(); wxChar value; while ((value = *input) != wxChar(0)) { //read backslash if (value == wxChar('\\')) { //read next character ++input; if ((value = *input) == wxChar(0)) break; switch (value) { case wxChar('\\'): output += wxChar('\\'); break; case wxChar('n'): output += wxChar('\n'); break; case wxChar('t'): output += wxChar('\t'); break; case wxChar('\"'): output += wxChar('\"'); break; default: output += value; } } else output += value; ++input; } data = output; } void CustomLocale::setLanguage(const int language) { currentLanguage = language; std::string languageFile; switch (language) { case wxLANGUAGE_CHINESE_SIMPLIFIED: languageFile = "Languages/chinese_simple.lng"; break; case wxLANGUAGE_DUTCH: languageFile = "Languages/dutch.lng"; break; case wxLANGUAGE_FRENCH: languageFile = "Languages/french.lng"; break; case wxLANGUAGE_GERMAN: languageFile = "Languages/german.lng"; break; case wxLANGUAGE_HUNGARIAN: languageFile = "Languages/hungarian.lng"; break; case wxLANGUAGE_ITALIAN: languageFile = "Languages/italian.lng"; break; case wxLANGUAGE_JAPANESE: languageFile = "Languages/japanese.lng"; break; case wxLANGUAGE_POLISH: languageFile = "Languages/polish.lng"; break; case wxLANGUAGE_PORTUGUESE: languageFile = "Languages/portuguese.lng"; break; case wxLANGUAGE_PORTUGUESE_BRAZILIAN: languageFile = "Languages/portuguese_br.lng"; break; case wxLANGUAGE_SLOVENIAN: languageFile = "Languages/slovenian.lng"; break; case wxLANGUAGE_SPANISH: languageFile = "Languages/spanish.lng"; break; default: languageFile.clear(); currentLanguage = wxLANGUAGE_ENGLISH; } static bool initialized = false; //wxLocale is a global too! if (!initialized) { initialized = true; wxLocale::Init(currentLanguage, wxLOCALE_LOAD_DEFAULT | wxLOCALE_CONV_ENCODING); } //load language file into buffer translationDB->clear(); const int bufferSize = 100000; char temp[bufferSize]; if (!languageFile.empty()) { std::ifstream langFile(languageFile.c_str(), std::ios::binary); if (langFile) { TranslationLine currentLine; //Delimiter: //---------- //Linux: 0xa \n //Mac: 0xd \r //Win: 0xd 0xa \r\n <- language files are in Windows format for (int rowNumber = 0; langFile.getline(temp, bufferSize, 0xd); ++rowNumber) //specify delimiter explicitly { langFile.get(); //discard the 0xa character wxString formattedString = wxString::FromUTF8(temp); //wxString formattedString = wxString::From8BitData(temp); exchangeEscapeChars(formattedString); if (rowNumber%2 == 0) currentLine.original = formattedString; else { currentLine.translation = formattedString; translationDB->insert(currentLine); } } langFile.close(); } else wxMessageBox(wxString(_("Error reading file:")) + wxT(" \"") + wxString(languageFile.c_str(), wxConvUTF8) + wxT("\""), _("An exception occured!"), wxOK | wxICON_ERROR); } else ; //if languageFile is empty texts will be english per default //these global variables need to be redetermined on language selection GlobalResources::DECIMAL_POINT = _("."); GlobalResources::THOUSANDS_SEPARATOR = _(","); } const wxChar* CustomLocale::GetString(const wxChar* szOrigString, const wxChar* szDomain) const { TranslationLine currentLine; currentLine.original = szOrigString; //look for translation in buffer table const Translation::iterator i = translationDB->find(currentLine); if (i != translationDB->end()) return i->translation.c_str(); //fallback return szOrigString; }