#ifndef LOCK_HOLDER_H_INCLUDED #define LOCK_HOLDER_H_INCLUDED #include #include #include #include "dir_lock.h" #include "status_handler.h" #include "dir_exist_async.h" namespace zen { const Zstring LOCK_FILE_ENDING = Zstr(".ffs_lock"); //intermediate locks created by DirLock use this extension, too! //hold locks for a number of directories without blocking during lock creation class LockHolder { public: LockHolder(const std::vector& dirnamesFmt, //resolved dirname ending with path separator ProcessCallback& procCallback, bool allowUserInteraction) : allowUserInteraction_(allowUserInteraction) { std::vector dirs = dirnamesFmt; vector_remove_if(dirs, [](const Zstring& dir) { return dir.empty(); }); for (auto iter = dirs.begin(); iter != dirs.end(); ++iter) { const Zstring& dirnameFmt = *iter; if (!dirExistsUpdating(dirnameFmt, allowUserInteraction_, procCallback)) continue; if (lockHolder.find(dirnameFmt) != lockHolder.end()) continue; assert(endsWith(dirnameFmt, FILE_NAME_SEPARATOR)); //this is really the contract, formatting does other things as well, e.g. macro substitution class WaitOnLockHandler : public DirLockCallback { public: WaitOnLockHandler(ProcessCallback& pc) : pc_(pc) {} virtual void requestUiRefresh() { pc_.requestUiRefresh(); } //allowed to throw exceptions virtual void reportInfo(const std::wstring& text) { pc_.reportStatus(text); } private: ProcessCallback& pc_; } callback(procCallback); try { //lock file creation is synchronous and may block noticably for very slow devices (usb sticks, mapped cloud storages) procCallback.forceUiRefresh(); //=> make sure the right folder name is shown on GUI during this time! lockHolder.insert(std::make_pair(dirnameFmt, DirLock(dirnameFmt + Zstr("sync") + LOCK_FILE_ENDING, &callback))); } catch (const FileError& e) { bool dummy = false; //this warning shall not be shown but logged only procCallback.reportWarning(e.toString(), dummy); //may throw! } } } private: typedef std::map DirnameLockMap; DirnameLockMap lockHolder; const bool allowUserInteraction_; }; } #endif // LOCK_HOLDER_H_INCLUDED