// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef DIR_EXIST_HEADER_08173281673432158067342132467183267 #define DIR_EXIST_HEADER_08173281673432158067342132467183267 #include #include #include #include "process_callback.h" #include "resolve_path.h" namespace { //directory existence checking may hang for non-existent network drives => run asynchronously and update UI! //- check existence of all directories in parallel! (avoid adding up search times if multiple network drives are not reachable) //- add reasonable time-out time! std::set getExistingDirsUpdating(const std::vector& dirnames, bool allowUserInteraction, ProcessCallback& procCallback) { using namespace zen; std::list> dirEx; std::for_each(dirnames.begin(), dirnames.end(), [&](const Zstring& dirname) { dirEx.push_back(zen::async2([=]() -> bool { if (dirname.empty()) return false; #ifdef FFS_WIN //1. login to network share, if necessary loginNetworkShare(dirname, allowUserInteraction); #endif //2. check dir existence return dirExists(dirname); })); }); std::set output; const boost::system_time endTime = boost::get_system_time() + boost::posix_time::seconds(10); //10 sec should be enough even if Win32 waits much longer auto itDirname = dirnames.begin(); for (auto it = dirEx.begin(); it != dirEx.end(); ++it, ++itDirname) { procCallback.reportStatus(replaceCpy(_("Searching for folder %x..."), L"%x", fmtFileName(*itDirname), false)); //may throw! while (boost::get_system_time() < endTime && !it->timed_wait(boost::posix_time::milliseconds(UI_UPDATE_INTERVAL / 2))) procCallback.requestUiRefresh(); //may throw! if (it->is_ready() && it->get()) output.insert(*itDirname); } return output; } bool dirExistsUpdating(const Zstring& dirname, bool allowUserInteraction, ProcessCallback& procCallback) { std::vector dirnames; dirnames.push_back(dirname); std::set dirsEx = getExistingDirsUpdating(dirnames, allowUserInteraction, procCallback); return dirsEx.find(dirname) != dirsEx.end(); } } #endif //DIR_EXIST_HEADER_08173281673432158067342132467183267