#ifndef WATCHER_H_INCLUDED #define WATCHER_H_INCLUDED #include "functions.h" #include #include "../shared/fileError.h" namespace RealtimeSync { const int UI_UPDATE_INTERVAL = 100; //perform ui updates not more often than necessary, 100 seems to be a good value with only a minimal performance loss class WaitCallback { public: virtual ~WaitCallback() {} virtual void requestUiRefresh() = 0; //opportunity to abort must be implemented in a frequently executed method like requestUiRefresh() }; void waitForChanges(const std::vector& dirNames, WaitCallback* statusHandler); //throw(FreeFileSync::FileError); } #endif // WATCHER_H_INCLUDED