// ************************************************************************** // * This file is part of the FreeFileSync project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) ZenJu (zenju AT gmx DOT de) - All Rights Reserved * // ************************************************************************** #ifndef WATCHER_H_INCLUDED #define WATCHER_H_INCLUDED #include #include #include namespace rts { const int UI_UPDATE_INTERVAL = 100; //unit: [ms]; perform ui updates not more often than necessary, 100 seems to be a good value with only a minimal performance loss bool updateUiIsAllowed(); class WaitCallback { public: virtual ~WaitCallback() {} virtual void requestUiRefresh(bool readyForSync = false) = 0; //opportunity to abort must be implemented in a frequently executed method like requestUiRefresh() }; //wait until changes are detected or if a directory is not available (anymore) enum ChangeType { CHANGE_DETECTED, CHANGE_DIR_MISSING }; struct WaitResult { WaitResult(ChangeType tp, const Zstring& chgFile) : type(tp), filename(chgFile) {} ChangeType type; Zstring filename; //file or directory name }; WaitResult waitForChanges(const std::vector& dirNamesNonFmt, //non-formatted dirnames that yet require call to getFormattedDirectoryName(); empty directories must be checked by caller! WaitCallback& statusHandler); //throw FileError //wait until all directories become available (again) + logs in network share void waitForMissingDirs(const std::vector& dirNamesNonFmt, WaitCallback& statusHandler); //throw FileError } #endif // WATCHER_H_INCLUDED