From 9043b32bb1835628c5a1d8be4a271c848443c629 Mon Sep 17 00:00:00 2001 From: Daniel Wilhelm Date: Tue, 24 May 2016 22:10:57 +0200 Subject: 8.1 --- wx+/rtl.h | 90 +++++++++++++++++++++++---------------------------------------- 1 file changed, 32 insertions(+), 58 deletions(-) (limited to 'wx+/rtl.h') diff --git a/wx+/rtl.h b/wx+/rtl.h index e2c6962d..f562f003 100644 --- a/wx+/rtl.h +++ b/wx+/rtl.h @@ -7,34 +7,17 @@ #ifndef RTL_H_0183487180058718273432148 #define RTL_H_0183487180058718273432148 -//#include #include #include -#include #include -#include #include namespace zen { //functions supporting right-to-left GUI layout - -void drawBitmapRtlMirror(wxDC& dc, - const wxBitmap& image, - const wxRect& rect, - int alignment, - Opt& buffer); //mirror image if layout is RTL + fix some strange wxDC::Blit bug on RTL - -void drawBitmapRtlNoMirror(wxDC& dc, //wxDC::DrawLabel does already NOT mirror by default (but does a crappy job at it, surprise) - const wxBitmap& image, - const wxRect& rect, - int alignment, - Opt& buffer); - -void drawIconRtlNoMirror(wxDC& dc, //wxDC::DrawIcon DOES mirror by default - const wxIcon& icon, - const wxPoint& pt, - Opt& buffer); +void drawBitmapRtlMirror (wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer); +void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment); +//wxDC::DrawIcon DOES mirror by default -> implement RTL support when needed wxBitmap mirrorIfRtl(const wxBitmap& bmp); @@ -48,10 +31,31 @@ wxBitmap mirrorIfRtl(const wxBitmap& bmp); //---------------------- implementation ------------------------ -namespace +namespace impl { -template -void drawRtlImpl(wxDC& dc, const wxRect& rect, Opt& buffer, bool doMirror, DrawImageFun draw) +//don't use wxDC::DrawLabel: it results in expensive GetTextExtent() call even when passing an empty string!!! +//also avoid wxDC::DrawLabel 1-off alignment bugs +inline +void drawBitmapAligned(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment) +{ + wxPoint pt = rect.GetTopLeft(); + if (alignment & wxALIGN_RIGHT) //note: wxALIGN_LEFT == 0! + pt.x += rect.width - image.GetWidth(); + else if (alignment & wxALIGN_CENTER_HORIZONTAL) + pt.x += (rect.width - image.GetWidth()) / 2; + + if (alignment & wxALIGN_BOTTOM) //note: wxALIGN_TOP == 0! + pt.y += rect.height - image.GetHeight(); + else if (alignment & wxALIGN_CENTER_VERTICAL) + pt.y += (rect.height - image.GetHeight()) / 2; + + dc.DrawBitmap(image, pt); +} +} + + +inline +void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer) { if (dc.GetLayoutDirection() == wxLayout_RightToLeft) { @@ -61,50 +65,20 @@ void drawRtlImpl(wxDC& dc, const wxRect& rect, Opt& buffer, bool doMir wxMemoryDC memDc(*buffer); memDc.Blit(wxPoint(0, 0), rect.GetSize(), &dc, rect.GetTopLeft()); //blit in: background is mirrored due to memDc, dc having different layout direction! - if (!doMirror) - { - *buffer = wxBitmap(buffer->ConvertToImage().Mirror()); - memDc.SelectObject(*buffer); - } - - draw(memDc, wxRect(0, 0, rect.width, rect.height)); - //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! so it's a quadruple mirror! :> - - if (!doMirror) - { - *buffer = wxBitmap(buffer->ConvertToImage().Mirror()); - memDc.SelectObject(*buffer); - } + impl::drawBitmapAligned(memDc, image, wxRect(0, 0, rect.width, rect.height), alignment); + //note: we cannot simply use memDc.SetLayoutDirection(wxLayout_RightToLeft) due to some strange 1 pixel bug! dc.Blit(rect.GetTopLeft(), rect.GetSize(), &memDc, wxPoint(0, 0)); //blit out: mirror once again } else - draw(dc, rect); -} -} - - -inline -void drawBitmapRtlMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer) -{ - return drawRtlImpl(dc, rect, buffer, true, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawLabel(wxString(), image, rect2, alignment); }); + impl::drawBitmapAligned(dc, image, rect, alignment); } -inline -void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment, Opt& buffer) -{ - if (dc.GetLayoutDirection() == wxLayout_RightToLeft) - if ((alignment & wxALIGN_CENTER_HORIZONTAL) == 0) //we still *do* want to mirror alignment! - alignment ^= wxALIGN_RIGHT; - static_assert(wxALIGN_LEFT == 0, "doh"); - return drawRtlImpl(dc, rect, buffer, false, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawLabel(wxString(), image, rect2, alignment); }); -} inline -void drawIconRtlNoMirror(wxDC& dc, const wxIcon& icon, const wxPoint& pt, Opt& buffer) +void drawBitmapRtlNoMirror(wxDC& dc, const wxBitmap& image, const wxRect& rect, int alignment) { - wxRect rect(pt.x, pt.y, icon.GetWidth(), icon.GetHeight()); - return drawRtlImpl(dc, rect, buffer, false, [&](wxDC& dc2, const wxRect& rect2) { dc2.DrawIcon(icon, rect2.GetTopLeft()); }); + return impl::drawBitmapAligned(dc, image, rect, alignment); //wxDC::DrawBitmap does NOT mirror by default } -- cgit