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-rw-r--r--library/status_handler.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/library/status_handler.h b/library/status_handler.h
index a1226c54..c15a80ba 100644
--- a/library/status_handler.h
+++ b/library/status_handler.h
@@ -8,8 +8,7 @@
#define STATUSHANDLER_H_INCLUDED
#include <wx/longlong.h>
-
-class Zstring;
+#include "../shared/zstring.h"
const int UI_UPDATE_INTERVAL = 100; //perform ui updates not more often than necessary, 100 seems to be a good value with only a minimal performance loss
@@ -53,9 +52,10 @@ public:
//these methods have to be implemented in the derived classes to handle error and status information
virtual void initNewProcess(int objectsTotal, wxLongLong dataTotal, Process processID) = 0; //informs about the total amount of data that will be processed from now on
- virtual void updateStatusText(const Zstring& text) = 0;
virtual void updateProcessedData(int objectsProcessed, wxLongLong dataProcessed) = 0; //called periodically after data was processed
+ virtual void reportInfo(const Zstring& text) = 0;
+
//this method is triggered repeatedly by requestUiRefresh() and can be used to refresh the ui by dispatching pending events
virtual void forceUiRefresh() = 0;
bgstack15