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Diffstat (limited to 'library/resources.cpp')
-rw-r--r--library/resources.cpp12
1 files changed, 9 insertions, 3 deletions
diff --git a/library/resources.cpp b/library/resources.cpp
index 9169bf85..c60c259c 100644
--- a/library/resources.cpp
+++ b/library/resources.cpp
@@ -92,6 +92,12 @@ GlobalResources::GlobalResources()
bitmapResource[wxT("filter.png")] = (bitmapFilter = new wxBitmap(wxNullBitmap));
bitmapResource[wxT("batch.png")] = (bitmapBatch = new wxBitmap(wxNullBitmap));
bitmapResource[wxT("batch_small.png")] = (bitmapBatchSmall = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("move up.png")] = (bitmapMoveUp = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("move down.png")] = (bitmapMoveDown = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("checkbox true.png")] = (bitmapCheckBoxTrue = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("checkbox false.png")] = (bitmapCheckBoxFalse = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("settings.png")] = (bitmapSettings = new wxBitmap(wxNullBitmap));
+ bitmapResource[wxT("settings_small.png")] = (bitmapSettingsSmall = new wxBitmap(wxNullBitmap));
//init all the other resource files
animationMoney = new wxAnimation(wxNullAnimation);
@@ -102,7 +108,7 @@ GlobalResources::GlobalResources()
GlobalResources::~GlobalResources()
{
//free bitmap resources
- for (map<wxString, wxBitmap*>::iterator i = bitmapResource.begin(); i != bitmapResource.end(); ++i)
+ for (std::map<wxString, wxBitmap*>::iterator i = bitmapResource.begin(); i != bitmapResource.end(); ++i)
delete i->second;
//free other resources
@@ -117,7 +123,7 @@ void loadAnimFromZip(wxZipInputStream& zipInput, wxAnimation* animation)
//Workaround for wxWidgets:
//construct seekable input stream (zip-input stream is non-seekable) for wxAnimation::Load()
//luckily this method call is very fast: below measurement precision!
- vector<unsigned char> data;
+ std::vector<unsigned char> data;
data.reserve(10000);
int newValue = 0;
@@ -141,7 +147,7 @@ void GlobalResources::load()
wxZipInputStream resourceFile(input);
wxZipEntry* entry = NULL;
- map<wxString, wxBitmap*>::iterator bmp;
+ std::map<wxString, wxBitmap*>::iterator bmp;
while ((entry = resourceFile.GetNextEntry()))
{
wxString name = entry->GetName();
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