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-rw-r--r--lib/ShadowCopy/LockFile.cpp44
-rw-r--r--lib/ShadowCopy/Shadow_2003.vcxproj244
-rw-r--r--lib/ShadowCopy/Shadow_XP.vcxproj245
-rw-r--r--lib/ShadowCopy/dll_main.cpp25
-rw-r--r--lib/ShadowCopy/shadow.cpp187
-rw-r--r--lib/ShadowCopy/shadow.h93
6 files changed, 838 insertions, 0 deletions
diff --git a/lib/ShadowCopy/LockFile.cpp b/lib/ShadowCopy/LockFile.cpp
new file mode 100644
index 00000000..7df3ec66
--- /dev/null
+++ b/lib/ShadowCopy/LockFile.cpp
@@ -0,0 +1,44 @@
+// **************************************************************************
+// * This file is part of the FreeFileSync project. It is distributed under *
+// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
+// * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) *
+// **************************************************************************
+
+
+#include <string>
+#include <iostream>
+#define WIN32_LEAN_AND_MEAN
+#include "windows.h"
+
+int wmain(int argc, wchar_t* argv[])
+{
+ if (argc <= 1)
+ {
+ std::wcout << "Please enter the filename to be locked as %1 parameter!" << "\n\n";
+ system("pause");
+ return -1;
+ }
+ std::wstring filename = argv[1];
+
+ //obtain exclusive lock on test file
+ HANDLE hFile = ::CreateFile(filename.c_str(),
+ GENERIC_READ | GENERIC_WRITE,
+ FILE_SHARE_READ | FILE_SHARE_WRITE,
+ NULL,
+ OPEN_EXISTING,
+ FILE_FLAG_BACKUP_SEMANTICS,
+ NULL);
+ if (hFile == INVALID_HANDLE_VALUE)
+ {
+ std::wcout << "Error obtaining exclusive lock on test file: " << filename << "\n\n";
+ system("pause");
+ return -1;
+ }
+
+ std::wcout << "File " << filename << " is locked! Press a key to unlock." << "\n\n";
+ system("pause");
+
+ ::CloseHandle(hFile);
+ return 0;
+}
+
diff --git a/lib/ShadowCopy/Shadow_2003.vcxproj b/lib/ShadowCopy/Shadow_2003.vcxproj
new file mode 100644
index 00000000..a893a389
--- /dev/null
+++ b/lib/ShadowCopy/Shadow_2003.vcxproj
@@ -0,0 +1,244 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectName>Server2003</ProjectName>
+ <ProjectGuid>{2F2994D6-FB89-4BAA-A5DF-03BAF7337FF2}</ProjectGuid>
+ <RootNamespace>ShadowDll</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <UseOfAtl>false</UseOfAtl>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OBJ\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OBJ\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_2003;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_2003;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_2003;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ </Midl>
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_2003;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="dll_main.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
+ </ClCompile>
+ <ClCompile Include="shadow.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="shadow.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <Library Include="Server 2003\lib\$(Platform)\vssapi.lib" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/lib/ShadowCopy/Shadow_XP.vcxproj b/lib/ShadowCopy/Shadow_XP.vcxproj
new file mode 100644
index 00000000..e49e8941
--- /dev/null
+++ b/lib/ShadowCopy/Shadow_XP.vcxproj
@@ -0,0 +1,245 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectName>XP</ProjectName>
+ <ProjectGuid>{70394AEF-5897-4911-AFA1-82EAF0581EFA}</ProjectGuid>
+ <RootNamespace>ShadowDll</RootNamespace>
+ <Keyword>Win32Proj</Keyword>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <CharacterSet>Unicode</CharacterSet>
+ <PlatformToolset>Windows7.1SDK</PlatformToolset>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OBJ\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OBJ\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">OBJ\$(ProjectName)_$(Configuration)_$(Platform)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Shadow_$(ProjectName)_$(Platform)</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_XP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+ <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX86</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_XP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MinimalRebuild>true</MinimalRebuild>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
+ <SubSystem>Windows</SubSystem>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <BuildLog>
+ <Path>$(IntDir)Build.html</Path>
+ </BuildLog>
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_XP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
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+ <TargetMachine>MachineX86</TargetMachine>
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+ <BuildLog>
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+ <Midl>
+ <TargetEnvironment>X64</TargetEnvironment>
+ </Midl>
+ <ClCompile>
+ <Optimization>MaxSpeed</Optimization>
+ <IntrinsicFunctions>true</IntrinsicFunctions>
+ <PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;SHADOWDLL_EXPORTS;USE_SHADOW_XP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeader>
+ </PrecompiledHeader>
+ <WarningLevel>Level4</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
+ <DisableSpecificWarnings>4100;4996</DisableSpecificWarnings>
+ <AdditionalIncludeDirectories>../..</AdditionalIncludeDirectories>
+ </ClCompile>
+ <Link>
+ <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <GenerateDebugInformation>false</GenerateDebugInformation>
+ <SubSystem>Windows</SubSystem>
+ <OptimizeReferences>true</OptimizeReferences>
+ <EnableCOMDATFolding>true</EnableCOMDATFolding>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <ProfileGuidedDatabase>
+ </ProfileGuidedDatabase>
+ <ImportLibrary>$(IntDir)$(TargetName).lib</ImportLibrary>
+ <TargetMachine>MachineX64</TargetMachine>
+ </Link>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="dll_main.cpp">
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
+ <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ </PrecompiledHeader>
+ <CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsManaged>
+ </ClCompile>
+ <ClCompile Include="shadow.cpp" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="shadow.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <Library Include="XP\lib\$(Platform)\vssapi.lib" />
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project> \ No newline at end of file
diff --git a/lib/ShadowCopy/dll_main.cpp b/lib/ShadowCopy/dll_main.cpp
new file mode 100644
index 00000000..3805c99d
--- /dev/null
+++ b/lib/ShadowCopy/dll_main.cpp
@@ -0,0 +1,25 @@
+// **************************************************************************
+// * This file is part of the FreeFileSync project. It is distributed under *
+// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
+// * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) *
+// **************************************************************************
+
+
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+
+//optional: add init/teardown logic here
+BOOL APIENTRY DllMain(HINSTANCE hinstDLL,
+ DWORD fdwReason,
+ LPVOID lpvReserved)
+{
+ switch (fdwReason)
+ {
+ case DLL_PROCESS_ATTACH:
+ case DLL_PROCESS_DETACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ break;
+ }
+ return TRUE;
+}
diff --git a/lib/ShadowCopy/shadow.cpp b/lib/ShadowCopy/shadow.cpp
new file mode 100644
index 00000000..12e9fa60
--- /dev/null
+++ b/lib/ShadowCopy/shadow.cpp
@@ -0,0 +1,187 @@
+// **************************************************************************
+// * This file is part of the FreeFileSync project. It is distributed under *
+// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
+// * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) *
+// **************************************************************************
+
+#include "shadow.h"
+#include <algorithm>
+#include <string>
+#include <comdef.h>
+#include <zen/com_ptr.h>
+#include <zen/com_error.h>
+
+#define WIN32_LEAN_AND_MEAN
+#include "windows.h"
+
+#ifdef USE_SHADOW_XP
+#include "xp/inc/vss.h"
+#include "xp/inc/vswriter.h"
+#include "xp/inc/vsbackup.h"
+
+#elif defined USE_SHADOW_2003
+#include "Server 2003/inc/vss.h"
+#include "Server 2003/inc/vswriter.h"
+#include "Server 2003/inc/vsbackup.h"
+#else
+adapt!
+#endif
+
+using namespace zen;
+
+
+namespace
+{
+inline
+void copyString(const std::wstring& input, wchar_t* buffer, size_t bufferSize)
+{
+ if (bufferSize > 0)
+ {
+ //size_t endPos = input.copy(buffer, bufferSize - 1);
+ //buffer[endPos] = 0;
+ const size_t maxSize = std::min(input.length(), bufferSize - 1);
+ std::copy(input.begin(), input.begin() + maxSize, buffer);
+ buffer[maxSize] = 0;
+ }
+}
+
+inline
+void writeErrorMsg(const wchar_t* input, HRESULT hr, wchar_t* output, unsigned int outputLen)
+{
+ copyString(generateErrorMsg(input, hr), output, outputLen);
+}
+}
+
+
+bool shadow::createShadowCopy(const wchar_t* volumeName,
+ wchar_t* shadowVolName,
+ unsigned int shadowBufferLen,
+ ShadowHandle* handle,
+ wchar_t* errorMessage,
+ unsigned int errorBufferLen)
+{
+ //MessageBox(0, L"backup err", L"", 0); */
+ *handle = 0;
+ HRESULT hr = NULL;
+
+ ComPtr<IVssBackupComponents> backupComp;
+ if (FAILED(hr = CreateVssBackupComponents(backupComp.init())))
+ {
+ if (hr == E_ACCESSDENIED)
+ writeErrorMsg(L"The caller does not have sufficient backup privileges or is not an administrator.", hr, errorMessage, errorBufferLen);
+ else
+ writeErrorMsg(L"Error calling \"CreateVssBackupComponents\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ if (FAILED(hr = backupComp->InitializeForBackup()))
+ {
+ writeErrorMsg(L"Error calling \"InitializeForBackup\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ if (FAILED(hr = backupComp->SetBackupState(false, false, VSS_BT_FULL)))
+ {
+ writeErrorMsg(L"Error calling \"SetBackupState\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ ComPtr<IVssAsync> vssWriters;
+ if (FAILED(hr = backupComp->GatherWriterMetadata(vssWriters.init())))
+ {
+ //this can happen if XP-version of VSS is used on Windows Vista (which needs at least VSS-Server2003 build)
+ writeErrorMsg(L"Error calling \"GatherWriterMetadata\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ //wait for shadow copy writers to complete
+ if (FAILED(hr = vssWriters->Wait()))
+ {
+ writeErrorMsg(L"Error calling \"vssWriters->Wait\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ vssWriters->QueryStatus(&hr, NULL); //check if the async operation succeeded...
+ if (FAILED(hr))
+ {
+ writeErrorMsg(L"Error calling \"vssWriters->QueryStatus\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ VSS_ID snapshotSetId = {0};
+ if (FAILED(hr = backupComp->StartSnapshotSet(&snapshotSetId)))
+ {
+ writeErrorMsg(L"Error calling \"StartSnapshotSet\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ VSS_ID SnapShotId = {0};
+ if (FAILED(hr = backupComp->AddToSnapshotSet(const_cast<wchar_t*>(volumeName), GUID_NULL, &SnapShotId)))
+ {
+ writeErrorMsg(L"Error calling \"AddToSnapshotSet\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ ComPtr<IVssAsync> vssPrepare;
+ if (FAILED(hr = backupComp->PrepareForBackup(vssPrepare.init())))
+ {
+ writeErrorMsg(L"Error calling \"PrepareForBackup\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ if (FAILED(hr = vssPrepare->Wait()))
+ {
+ writeErrorMsg(L"Error calling \"vssPrepare->Wait\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ vssPrepare->QueryStatus(&hr, NULL); //check if the async operation succeeded...
+ if (FAILED(hr))
+ {
+ writeErrorMsg(L"Error calling \"vssPrepare->QueryStatus\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ ComPtr<IVssAsync> vssDoShadowCopy;
+ if (FAILED(hr = backupComp->DoSnapshotSet(vssDoShadowCopy.init())))
+ {
+ writeErrorMsg(L"Error calling \"DoSnapshotSet\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ if (FAILED(hr = vssDoShadowCopy->Wait()))
+ {
+ writeErrorMsg(L"Error calling \"vssDoShadowCopy->Wait\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ vssDoShadowCopy->QueryStatus(&hr, NULL); //check if the async operation succeeded...
+ if (FAILED(hr))
+ {
+ writeErrorMsg(L"Error calling \"vssDoShadowCopy->QueryStatus\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ VSS_SNAPSHOT_PROP props;
+ if (FAILED(hr = backupComp->GetSnapshotProperties(SnapShotId, &props)))
+ {
+ writeErrorMsg(L"Error calling \"GetSnapshotProperties\".", hr, errorMessage, errorBufferLen);
+ return false;
+ }
+
+ //finally: write volume name of newly created shadow copy
+ copyString(props.m_pwszSnapshotDeviceObject, shadowVolName, shadowBufferLen);
+
+ VssFreeSnapshotProperties(&props);
+
+ *handle = backupComp.release();
+
+ return true;
+}
+
+
+void shadow::releaseShadowCopy(ShadowHandle handle)
+{
+ if (handle)
+ handle->Release();
+}
diff --git a/lib/ShadowCopy/shadow.h b/lib/ShadowCopy/shadow.h
new file mode 100644
index 00000000..0dfd39a9
--- /dev/null
+++ b/lib/ShadowCopy/shadow.h
@@ -0,0 +1,93 @@
+// **************************************************************************
+// * This file is part of the FreeFileSync project. It is distributed under *
+// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
+// * Copyright (C) 2008-2011 ZenJu (zhnmju123 AT gmx.de) *
+// **************************************************************************
+
+#ifndef SHADOWCOPY_H
+#define SHADOWCOPY_H
+
+#ifdef SHADOWDLL_EXPORTS
+#define SHADOWDLL_API extern "C" __declspec(dllexport)
+#else
+#define SHADOWDLL_API extern "C" __declspec(dllimport)
+#endif
+
+#include <zen/build_info.h>
+#include <zen/win_ver.h>
+
+
+class IVssBackupComponents;
+
+namespace shadow
+{
+/*--------------
+ |declarations|
+ --------------*/
+
+//COM needs to be initialized before calling any of these functions! CoInitializeEx/CoUninitialize
+
+typedef IVssBackupComponents* ShadowHandle;
+
+//volumeName must end with "\", while shadowVolName does not end with "\"
+SHADOWDLL_API
+bool createShadowCopy(const wchar_t* volumeName, // in
+ wchar_t* shadowVolName, // out
+ unsigned int shadowBufferLen, // in
+ ShadowHandle* handle, // out
+ wchar_t* errorMessage, // out
+ unsigned int errorBufferLen); // in
+
+
+//don't forget to release the backupHandle after shadow copy is not needed anymore!
+SHADOWDLL_API
+void releaseShadowCopy(ShadowHandle handle);
+
+
+//##########################################################################################
+
+
+/*----------
+ |typedefs|
+ ----------*/
+typedef bool (*CreateShadowCopyFct)(const wchar_t* volumeName,
+ wchar_t* shadowVolName,
+ unsigned int shadowBufferLen,
+ ShadowHandle* handle,
+ wchar_t* errorMessage,
+ unsigned int errorBufferLen);
+
+typedef void (*ReleaseShadowCopyFct)(ShadowHandle handle);
+
+/*--------------
+ |symbol names|
+ --------------*/
+//(use const pointers to ensure internal linkage)
+const char createShadowCopyFctName[] = "createShadowCopy";
+const char releaseShadowCopyFctName[] = "releaseShadowCopy";
+
+/*---------------
+ |library names|
+ ---------------*/
+
+inline
+const wchar_t* getDllName()
+{
+ /*
+ distinguish a bunch of VSS builds: we use XP and Server 2003 implementations...
+ VSS version and compatibility overview: http://msdn.microsoft.com/en-us/library/aa384627(VS.85).aspx
+ */
+ return zen::winServer2003orLater() ?
+ (zen::is64BitBuild ?
+ L"Shadow_Server2003_x64.dll" :
+ L"Shadow_Server2003_Win32.dll") :
+
+ (zen::is64BitBuild ?
+ L"Shadow_XP_x64.dll" :
+ L"Shadow_XP_Win32.dll");
+}
+}
+
+
+
+#endif //SHADOWCOPY_H
bgstack15