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authorDaniel Wilhelm <daniel@wili.li>2015-10-02 14:52:54 +0200
committerDaniel Wilhelm <daniel@wili.li>2015-10-02 14:52:54 +0200
commit782e3f33cf07e2b3210e9bee9607f34bf6dfc5df (patch)
treea5b07ff5345140520e7eaf4be4d3bb5f4b8f8c26 /zen/dll.h
parent6.9 (diff)
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Diffstat (limited to 'zen/dll.h')
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diff --git a/zen/dll.h b/zen/dll.h
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+// **************************************************************************
+// * This file is part of the FreeFileSync project. It is distributed under *
+// * GNU General Public License: http://www.gnu.org/licenses/gpl.html *
+// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved *
+// **************************************************************************
+
+#ifndef DLLLOADER_H_4239582598670968
+#define DLLLOADER_H_4239582598670968
+
+#include <memory>
+#ifdef ZEN_WIN
+#include <string>
+#include "scope_guard.h"
+#include "win.h" //includes "windows.h"
+
+#elif defined ZEN_LINUX || defined ZEN_MAC
+#include <dlfcn.h>
+#endif
+
+namespace zen
+{
+/*
+Manage DLL function and library ownership
+ - thread safety: like built-in type
+ - full value semantics
+
+ Usage:
+ typedef BOOL (WINAPI* FunType_IsWow64Process)(HANDLE hProcess, PBOOL Wow64Process);
+ const zen::SysDllFun<FunType_IsWow64Process> isWow64Process(L"kernel32.dll", "IsWow64Process");
+ if (isWow64Process) ... use function ptr ...
+
+ Usage 2:
+ #define DEF_DLL_FUN(name) DllFun<dll_ns::FunType_##name> name(dll_ns::getDllName(), dll_ns::funName_##name);
+ DEF_DLL_FUN(funname1); DEF_DLL_FUN(funname2); DEF_DLL_FUN(funname3);
+*/
+
+template <class Func>
+class DllFun
+{
+public:
+ DllFun() : fun(nullptr) {}
+
+#ifdef ZEN_WIN
+ DllFun(const wchar_t* libraryName, const char* functionName) :
+ hLibRef(::LoadLibrary(libraryName), ::FreeLibrary),
+ fun(hLibRef ? reinterpret_cast<Func>(::GetProcAddress(static_cast<HMODULE>(hLibRef.get()), functionName)) : nullptr) {}
+#elif defined ZEN_LINUX || defined ZEN_MAC
+ DllFun(const char* libraryName, const char* functionName) :
+ hLibRef(::dlopen(libraryName, RTLD_LAZY), ::dlclose),
+ fun(hLibRef ? reinterpret_cast<Func>(::dlsym(hLibRef.get(), functionName)) : nullptr) {}
+#endif
+ operator Func() const { return fun; }
+
+private:
+ std::shared_ptr<void> hLibRef; //we would prefer decltype(*HMODULE()) if only it would work...
+ Func fun;
+};
+
+
+#ifdef ZEN_WIN
+//if the dll is already part of the process space, e.g. "kernel32.dll" or "shell32.dll", we can use a faster variant:
+//NOTE: since the lifetime of the referenced library is *not* controlled, this is safe to use only for permanently loaded libraries like these!
+template <class Func>
+class SysDllFun
+{
+public:
+ SysDllFun() : fun(nullptr) {}
+
+ SysDllFun(const wchar_t* systemLibrary, const char* functionName)
+ {
+ HMODULE mod = ::GetModuleHandle(systemLibrary);
+ fun = mod ? reinterpret_cast<Func>(::GetProcAddress(mod, functionName)) : nullptr;
+ }
+
+ operator Func() const { return fun; }
+
+private:
+ Func fun;
+};
+
+/*
+extract binary resources from .exe/.dll:
+
+-- resource.h --
+#define MY_BINARY_RESOURCE 1337
+
+-- resource.rc --
+MY_BINARY_RESOURCE RCDATA "filename.dat"
+*/
+std::string getResourceStream(const std::wstring& libraryName, size_t resourceId);
+#endif
+
+
+
+
+
+
+
+
+
+
+//--------------- implementation---------------------------------------------------
+#ifdef ZEN_WIN
+inline
+std::string getResourceStream(const wchar_t* libraryName, size_t resourceId)
+{
+ if (HMODULE module = ::LoadLibrary(libraryName))
+ {
+ ZEN_ON_SCOPE_EXIT(::FreeLibrary(module));
+
+ if (HRSRC res = ::FindResource(module, MAKEINTRESOURCE(resourceId), RT_RCDATA))
+ if (HGLOBAL resHandle = ::LoadResource(module, res))
+ if (const char* stream = static_cast<const char*>(::LockResource(resHandle)))
+ return std::string(stream, static_cast<size_t>(::SizeofResource(module, res))); //size is 0 on error
+ }
+ return std::string();
+}
+#endif
+}
+
+#endif //DLLLOADER_H_4239582598670968
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