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author | Daniel Wilhelm <daniel@wili.li> | 2015-10-02 14:52:54 +0200 |
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committer | Daniel Wilhelm <daniel@wili.li> | 2015-10-02 14:52:54 +0200 |
commit | 782e3f33cf07e2b3210e9bee9607f34bf6dfc5df (patch) | |
tree | a5b07ff5345140520e7eaf4be4d3bb5f4b8f8c26 /zen/dll.h | |
parent | 6.9 (diff) | |
download | FreeFileSync-782e3f33cf07e2b3210e9bee9607f34bf6dfc5df.tar.gz FreeFileSync-782e3f33cf07e2b3210e9bee9607f34bf6dfc5df.tar.bz2 FreeFileSync-782e3f33cf07e2b3210e9bee9607f34bf6dfc5df.zip |
6.10
Diffstat (limited to 'zen/dll.h')
-rw-r--r-- | zen/dll.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/zen/dll.h b/zen/dll.h new file mode 100644 index 00000000..f6422fa7 --- /dev/null +++ b/zen/dll.h @@ -0,0 +1,121 @@ +// ************************************************************************** +// * This file is part of the FreeFileSync project. It is distributed under * +// * GNU General Public License: http://www.gnu.org/licenses/gpl.html * +// * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * +// ************************************************************************** + +#ifndef DLLLOADER_H_4239582598670968 +#define DLLLOADER_H_4239582598670968 + +#include <memory> +#ifdef ZEN_WIN +#include <string> +#include "scope_guard.h" +#include "win.h" //includes "windows.h" + +#elif defined ZEN_LINUX || defined ZEN_MAC +#include <dlfcn.h> +#endif + +namespace zen +{ +/* +Manage DLL function and library ownership + - thread safety: like built-in type + - full value semantics + + Usage: + typedef BOOL (WINAPI* FunType_IsWow64Process)(HANDLE hProcess, PBOOL Wow64Process); + const zen::SysDllFun<FunType_IsWow64Process> isWow64Process(L"kernel32.dll", "IsWow64Process"); + if (isWow64Process) ... use function ptr ... + + Usage 2: + #define DEF_DLL_FUN(name) DllFun<dll_ns::FunType_##name> name(dll_ns::getDllName(), dll_ns::funName_##name); + DEF_DLL_FUN(funname1); DEF_DLL_FUN(funname2); DEF_DLL_FUN(funname3); +*/ + +template <class Func> +class DllFun +{ +public: + DllFun() : fun(nullptr) {} + +#ifdef ZEN_WIN + DllFun(const wchar_t* libraryName, const char* functionName) : + hLibRef(::LoadLibrary(libraryName), ::FreeLibrary), + fun(hLibRef ? reinterpret_cast<Func>(::GetProcAddress(static_cast<HMODULE>(hLibRef.get()), functionName)) : nullptr) {} +#elif defined ZEN_LINUX || defined ZEN_MAC + DllFun(const char* libraryName, const char* functionName) : + hLibRef(::dlopen(libraryName, RTLD_LAZY), ::dlclose), + fun(hLibRef ? reinterpret_cast<Func>(::dlsym(hLibRef.get(), functionName)) : nullptr) {} +#endif + operator Func() const { return fun; } + +private: + std::shared_ptr<void> hLibRef; //we would prefer decltype(*HMODULE()) if only it would work... + Func fun; +}; + + +#ifdef ZEN_WIN +//if the dll is already part of the process space, e.g. "kernel32.dll" or "shell32.dll", we can use a faster variant: +//NOTE: since the lifetime of the referenced library is *not* controlled, this is safe to use only for permanently loaded libraries like these! +template <class Func> +class SysDllFun +{ +public: + SysDllFun() : fun(nullptr) {} + + SysDllFun(const wchar_t* systemLibrary, const char* functionName) + { + HMODULE mod = ::GetModuleHandle(systemLibrary); + fun = mod ? reinterpret_cast<Func>(::GetProcAddress(mod, functionName)) : nullptr; + } + + operator Func() const { return fun; } + +private: + Func fun; +}; + +/* +extract binary resources from .exe/.dll: + +-- resource.h -- +#define MY_BINARY_RESOURCE 1337 + +-- resource.rc -- +MY_BINARY_RESOURCE RCDATA "filename.dat" +*/ +std::string getResourceStream(const std::wstring& libraryName, size_t resourceId); +#endif + + + + + + + + + + +//--------------- implementation--------------------------------------------------- +#ifdef ZEN_WIN +inline +std::string getResourceStream(const wchar_t* libraryName, size_t resourceId) +{ + if (HMODULE module = ::LoadLibrary(libraryName)) + { + ZEN_ON_SCOPE_EXIT(::FreeLibrary(module)); + + if (HRSRC res = ::FindResource(module, MAKEINTRESOURCE(resourceId), RT_RCDATA)) + if (HGLOBAL resHandle = ::LoadResource(module, res)) + if (const char* stream = static_cast<const char*>(::LockResource(resHandle))) + return std::string(stream, static_cast<size_t>(::SizeofResource(module, res))); //size is 0 on error + } + return std::string(); +} +#endif +} + +#endif //DLLLOADER_H_4239582598670968 |