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author | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 17:08:42 +0200 |
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committer | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 17:08:42 +0200 |
commit | c32707148292d104c66276b43796d6057c8c7a5d (patch) | |
tree | bb83513f4aff24153e21a4ec92e34e4c27651b1f /ui/tray_icon.cpp | |
parent | 3.9 (diff) | |
download | FreeFileSync-c32707148292d104c66276b43796d6057c8c7a5d.tar.gz FreeFileSync-c32707148292d104c66276b43796d6057c8c7a5d.tar.bz2 FreeFileSync-c32707148292d104c66276b43796d6057c8c7a5d.zip |
3.10
Diffstat (limited to 'ui/tray_icon.cpp')
-rw-r--r-- | ui/tray_icon.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/ui/tray_icon.cpp b/ui/tray_icon.cpp index 464bf7ef..71de676d 100644 --- a/ui/tray_icon.cpp +++ b/ui/tray_icon.cpp @@ -24,7 +24,7 @@ int roundNum(double d) //little rounding function wxIcon generateIcon(size_t percent) //generate icon with progress indicator { - percent = std::min(percent, static_cast<size_t>(100u)); //handle invalid input + percent = std::min(percent, static_cast<size_t>(100)); //handle invalid input #ifdef FFS_WIN static const wxBitmap trayIcon = GlobalResources::getInstance().getImageByName(wxT("FFS_tray_win.png")); @@ -39,25 +39,26 @@ wxIcon generateIcon(size_t percent) //generate icon with progress indicator if (buffer.first == indicatorHeight) return buffer.second; - if ( trayIcon.GetWidth() > 0 && - trayIcon.GetHeight() > 0) - { - static const int indicatorWidth = trayIcon.GetWidth() * .25; - const int indicatorXBegin = ceil((trayIcon.GetWidth() - indicatorWidth) / 2.0); - const int indicatorYBegin = trayIcon.GetHeight() - indicatorHeight; - wxImage genImage(trayIcon.ConvertToImage()); + if ( genImage.GetWidth() > 0 && + genImage.GetHeight() > 0) + { + const int indicatorWidth = genImage.GetWidth() * .4; + const int indicatorXBegin = std::ceil((genImage.GetWidth() - indicatorWidth) / 2.0); + const int indicatorYBegin = genImage.GetHeight() - indicatorHeight; + //draw progress indicator: do NOT use wxDC::DrawRectangle! Doesn't respect alpha in Windows, but does in Linux! //We need a simple, working solution: unsigned char* const data = genImage.GetData(); + for (int row = indicatorYBegin; row < genImage.GetHeight(); ++row) { for (int col = indicatorXBegin; col < indicatorXBegin + indicatorWidth; ++col) { unsigned char* const pixelBegin = data + (row * genImage.GetWidth() + col) * 3; - pixelBegin[0] = 255; //red - pixelBegin[1] = 255; //green + pixelBegin[0] = 240; //red + pixelBegin[1] = 200; //green pixelBegin[2] = 0; //blue } } |