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author | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 17:11:09 +0200 |
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committer | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 17:11:09 +0200 |
commit | 9cc790869ed3905c78c7eeeb0bb44f800b3f2af4 (patch) | |
tree | 1c085bbf2302be294866c4fc6e0d225f8abbc346 /shared/file_handling.h | |
parent | 3.14 (diff) | |
download | FreeFileSync-9cc790869ed3905c78c7eeeb0bb44f800b3f2af4.tar.gz FreeFileSync-9cc790869ed3905c78c7eeeb0bb44f800b3f2af4.tar.bz2 FreeFileSync-9cc790869ed3905c78c7eeeb0bb44f800b3f2af4.zip |
3.15
Diffstat (limited to 'shared/file_handling.h')
-rw-r--r-- | shared/file_handling.h | 64 |
1 files changed, 31 insertions, 33 deletions
diff --git a/shared/file_handling.h b/shared/file_handling.h index 4ec9c6d2..1d68c399 100644 --- a/shared/file_handling.h +++ b/shared/file_handling.h @@ -7,26 +7,20 @@ #ifndef FILE_HANDLING_H_INCLUDED #define FILE_HANDLING_H_INCLUDED +#include <wx/longlong.h> #include "zstring.h" #include "file_error.h" -#include <wx/longlong.h> - -#ifdef FFS_WIN -#include "shadow.h" -#endif namespace ffs3 { -struct RemoveDirCallback; -struct MoveFileCallback; -struct CopyFileCallback; - +struct CallbackRemoveDir; +struct CallbackMoveFile; +struct CallbackCopyFile; -Zstring getFormattedDirectoryName(const Zstring& dirname); -bool fileExists( const Zstring& filename); //throw() replaces wxFileExists()! -bool dirExists( const Zstring& dirname); //throw() replaces wxDirExists(): optional 'cause wxDirExists treats symlinks correctly +bool fileExists( const Zstring& filename); //throw() replaces wxFileExists() +bool dirExists( const Zstring& dirname); //throw() replaces wxDirExists() bool symlinkExists( const Zstring& objname); //throw() check whether a symbolic link exists bool somethingExists(const Zstring& objname); //throw() check whether any object with this name exists @@ -43,61 +37,61 @@ ResponseSameVol onSameVolume(const Zstring& folderLeft, const Zstring& folderRig //copy file or directory create/last change date, void copyFileTimes(const Zstring& sourceDir, const Zstring& targetDir, bool derefSymlinks); //throw (FileError) -//copy filesystem permissions: probably requires admin rights -void copyObjectPermissions(const Zstring& source, const Zstring& target, bool derefSymlinks); //throw FileError(); - //symlink handling: always evaluate target wxULongLong getFilesize(const Zstring& filename); //throw (FileError) //file handling void removeFile(const Zstring& filename); //throw (FileError) -void removeDirectory(const Zstring& directory, RemoveDirCallback* callback = NULL); //throw (FileError) +void removeDirectory(const Zstring& directory, CallbackRemoveDir* callback = NULL); //throw (FileError) //rename file or directory: no copying!!! void renameFile(const Zstring& oldName, const Zstring& newName); //throw (FileError); -//move source to target; expectations: target not existing, all super-directories of target exist -void moveFile(const Zstring& sourceFile, const Zstring& targetFile, MoveFileCallback* callback = NULL); //throw (FileError); +//move source to target; expectations: all super-directories of target exist +//"ignoreExisting": if target already exists, source is deleted +void moveFile(const Zstring& sourceFile, const Zstring& targetFile, bool ignoreExisting, CallbackMoveFile* callback); //throw (FileError); //move source to target including subdirectories -//"ignoreExistingDirs": existing directories will be enhanced as long as this is possible without overwriting files -void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExistingDirs, MoveFileCallback* callback = NULL); //throw (FileError); +//"ignoreExisting": existing directories and files will be enriched +void moveDirectory(const Zstring& sourceDir, const Zstring& targetDir, bool ignoreExisting, CallbackMoveFile* callback); //throw (FileError); //creates superdirectories automatically: -void createDirectory(const Zstring& directory, const Zstring& templateDir, bool copyDirectorySymLinks, bool copyFilePermissions); //throw (FileError); +void createDirectory(const Zstring& directory, const Zstring& templateDir, bool copyFilePermissions); //throw (FileError); void createDirectory(const Zstring& directory); //throw (FileError); -> function overload avoids default parameter ambiguity issues! -void copyFile(const Zstring& sourceFile, //throw (FileError); +void copyFile(const Zstring& sourceFile, //throw (FileError: ErrorTargetPathMissing, ErrorFileLocked (Windows-only)); const Zstring& targetFile, - bool copyFileSymLinks, bool copyFilePermissions, -#ifdef FFS_WIN - shadow::ShadowCopy* shadowCopyHandler, //supply handler for making shadow copies, may be NULL -#endif - CopyFileCallback* callback); //may be NULL + CallbackCopyFile* callback); //may be NULL //Note: it MAY happen that copyFile() leaves temp files behind, e.g. temporary network drop. // => clean them up at an appropriate time (automatically set sync directions to delete them). They have the following ending: const Zstring TEMP_FILE_ENDING = Zstr(".ffs_tmp"); +enum SymlinkType +{ + SYMLINK_TYPE_FILE, + SYMLINK_TYPE_DIR +}; +void copySymlink(const Zstring& sourceLink, const Zstring& targetLink, SymlinkType type, bool copyFilePermissions); //throw (FileError) //----------- callbacks --------------- -struct RemoveDirCallback +struct CallbackRemoveDir { - virtual ~RemoveDirCallback() {} + virtual ~CallbackRemoveDir() {} virtual void requestUiRefresh(const Zstring& currentObject) = 0; }; -struct MoveFileCallback //callback functionality +struct CallbackMoveFile //callback functionality { - virtual ~MoveFileCallback() {} + virtual ~CallbackMoveFile() {} enum Response { @@ -108,9 +102,13 @@ struct MoveFileCallback //callback functionality }; -struct CopyFileCallback //callback functionality +struct CallbackCopyFile //callback functionality { - virtual ~CopyFileCallback() {} + virtual ~CallbackCopyFile() {} + + //if target is existing user needs to implement deletion: copyFile() NEVER deletes target if already existing! + //at this point full read access on source had been proven, so it's safe to delete it. + virtual void deleteTargetFile(const Zstring& targetFile) = 0; //may throw exceptions enum Response { |