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author | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 16:54:32 +0200 |
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committer | Daniel Wilhelm <daniel@wili.li> | 2014-04-18 16:54:32 +0200 |
commit | cbb59ba3fb48fb87065469eaa1b4a34a18851b9e (patch) | |
tree | 6f43ab99e0f22a33fccb941ab0441d1bee38adf9 /library/statusHandler.h | |
parent | 1.11 (diff) | |
download | FreeFileSync-cbb59ba3fb48fb87065469eaa1b4a34a18851b9e.tar.gz FreeFileSync-cbb59ba3fb48fb87065469eaa1b4a34a18851b9e.tar.bz2 FreeFileSync-cbb59ba3fb48fb87065469eaa1b4a34a18851b9e.zip |
1.12
Diffstat (limited to 'library/statusHandler.h')
-rw-r--r-- | library/statusHandler.h | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/library/statusHandler.h b/library/statusHandler.h new file mode 100644 index 00000000..ad4cb3a0 --- /dev/null +++ b/library/statusHandler.h @@ -0,0 +1,76 @@ +#ifndef STATUSHANDLER_H_INCLUDED +#define STATUSHANDLER_H_INCLUDED + +#include <wx/string.h> +#include <wx/thread.h> + +const int UI_UPDATE_INTERVAL = 100; //perform ui updates not more often than necessary, 100 seems to be a good value with only a minimal performance loss + +bool updateUiIsAllowed(); //test if a specific amount of time is over +void updateUiNow(); //do the updating + + +//interfaces for status updates (can be implemented by UI or commandline) +//overwrite virtual methods for respective functionality + +class ErrorHandler +{ +public: + ErrorHandler() {} + virtual ~ErrorHandler() {} + + enum Response + { + CONTINUE_NEXT = -1, + RETRY = -2 + }; + virtual Response reportError(const wxString& text) = 0; +}; + + +class StatusHandler +{ +public: + StatusHandler() : + abortionRequested(false) {} + virtual ~StatusHandler() {} + + //identifiers of different processes + enum Process + { + PROCESS_NONE = 10, + PROCESS_SCANNING, + PROCESS_COMPARING_CONTENT, + PROCESS_SYNCHRONIZING + }; + + //these methods have to be implemented in the derived classes to handle error and status information + virtual void updateStatusText(const wxString& text) = 0; + virtual void initNewProcess(int objectsTotal, double dataTotal, Process processID) = 0; //informs about the total amount of data that will be processed from now on + virtual void updateProcessedData(int objectsProcessed, double dataProcessed) = 0; //called periodically after data was processed + virtual ErrorHandler::Response reportError(const wxString& text) = 0; + + //this method is triggered repeatedly by requestUiRefresh() and can be used to refresh the ui by dispatching pending events + virtual void forceUiRefresh() = 0; + void requestUiRefresh(bool asyncProcessActive = false) + { + if (updateUiIsAllowed()) //test if specific time span between ui updates is over + forceUiRefresh(); + + if (abortionRequested && !asyncProcessActive) + abortThisProcess(); //abort can be triggered by requestAbortion() + } + + void requestAbortion() //opportunity to abort must be implemented in a frequently executed method like requestUiRefresh() + { //currently used by the UI status information screen, when button "Abort is pressed" + abortionRequested = true; + } + +protected: + virtual void abortThisProcess() = 0; + + bool abortionRequested; +}; + + +#endif // STATUSHANDLER_H_INCLUDED |