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authorDaniel Wilhelm <daniel@wili.li>2014-04-18 16:48:05 +0200
committerDaniel Wilhelm <daniel@wili.li>2014-04-18 16:48:05 +0200
commite7ceb20f1d6497f28054dc111260be8ba8d8b5aa (patch)
tree0d21c616743626435afd9e14922a27c45ceba772 /library/multithreading.h
parent1.4 (diff)
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1.5
Diffstat (limited to 'library/multithreading.h')
-rw-r--r--library/multithreading.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/library/multithreading.h b/library/multithreading.h
index 8466bb01..b8481a0f 100644
--- a/library/multithreading.h
+++ b/library/multithreading.h
@@ -9,22 +9,24 @@
class StatusUpdater
{
public:
- StatusUpdater() : abortionRequested(false) {}
+ StatusUpdater() :
+ abortionRequested(false) {}
virtual ~StatusUpdater() {}
//these four methods have to be implemented in the derived classes to handle error and status information
virtual void updateStatusText(const wxString& text) = 0;
virtual void initNewProcess(int objectsTotal, double dataTotal, int processID) = 0; //informs about the total amount of data that will be processed from now on
- virtual void updateProcessedData(int objectsProcessed, double dataProcessed) = 0; //called periodically after data was processed
+ virtual void updateProcessedData(int objectsProcessed, double dataProcessed) = 0; //called periodically after data was processed
virtual int reportError(const wxString& text) = 0;
//this method is triggered repeatedly and can be used to refresh the ui by dispatching pending events
- virtual void triggerUI_Refresh() {}
+ virtual void triggerUI_Refresh() = 0;
- void requestAbortion() //opportunity to abort must be implemented in the three virtual status and error methods (for example in triggerUI_Refresh())
+ void requestAbortion() //opportunity to abort must be implemented in a frequently executed method like triggerUI_Refresh()
{ //currently used by the UI status information screen, when button "Abort is pressed"
abortionRequested = true;
}
+
static const int continueNext = -1;
static const int retry = -2;
@@ -48,11 +50,11 @@ public:
virtual ~UpdateWhileExecuting();
void waitUntilReady();
- void execAndUpdate(StatusUpdater* statusUpdater);
+ void execute(StatusUpdater* statusUpdater);
private:
- //implement a longrunning method without dependencies (e.g. copy file function) returning "true" on success
+ //implement a longrunning method without dependencies (e.g. copy file function); share input/output parameters as instance variables
virtual void longRunner() = 0;
WorkerThread* theWorkerThread;
bgstack15