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//===========================================
// Lumina-DE source code
// Copyright (c) 2015, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#ifndef _LUMINA_DESKTOP_WINDOW_MANAGER_MAIN_CLASS_H
#define _LUMINA_DESKTOP_WINDOW_MANAGER_MAIN_CLASS_H
#include "GlobalDefines.h"
#include "LWindow.h"
class LWindowManager : public QObject{
Q_OBJECT
public:
LWindowManager();
~LWindowManager();
bool start();
void stop();
private:
QList<LWindow*> WINS;
QList<WId> Stack_Desktop, Stack_Below, Stack_Normal, Stack_Above, Stack_Fullscreen;
public slots:
void NewWindow(WId win, bool requested = true);
void ClosedWindow(WId win);
void ModifyWindow(WId win, LWM::WindowAction act);
void RestackWindows();
void RepaintWindows();
private slots:
void FinishedWindow(WId win); //This is used for LWindow connections/animations
signals:
void NewFullScreenWindows(QList<WId>);
};
#endif
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