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//===========================================
// Lumina desktop source code
// Copyright (c) 2017, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
// Class for managing key presses and sending out signals
// when a shortcut combination is pressed
//===========================================
#ifndef _LUMINA_KEY_SEQUENCE_DETECTION_H
#define _LUMINA_KEY_SEQUENCE_DETECTION_H
#include "../global-includes.h"
class LShortcutEvents : public QObject{
Q_OBJECT
public:
LShortcutEvents();
~LShortcutEvents();
void start();
void stop();
private:
QList<int> keylist; //keys currently held down (NOTE: QKeySequence has a max of 4 keys for combinations)
WId WIN; //current window being acted on by the keys
QTimer *clearTimer; //used to clear the internal keylist every once in a while if no events come in.
bool evaluated;
//Actual check functions
void CheckKeySequence(WId win);
void CheckMouseSequence(WId win, Lumina::MouseButton, bool release);
QString keylistToString();
void evaluateShortcutAction(QString action);
public slots:
void KeyPress(WId window, int key);
void KeyRelease(WId window, int key);
void MousePress(WId window, Lumina::MouseButton);
void MouseRelease(WId window, Lumina::MouseButton);
void clearKeys();
signals:
// Power Options
void OpenLeaveDialog();
void StartLogout();
void StartReboot(); //assumes startUpdates==true
void StartShutdown(); //assumes startUpdates==true
// Session Options
void ChangeWorkspace(int); // +/- 1 from current
void LockSession();
//Active Window Options
void ActiveWindowMoveToWorkspace(int); //number of workspace
void ActiveWindowTakeToWorkspace(int); //number of workspace
void ActiveWindowKill();
void ActiveWindowClose();
void ActiveWindowMinMaxToggle();
void ActiveWindowFullscreenToggle();
void ActiveWindowStartMove();
void ActiveWindowStopMove();
void ActiveWindowStartResize();
void ActiveWindowStopResize();
//General Utility Launch
void LaunchApplication(QString exec);
};
#endif
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