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//===========================================
// Lumina Desktop Source Code
// Copyright (c) 2016, Ken Moore
// Available under the 3-clause BSD license
// See the LICENSE file for full details
//===========================================
#ifndef _LUMINA_CONFIG_PAGE_WIDGET_UI_H
#define _LUMINA_CONFIG_PAGE_WIDGET_UI_H
#include "../globals.h"
//===============================
// NOTES FOR CREATING SUBPAGES
//===============================
// 1) Subclass this PageWidget for any client page
// 2) Init any internal widgets/classes in the constructor
// 3) Make sure you handle the [Save/Load]Settings functions (LoadSettings() will be called automatially after widget creation)
// 4) Make sure to emit the signals as needed for interactivity with the main container
//===============================
//Structure of all information needed for a page
struct PAGEINFO{
QString name, title, icon, comment, category, id;
QStringList req_systems, search_tags;
};
//Main widget class needed to show a configuration page
class PageWidget : public QWidget{
Q_OBJECT
public:
//Main constructor/destructor (create/destroy any interface items)
PageWidget(QWidget *parent) : QWidget(parent){
//this->setFocusPolicy(Qt::NoFocus);
}
~PageWidget(){}
virtual bool needsScreenSelector(){ return false; } //change this to true for pages which load/set options on a per-screen basis
signals:
//emit this when the page has changes which are waiting to be saved
void HasPendingChanges(bool);
//emit this when the page title changes (will updates main UI as needed)
void ChangePageTitle(QString);
//emit this when we need to change to another client/page (if needed - generally only used for the base/group pages)
void ChangePage(QString); //ID of new page to open
public slots:
//User requested to save any pending changes
virtual void SaveSettings(){}
virtual void LoadSettings(int){} //INPUT: Screen number (0+)
virtual void updateIcons(){}
//Simplification function for widget connections
virtual void settingChanged(){
emit HasPendingChanges(true);
}
};
#endif
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