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path: root/lumina-config/AppDialog.h
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//===========================================
//  Lumina-DE source code
//  Copyright (c) 2014, Ken Moore
//  Available under the 3-clause BSD license
//  See the LICENSE file for full details
//===========================================
//  This is the dialog for catching keyboard events and converting them to X11 keycodes
//===========================================
#ifndef _LUMINA_FILE_MANAGER_APP_SELECT_DIALOG_H
#define _LUMINA_FILE_MANAGER_APP_SELECT_DIALOG_H

#include <QDialog>
#include <QString>
#include <QList>
#include <QPoint>
#include <QDesktopWidget>
#include <QCursor>
#include <LuminaXDG.h>

#include "ui_AppDialog.h"

namespace Ui{
	class AppDialog;
};

class AppDialog : public QDialog{
	Q_OBJECT
private:
	Ui::AppDialog *ui;
	QList<XDGDesktop> APPS;

public:
	AppDialog(QWidget *parent = 0, QList<XDGDesktop> applist = QList<XDGDesktop>()) : QDialog(parent), ui(new Ui::AppDialog){
	  ui->setupUi(this); //load the designer file
	  APPS = applist; //save this for later
	  appreset = false;
	  ui->comboBox->clear();
	  for(int i=0; i<APPS.length(); i++){
	    ui->comboBox->addItem( LXDG::findIcon(APPS[i].icon,"application-x-executable"), APPS[i].name );
	  }
	  this->setWindowIcon( LXDG::findIcon("system-search","") );
	  if(parent!=0){
	    QPoint center = parent->geometry().center();
	    this->move(center.x()-(this->width()/2), center.y()-(this->height()/2) );
	  }
	}
	
	~AppDialog(){}

	void allowReset(bool allow){
	  if(allow){
	    ui->buttonBox->setStandardButtons(QDialogButtonBox::RestoreDefaults | QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
	  }else{
	    ui->buttonBox->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
	  }
	}
	XDGDesktop appselected; //selected application (empty template for cancelled/reset)
	bool appreset; //Did the user select to reset to defaults?
	
		
private slots:
	void on_buttonBox_accepted(){
	  appselected = APPS[ ui->comboBox->currentIndex() ];
	  this->close();
	}
	void on_buttonBox_rejected(){
	  this->close();
	}
	void on_buttonBox_clicked(QAbstractButton *button){
	  if(ui->buttonBox->standardButton(button) == QDialogButtonBox::RestoreDefaults){
	    appreset = true;
	    this->close();
	  }
	}
};

#endif
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