//=========================================== // Lumina-desktop source code // Copyright (c) 2017, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #include "glw-widget.h" #include // --- PUBLIC --- GLW_Widget::GLW_Widget(QWidget *parent, Qt::WindowFlags f) : QWidget(parent, f){ glw_base = 0; this->setMouseTracking(true); } GLW_Widget::~GLW_Widget(){ } QRect GLW_Widget::widgetRect(){ QPoint pos = this->mapTo(glw_base, QPoint(0,0)); return QRect(pos, this->size()); } bool GLW_Widget::mouseOverWidget(){ QPoint pos = this->mapFromGlobal(QCursor::pos()); QRect geom(QPoint(0,0), this->size()); return geom.contains(pos); } void GLW_Widget::setGLBase(GLW_Base *base){ if(glw_base!=0){ this->disconnect(glw_base, SLOT(repaintArea(QRect))); } glw_base=base; connect(this, SIGNAL(repaintArea(QRect)), glw_base, SLOT(repaintArea(QRect)) ); } void GLW_Widget::paintYourself(QStylePainter *painter, QPaintEvent *ev){ QRect rect = widgetRect(); rect = rect.intersected(ev->rect()); QColor color( mouseOverWidget() ? Qt::gray : Qt::yellow); color.setAlpha(125); painter->fillRect(rect, color); } void GLW_Widget::paintChildren(QStylePainter *painter, QPaintEvent *ev){ QObjectList child = this->children(); //Note: This is returned in stacking order (lowest -> highest) for(int i=0; iisWidgetType() ){ continue; } //not a widget GLW_Widget *glww = qobject_cast(child[i]); if(glww!=0){ if(ev->rect().contains(glww->widgetRect())){ glww->paintYourself(painter, ev); glww->paintChildren(painter,ev); } } } } // --- PROTECTED --- void GLW_Widget::resizeEvent(QResizeEvent *ev){ if(glw_base==0){ return; } QPoint pos = this->mapTo(glw_base, QPoint(0,0)); QSize sz = ev->oldSize(); if(ev->size().width() > sz.width()){ sz.setWidth(ev->size().width()); } if(ev->size().height() > sz.height()){ sz.setHeight(ev->size().height()); } emit repaintArea(QRect(pos, sz)); } void GLW_Widget::paintEvent(QPaintEvent *ev){ //qDebug() << "Got paint event:" << ev->rect(); QPoint pos = this->mapTo(glw_base, ev->rect().topLeft()); emit repaintArea(QRect(pos, ev->rect().size()) ); return; }