//=========================================== // Lumina-DE source code // Copyright (c) 2015, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #include "TermWindow.h" //#include "ui_TermWindow.h" #include #include #include #include #include #include "TerminalWidget.h" // =============== // PUBLIC // =============== TermWindow::TermWindow(QSettings *set) : QWidget(0, Qt::Window | Qt::BypassWindowManagerHint){//, ui(new Ui::TermWindow){ this->setWindowOpacity(0.85); CLOSING = false; //internal flag settings = set; //Create the Window this->setLayout(new QVBoxLayout()); this->setCursor(Qt::SplitVCursor); tabWidget = new QTabWidget(this); tabWidget->clear(); //just in case tabWidget->setCursor(Qt::ArrowCursor); tabWidget->setTabBarAutoHide(true); tabWidget->setTabsClosable(true); tabWidget->setMovable(true); tabWidget->setUsesScrollButtons(true); tabWidget->setFocusPolicy(Qt::ClickFocus); this->layout()->addWidget(tabWidget); //Setup the animation ANIM = new QPropertyAnimation(this, "geometry", this); ANIM->setDuration(300); //1/3 second animation connect(ANIM, SIGNAL(finished()), this, SLOT(AnimFinished()) ); activeTimer = new QTimer(this); activeTimer->setInterval(50); activeTimer->setSingleShot(true); connect(activeTimer, SIGNAL(timeout()), this, SLOT(activeStatusChanged()) ); connect(QApplication::instance(), SIGNAL(applicationStateChanged(Qt::ApplicationState)), activeTimer, SLOT(start()) ); //Create the keyboard shortcuts //hideS = new QShortcut(QKeySequence(Qt::Key_Escape),this); closeS = new QShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q),this); newTabS = new QShortcut(QKeySequence::AddTab,this); closeTabS = new QShortcut(QKeySequence::Close,this); prevTabS = new QShortcut(QKeySequence::PreviousChild,this); nextTabS = new QShortcut(QKeySequence::NextChild,this); //Print out all the keyboard shortcuts onto the screen qDebug() << "New Tab Shortcut:" << QKeySequence::keyBindings(QKeySequence::AddTab); qDebug() << "Close Tab Shortcut:" << QKeySequence::keyBindings(QKeySequence::Close); qDebug() << "Next Tab Shortcut:" << QKeySequence::keyBindings(QKeySequence::NextChild); qDebug() << "Previous Tab Shortcut:" << QKeySequence::keyBindings(QKeySequence::PreviousChild); //Connect the signals/slots connect(tabWidget, SIGNAL(tabCloseRequested(int)), this, SLOT(Close_Tab(int)) ); connect(tabWidget, SIGNAL(currentChanged(int)), this, SLOT(focusOnWidget()) ); connect(closeTabS, SIGNAL(activated()), this, SLOT(Close_Tab()) ); connect(newTabS, SIGNAL(activated()), this, SLOT(New_Tab()) ); //connect(hideS, SIGNAL(activated()), this, SLOT(HideWindow()) ); connect(closeS, SIGNAL(activated()), this, SLOT(CloseWindow()) ); connect(prevTabS, SIGNAL(activated()), this, SLOT(Prev_Tab()) ); connect(nextTabS, SIGNAL(activated()), this, SLOT(Next_Tab()) ); //Now set the defaults screennum = 0; //default value setTopOfScreen(true); //default value if(settings->contains("lastSize")){ //qDebug() << "Re-use last size:" << settings->value("lastSize").toSize(); this->resize( settings->value("lastSize").toSize() ); CalculateGeom(); //qDebug() << "After size:" << this->size(); } //this->resize(this->width(),300); //this->setMinimumSize(20, 300); } TermWindow::~TermWindow(){ } void TermWindow::cleanup(){ //called right before the window is closed //Make sure to close any open tabs/processes CLOSING = true; for(int i=0; icount(); i++){ static_cast(tabWidget->widget(i))->aboutToClose(); } } void TermWindow::OpenDirs(QStringList dirs){ for(int i=0; isetWhatsThis(ID); tabWidget->addTab(page, ID); tabWidget->setCurrentWidget(page); QTimer::singleShot(500, this, SLOT(focusOnWidget()));//page->setFocus(); qDebug() << "New Tab:" << ID << dirs[i]; connect(page, SIGNAL(ProcessClosed(QString)), this, SLOT(Close_Tab(QString)) ); } } void TermWindow::setCurrentScreen(int num){ screennum = num; QTimer::singleShot(0,this, SLOT(ReShowWindow())); } void TermWindow::setTopOfScreen(bool ontop){ onTop = ontop; this->layout()->setContentsMargins(0, (onTop ? 0 : 3), 0, (onTop ? 3 : 0)); tabWidget->setTabPosition(onTop ? QTabWidget::South : QTabWidget::North); QTimer::singleShot(0,this, SLOT(ReShowWindow())); } // ======================= // PUBLIC SLOTS // ======================= void TermWindow::ShowWindow(){ if(animRunning>=0){ return; } //something running animRunning = 1; this->hide(); QApplication::processEvents(); CalculateGeom(); //Now setup the animation ANIM->setEndValue(this->geometry()); if(onTop){ //use top edge ANIM->setStartValue( QRect(this->x(), this->y(), this->width(), 0) ); //same location - no height }else{ ANIM->setStartValue( QRect(this->x(), this->geometry().bottom(), this->width(), 0) ); //same location - no height } this->show(); //qDebug() << "Start Animation" << ANIM->startValue() << ANIM->endValue(); ANIM->start(); } void TermWindow::HideWindow(){ if(animRunning>=0){ return; } //something running //Now setup the animation //Note: Do *not* use the private settings/variables because it may be changing right now - use the current geometry *ONLY* animRunning = 0; ANIM->setStartValue(this->geometry()); QDesktopWidget *desk = QApplication::desktop(); int screen = desk->screenNumber(this); //which screen it is currently on if(desk->availableGeometry(screen).top() == this->geometry().top()){ //use top edge ANIM->setEndValue( QRect(this->x(), this->y(), this->width(), 0) ); //same location - no height }else{ ANIM->setEndValue( QRect(this->x(), this->y()+this->height(), this->width(), 0) ); //same location - no height } this->show(); ANIM->start(); } void TermWindow::CloseWindow(){ if(animRunning>=0){ return; } //something running //Now setup the animation animRunning = 2; ANIM->setStartValue(this->geometry()); if(onTop){ //use top edge ANIM->setEndValue( QRect(this->x(), this->y(), this->width(), 0) ); //same location - no height }else{ ANIM->setEndValue( QRect(this->x(), this->geometry().bottom(), this->width(), 0) ); //same location - no height } this->show(); ANIM->start(); } void TermWindow::ReShowWindow(){ if(this->isVisible()){ HideWindow(); //start with same animation as hide animRunning = 3; //flag as a re-show (hide, then show); }else{ //Already hidden, just show it ShowWindow(); } } // ======================= // PRIVATE // ======================= void TermWindow::CalculateGeom(){ //qDebug() << "Calculating Geom:" << this->size(); QDesktopWidget *desk = QApplication::desktop(); if(desk->screenCount() <= screennum){ screennum = desk->primaryScreen(); } //invalid screen detected //Now align the window with the proper screen edge QRect workarea = desk->availableGeometry(screennum); //this respects the WORKAREA property if(onTop){ this->setGeometry( workarea.x(), workarea.y(), workarea.width(), this->height()); //maintain current hight of window }else{ this->setGeometry( workarea.x(), workarea.y() + workarea.height() - this->height(), workarea.width(), this->height()); //maintain current hight of window } this->setFixedWidth(this->width()); //Make sure the window is not re-sizeable in the width dimension this->setMinimumHeight(0); } QString TermWindow::GenerateTabID(){ //generate a unique ID for this new tab int num = 1; for(int i=0; icount(); i++){ if(tabWidget->widget(i)->whatsThis().toInt() >= num){ num = tabWidget->widget(i)->whatsThis().toInt()+1; } } return QString::number(num); } // ======================= // PRIVATE SLOTS // ======================= //Tab Interactions void TermWindow::New_Tab(){ OpenDirs(QStringList() << QDir::homePath()); } void TermWindow::Close_Tab(int tab){ qDebug() << "Close Tab:" << tab; if(tab<0){ tab = tabWidget->currentIndex(); } static_cast(tabWidget->widget(tab))->aboutToClose(); tabWidget->widget(tab)->deleteLater(); //delete the page within the tag tabWidget->removeTab(tab); // remove the tab itself //Let the tray know when the last terminal is closed if(tabWidget->count() < 1){ emit TerminalFinished(); } } void TermWindow::Close_Tab(QString ID){ //Close a tab based on it's ID instead of it's tab number qDebug() << "Close Tab by ID:" << ID; for(int i=0; icount(); i++){ if(tabWidget->widget(i)->whatsThis()==ID){ qDebug() << " - Start close by number:" << i; Close_Tab(i); return; //all done } } } void TermWindow::Next_Tab(){ qDebug() << "Next Tab"; int next = tabWidget->currentIndex()+1; if(next>=tabWidget->count()){ next = 0; } tabWidget->setCurrentIndex(next); } void TermWindow::Prev_Tab(){ qDebug() << "Previous Tab"; int next = tabWidget->currentIndex()-1; if(next<0){ next = tabWidget->count()-1; } tabWidget->setCurrentIndex(next); } void TermWindow::focusOnWidget(){ if(tabWidget->currentWidget()!=0){ //qDebug() << "Focus on Widget"; tabWidget->currentWidget()->setFocus(); } } //Animation finishing void TermWindow::AnimFinished(){ if(animRunning <0){ return; } //nothing running if(animRunning==0){ //Hide Event this->hide(); //need to hide the whole thing now this->setGeometry( ANIM->startValue().toRect() ); //reset back to initial size after hidden emit TerminalHidden(); }else if(animRunning==1){ //Show Event this->activateWindow(); tabWidget->currentWidget()->setFocus(); emit TerminalVisible(); }else if(animRunning==2){ //Close Event this->hide(); //need to hide the whole thing now emit TerminalClosed(); }else if(animRunning>2){ //Re-Show event this->hide(); this->setGeometry( ANIM->startValue().toRect() ); //reset back to initial size after hidden //Now re-show it QTimer::singleShot(0,this, SLOT(ShowWindow())); } animRunning = -1; //done } void TermWindow::activeStatusChanged(){ if(animRunning>=0){ return; } //ignore this event - already changing QWidget *active = QApplication::activeWindow(); if(active==0 && this->isVisible()){ HideWindow(); } } // =================== // PROTECTED // =================== void TermWindow::mouseMoveEvent(QMouseEvent *ev){ //Note: With mouse tracking turned off, this event only happens when the user is holding down the mouse button if(onTop){ //Move the bottom edge to the current point if( (ev->globalPos().y() - this->y()) < 50){ return; } //quick check that the window is not smaller than 20 pixels QRect geom = this->geometry(); geom.setBottom(ev->globalPos().y()); this->setGeometry(geom); }else{ //Move the top edge to the current point if( (this->y() + this->height() -ev->globalPos().y()) < 50){ return; } //quick check that the window is not smaller than 20 pixels QRect geom = this->geometry(); geom.setTop(ev->globalPos().y()); this->setGeometry(geom); } settings->setValue("lastSize",this->geometry().size()); }