//=========================================== // Lumina Desktop source code // Copyright (c) 2017, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #pragma once #include #include #include "Renderer.h" namespace Ui{ class PropDialog; }; class PropDialog : public QDialog { Q_OBJECT public: PropDialog(Renderer *Backend); public slots: void setSize(QSizeF); void setInformation(); private: Ui::PropDialog *ui; Renderer *BACKEND; };