//=========================================== // Lumina-DE source code // Copyright (c) 2015, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #include "LScreenSaver.h" #include #include #define DEBUG 0 LScreenSaver::LScreenSaver() : QWidget(0,Qt::BypassWindowManagerHint | Qt::WindowStaysOnTopHint){ starttimer = new QTimer(this); starttimer->setSingleShot(true); locktimer = new QTimer(this); locktimer->setSingleShot(true); hidetimer = new QTimer(this); hidetimer->setSingleShot(true); checkTimer = new QTimer(this); checkTimer->setInterval(1500); //1.5 seconds lastTimeCode = 0; LOCKER = new LLockScreen(this); LOCKER->hide(); SSRunning = SSLocked = updating = false; this->setObjectName("LSCREENSAVERBASE"); this->setStyleSheet("LScreenSaver#LSCREENSAVERBASE{ background: grey; }"); this->setMouseTracking(true); connect(starttimer, SIGNAL(timeout()), this, SLOT(ShowScreenSaver()) ); connect(locktimer, SIGNAL(timeout()), this, SLOT(LockScreen()) ); connect(hidetimer, SIGNAL(timeout()), this, SLOT(HideLockScreen()) ); connect(checkTimer, SIGNAL(timeout()), this, SLOT(checkInputEvents()) ); connect(LOCKER, SIGNAL(ScreenUnlocked()), this, SLOT(SSFinished()) ); connect(LOCKER, SIGNAL(InputDetected()), this, SLOT(newInputEvent()) ); } LScreenSaver::~LScreenSaver(){ } bool LScreenSaver::isLocked(){ return SSLocked; } void LScreenSaver::UpdateTimers(){ //This is generally used for programmatic changes if(starttimer->isActive()){ starttimer->stop();} if(locktimer->isActive()){ locktimer->stop(); } if(hidetimer->isActive()){ hidetimer->stop(); } if(!SSRunning && !SSLocked && (starttimer->interval() > 1000) ){ starttimer->start(); } //time to SS start else if( SSRunning && !SSLocked && (locktimer->interval() > 1000 ) ){ locktimer->start(); } //time to lock else if( !SSRunning && SSLocked ){ hidetimer->start(); } //time to hide lock screen } // =========== // PUBLIC SLOTS // =========== void LScreenSaver::start(){ reloadSettings(); //setup all the initial time frames starttimer->start(); checkTimer->start(); } void LScreenSaver::reloadSettings(){ starttimer->setInterval( DesktopSettings::instance()->value(DesktopSettings::ScreenSaver, "timedelaymin",10).toInt() * 60000 ); locktimer->setInterval( DesktopSettings::instance()->value(DesktopSettings::ScreenSaver, "lockdelaymin",1).toInt() * 60000 ); hidetimer->setInterval( DesktopSettings::instance()->value(DesktopSettings::ScreenSaver, "hidesecs",15).toInt() * 1000 ); } void LScreenSaver::newInputEvent(){ if(updating){ return; } //in the middle of making changes which could cause an event if(DEBUG){ qDebug() << "New Input Event"; } if(SSRunning && SSLocked){ //Running and locked // Hide the running setting, and display the lock screen HideScreenSaver(); ShowLockScreen(); }else if(SSRunning){ //Only running, not locked HideScreenSaver(); } UpdateTimers(); } void LScreenSaver::LockScreenNow(){ ShowScreenSaver(); LockScreen(); } // =========== // PRIVATE SLOTS // =========== void LScreenSaver::checkInputEvents(){ //Check mouse position first QPoint pos = QCursor::pos(); bool change = false; if(pos != lastMousePos){ lastMousePos = QCursor::pos(); //update the internal point change = true; } //Check the last keyboard input timestamp //unsigned int timecode = WM_Get_User_Time( WM_Get_Active_Window() ); unsigned int timecode = 0; //Not done yet - read the _NET_WM_USER_TIME number on the active window if(timecode > lastTimeCode){ lastTimeCode = timecode; change = true; } //If there was an input event detected, update timers and such if(change){ newInputEvent(); } } void LScreenSaver::ShowScreenSaver(){ if(DEBUG){ qDebug() << "Showing Screen Saver:" << QDateTime::currentDateTime().toString(); } //QApplication::setOverrideCursor(QCursor::BlankCursor); SSRunning = true; updating = true; //Now remove any current Base widgets (prevent any lingering painting between sessions) for(int i=0; i SCREENS = QApplication::screens(); QRect bounds; //cBright = LOS::ScreenBrightness(); //if(cBright>0){ LOS::setScreenBrightness(cBright/2); } //cut to half while the screensaver is active for(int i=0; igeometry()); if(DEBUG){ qDebug() << " - New SS Base:" << i; } BASES << new SSBaseWidget(this); connect(BASES[i], SIGNAL(InputDetected()), this, SLOT(newInputEvent()) ); //Setup the geometry of the base to match the screen BASES[i]->setGeometry(SCREENS[i]->geometry()); //match this screen geometry QString plug = DesktopSettings::instance()->value(DesktopSettings::ScreenSaver, "plugin_"+SCREENS[i]->name(), "").toString(); if(plug.isEmpty()){ plug = DesktopSettings::instance()->value(DesktopSettings::ScreenSaver, "default_plugin","random").toString(); } BASES[i]->setPlugin(plug); } //Now set the overall parent widget geometry and show everything this->setGeometry(bounds); //overall background widget if(!this->isActiveWindow()){ this->raise(); this->show(); this->activateWindow(); } for(int i=0; ishow(); BASES[i]->startPainting(); } updating = false; UpdateTimers(); } void LScreenSaver::ShowLockScreen(){ if(DEBUG){ qDebug() << "Showing Lock Screen:" << QDateTime::currentDateTime().toString(); } LOCKER->aboutToShow(); //Move the screen locker to the appropriate spot QPoint ctr = QApplication::screenAt(QCursor::pos())->geometry().center(); LOCKER->resize(LOCKER->sizeHint()); LOCKER->move(ctr - QPoint(LOCKER->width()/2, LOCKER->height()/2) ); LOCKER->show(); //Start the timer for hiding the lock screen due to inactivity UpdateTimers(); } void LScreenSaver::HideScreenSaver(){ //QApplication::restoreOverrideCursor(); if(DEBUG){ qDebug() << "Hiding Screen Saver:" << QDateTime::currentDateTime().toString(); } SSRunning = false; //if(cBright>0){ LOS::setScreenBrightness(cBright); } //return to current brightness if(!SSLocked){ this->hide(); emit ClosingScreenSaver(); emit LockStatusChanged(false); } if(DEBUG){ qDebug() << "Stop ScreenSavers"; } for(int i=0; istopPainting(); BASES[i]->hide(); BASES.takeAt(i)->deleteLater(); i--; } UpdateTimers(); } void LScreenSaver::HideLockScreen(){ if(DEBUG){ qDebug() << "Hiding Lock Screen:" << QDateTime::currentDateTime().toString(); } //Leave the Locked flag set (still locked, just not visible) LOCKER->aboutToHide(); LOCKER->hide(); this->repaint(); if(SSLocked){ ShowScreenSaver(); } UpdateTimers(); } void LScreenSaver::LockScreen(){ if(SSLocked){ return; } if(DEBUG){ qDebug() << "Locking Screen:" << QDateTime::currentDateTime().toString(); } SSLocked = true; emit LockStatusChanged(true); LOCKER->LoadSystemDetails(); UpdateTimers(); } void LScreenSaver::SSFinished(){ if(DEBUG){ qDebug() << "Screensaver Finished:" << QDateTime::currentDateTime().toString(); } SSLocked = false; emit LockStatusChanged(false); HideLockScreen(); HideScreenSaver(); }