//=========================================== // Lumina-DE source code // Copyright (c) 2014, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== // This panel plugin allows the user to quickly access user favorites and applications //=========================================== #ifndef _LUMINA_PANEL_USER_BUTTON_WIDGET_H #define _LUMINA_PANEL_USER_BUTTON_WIDGET_H #include #include #include #include #include #include #include #include #include #include #include #include #include "UserItemWidget.h" #define SSAVER QString("xscreensaver-demo") namespace Ui{ class UserWidget; }; class UserWidget : public QTabWidget{ Q_OBJECT public: UserWidget(QWidget *parent=0); ~UserWidget(); public slots: void UpdateAll(); //for re-translation/icon changes void UpdateMenu(bool forceall = false); //for item changes private: Ui::UserWidget *ui; QHash > *sysapps; QDateTime lastUpdate, lastHomeUpdate; QStringList favs; QFileInfoList homefiles; int cfav; //current favorite category void ClearScrollArea(QScrollArea *area); void SortScrollArea(QScrollArea *area); QIcon rotateIcon(QIcon); bool updatingfavs; private slots: void LaunchItem(QString path, bool fix = true); //Favorites Tab void FavChanged(); //for ensuring radio-button-like behaviour void updateFavItems(bool newfilter = true); //if false, will only update if filesystem changes //Apps Tab void updateAppCategories(); void updateApps(); //Home Tab void updateHome(); void slotGoToDir(QString dir); void slotGoHome(); void slotOpenDir(); void slotOpenSearch(); //Slots for the special buttons void openStore(){ LaunchItem(LOS::AppStoreShortcut()); } void openControlPanel(){ LaunchItem(LOS::ControlPanelShortcut()); } void openDeskSettings(){ LaunchItem("lumina-config", false); } void openScreenSaverConfig(){ LaunchItem(SSAVER, false); } void openScreenConfig(){ LaunchItem("lumina-xconfig",false); } void openLuminaInfo(){ LaunchItem("lumina-info",false); } protected: void mouseMoveEvent( QMouseEvent *event); signals: void CloseMenu(); }; #endif