//=========================================== // Lumina-DE source code // Copyright (c) 2015, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #ifndef _LUMINA_DESKTOP_SCREEN_SAVER_GRAV_ANIMATION_H #define _LUMINA_DESKTOP_SCREEN_SAVER_GRAV_ANIMATION_H #define PI 3.1416 #include "global-includes.h" #include "BaseAnimGroup.h" #include #include class Grav: public QSequentialAnimationGroup{ Q_OBJECT private: QWidget *planet; QPropertyAnimation *movement; QSize range; private slots: void LoopChanged(){ static double time = 0; //Adjust the movement animation a bit movement->setStartValue(movement->endValue()); //start at the previous end point QPoint pt = movement->startValue().toPoint(); QPoint diff((cos(pt.x()) - cos(pt.x()+time)), (sin(pt.y()) - sin(pt.y() +time)) ); pt.setX( pt.x() + diff.x() ); pt.setY( pt.y() + diff.y() ); movement->setEndValue(pt); movement->setDuration(2); time+=0.01; planet->show(); } void stopped(){planet->hide(); } public: Grav(QWidget *parent) : QSequentialAnimationGroup(parent){ planet = new QWidget(parent); range = parent->size(); planet->setStyleSheet("background-color: qradialgradient(spread:pad, cx:0.5, cy:0.5, radius:0.5, fx:0.5, fy:0.5, stop:0 rgba(215, 215, 143, 255), stop:0.83871 rgba(221, 235, 64, 140), stop:1 rgba(0, 0, 0, 255));"); //setup the movement animation movement = new QPropertyAnimation(planet); movement->setTargetObject(planet); movement->setPropertyName("pos"); movement->setEndValue( QPoint( qrand() % range.width(), qrand()%range.height()) ); //on anim start, this will become the starting point this->addAnimation(movement); LoopChanged(); //load initial values planet->setGeometry( QRect(movement->startValue().toPoint(), QSize(15, 15))); connect(this, SIGNAL(currentLoopChanged(int)), this, SLOT(LoopChanged()) ); connect(this, SIGNAL(finished()), this, SLOT(stopped()) ); } ~Grav(){} }; class GravAnimation : public BaseAnimGroup{ Q_OBJECT private: QList planets; public: GravAnimation(QWidget *parent, QSettings *set) : BaseAnimGroup(parent, set){} ~GravAnimation(){ this->stop(); } void LoadAnimations(){ while(planets.length()>0){ planets.takeAt(0)->deleteLater(); } canvas->setStyleSheet("background: black;"); int number = settings->value("planets/number",10).toInt(); for(int i=0; inumber){ continue; } Grav *tmp = new Grav(canvas); this->addAnimation(tmp); planets << tmp; } while(planets.length()>number){planets.takeAt(number)->deleteLater(); } } }; #endif