//=========================================== // Lumina Desktop source code // Copyright (c) 2017, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #include "RootSubWindow.h" #include #include #include #include #include #define WIN_BORDER 5 #include #include // === PUBLIC === RootSubWindow::RootSubWindow(QWidget *root, NativeWindow *win) : QFrame(root){ this->setAttribute(Qt::WA_DeleteOnClose); this->setMouseTracking(true); //Create the QWindow and QWidget containers for the window WIN = win; closing = false; initWindowFrame(); //Hookup the signals/slots connect(WIN, SIGNAL(PropertiesChanged(QList, QList)), this, SLOT(propertiesChanged(QList, QList))); WinWidget->embedWindow(WIN); //qDebug() << "[NEW WINDOW]" << WIN->id() << WinWidget->winId() << this->winId(); activeState = RootSubWindow::Normal; LoadAllProperties(); } RootSubWindow::~RootSubWindow(){ //qDebug() << "Visible Window Destroyed"; WIN->deleteLater(); } WId RootSubWindow::id(){ return WIN->id(); } NativeWindow* RootSubWindow::nativeWindow(){ return WIN; } // === PRIVATE === RootSubWindow::ModState RootSubWindow::getStateAtPoint(QPoint pt, bool setoffset){ //Note: pt should be in widget-relative coordinates, not global if(!WinWidget->geometry().contains(pt) && !titleBar->geometry().contains(pt)){ //above the frame itself - need to figure out which quadrant it is in (8-directions) if(pt.y() < WIN_BORDER){ //One of the top options if(pt.x() < this->width()/5){ if(setoffset){ offset.setX(pt.x()); offset.setY(pt.y()); } //difference from top-left corner return ResizeTopLeft; }else if(pt.x() > (this->width()*4.0/5.0)){ if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(pt.y()); } //difference from top-right corner return ResizeTopRight; }else{ if(setoffset){ offset.setX(0); offset.setY(pt.y()); } //difference from top edge (X does not matter) return ResizeTop; } }else if(pt.y() > (this->height()-WIN_BORDER) ){ //One of the bottom options if(pt.x() < this->width()/5){ if(setoffset){ offset.setX(pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-left corner return ResizeBottomLeft; }else if(pt.x() > (this->width()*4.0/5.0)){ if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-right corner return ResizeBottomRight; }else{ if(setoffset){ offset.setX(0); offset.setY(this->height() - pt.y()); } //difference from bottom edge (X does not matter) return ResizeBottom; } }else if(pt.x() < WIN_BORDER){ //Left side options if(pt.y() < this->height()/5){ if(setoffset){ offset.setX(pt.x()); offset.setY(pt.y()); } //difference from top-left corner return ResizeTopLeft; }else if(pt.y() > (this->height()*4.0/5.0)){ if(setoffset){ offset.setX(pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-left corner return ResizeBottomLeft; }else{ if(setoffset){ offset.setX(pt.x()); offset.setY(0); } //difference from left edge (Y does not matter) return ResizeLeft; } }else if(pt.x() > (this->width()-WIN_BORDER) ){ //Right side options if(pt.y() < this->height()/5){ if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(pt.y()); } //difference from top-right corner return ResizeTopRight; }else if(pt.y() > (this->height()*4.0/5.0)){ if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(this->height()-pt.y()); } //difference from bottom-right corner return ResizeBottomRight; }else{ if(setoffset){ offset.setX(this->width()-pt.x()); offset.setY(0); } //difference from right edge (Y does not matter) return ResizeRight; } }else{ return Normal; } } //if it gets this far just return normal return Normal; } void RootSubWindow::setMouseCursor(ModState state, bool override){ if(currentCursor==state && !override){ return; } //nothing to change Qt::CursorShape shape; switch(state){ case Normal: shape = Qt::ArrowCursor; break; case Move: shape = Qt::SizeAllCursor; break; case ResizeTop: shape = Qt::SizeVerCursor; break; case ResizeTopRight: shape = Qt::SizeBDiagCursor; break; case ResizeRight: shape = Qt::SizeHorCursor; break; case ResizeBottomRight: shape = Qt::SizeFDiagCursor; break; case ResizeBottom: shape = Qt::SizeVerCursor; break; case ResizeBottomLeft: shape = Qt::SizeBDiagCursor; break; case ResizeLeft: shape = Qt::SizeHorCursor; break; case ResizeTopLeft: shape = Qt::SizeFDiagCursor; break; } if(override){ QApplication::setOverrideCursor(QCursor(shape)); }else{ currentCursor = state; this->setCursor(shape); } } void RootSubWindow::initWindowFrame(){ //qDebug() << "Create RootSubWindow Frame"; this->setContentsMargins(0,0,0,0); mainLayout = new QVBoxLayout(this); mainLayout->setContentsMargins(0,0,0,0); titleBar = new QWidget(this); titleBar->setContentsMargins(0,0,0,0); titleBarL = new QHBoxLayout(titleBar); titleBarL->setContentsMargins(0,0,0,0); closeB = new QToolButton(this); maxB = new QToolButton(this); minB = new QToolButton(this); otherB = new QToolButton(this); anim = new QPropertyAnimation(this); anim->setTargetObject(this); anim->setDuration(200); //1/5 second (appx) connect(anim, SIGNAL(finished()), this, SLOT(animFinished()) ); titleLabel = new QLabel(this); titleLabel->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); otherM = new QMenu(this); //menu of other actions otherB->setMenu(otherM); otherB->setPopupMode(QToolButton::InstantPopup); otherB->setAutoRaise(true); WinWidget = new NativeEmbedWidget(this); connect(closeB, SIGNAL(clicked()), this, SLOT(triggerClose()) ); connect(maxB, SIGNAL(clicked()), this, SLOT(toggleMaximize()) ); connect(minB, SIGNAL(clicked()), this, SLOT(toggleMinimize()) ); //Now assemble the frame layout based on the current settings titleBarL->addWidget(otherB); titleBarL->addWidget(titleLabel); titleBarL->addWidget(minB); titleBarL->addWidget(maxB); titleBarL->addWidget(closeB); WinWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); titleBar->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred); mainLayout->addWidget(titleBar); mainLayout->addWidget(WinWidget); //Setup the cursors for the buttons closeB->setCursor(Qt::ArrowCursor); minB->setCursor(Qt::ArrowCursor); maxB->setCursor(Qt::ArrowCursor); otherM->setCursor(Qt::ArrowCursor); titleLabel->setCursor(Qt::ArrowCursor); WinWidget->setCursor(Qt::ArrowCursor); //Now all the stylesheet options this->setObjectName("WindowFrame"); closeB->setObjectName("Button_Close"); minB->setObjectName("Button_Minimize"); maxB->setObjectName("Button_Maximize"); otherM->setObjectName("Menu_Actions"); titleLabel->setObjectName("Label_Title"); this->setStyleSheet("QFrame#WindowFrame{background-color: rgba(0,0,0,125)} QWidget#Label_Title{background-color: transparent; color: white; } QToolButton{background-color: transparent; border: 1px solid transparent; border-radius: 3px; } QToolButton::hover{background-color: rgba(255,255,255,150); } QToolButton::pressed{ background-color: white; } QToolButton::menu-arrow{ image: none; }"); //And adjust the margins mainLayout->setSpacing(0); titleBarL->setSpacing(1); this->setFrameStyle(QFrame::NoFrame); this->setLineWidth(0); this->setMidLineWidth(0); this->setFrameRect(QRect(0,0,0,0)); //Setup the timer object to syncronize info moveTimer = new QTimer(this); moveTimer->setSingleShot(true); moveTimer->setInterval(100); //1/10 second connect(moveTimer, SIGNAL(timeout()), WinWidget, SLOT(resyncWindow()) ); //Now load the icons for the button LIconCache::instance()->loadIcon(closeB, "window-close"); LIconCache::instance()->loadIcon(maxB, "window-maximize"); LIconCache::instance()->loadIcon(minB, "window-minimize"); LIconCache::instance()->loadIcon(otherB, "list"); } void RootSubWindow::enableFrame(bool on){ //Make the individual frame elements visible as needed if(on){ this->setContentsMargins(WIN_BORDER,WIN_BORDER,WIN_BORDER,WIN_BORDER); }//default border else{ this->setContentsMargins(0, 0, 0, 0); } titleBar->setVisible(on); //And now calculate/save the frame extents QList extents; extents << 0 << 0 << 0 << 0; //left, right, top, bottom if(on){ extents[0] = WIN_BORDER; extents[1] = WIN_BORDER; extents[2] = WIN_BORDER + titleBar->height(); extents[3] = WIN_BORDER; } //qDebug() << "SET FRAME EXTENTS:" << extents; WIN->requestProperty(NativeWindow::FrameExtents, QVariant::fromValue< QList >(extents) ); //save on raw window itself WIN->setProperty(NativeWindow::FrameExtents, QVariant::fromValue< QList >(extents) ); //save to structure now } void RootSubWindow::LoadProperties( QList< NativeWindow::Property> list){ QList vals; //Always ensure that visibility changes are evaluated last bool addvisible = false; for(int i=0; iproperty(list[i]); } //if(addvisible){ list << NativeWindow::Visible; vals << WIN->property(NativeWindow::Visible); } propertiesChanged(list, vals); } QRect RootSubWindow::clientGlobalGeom(){ QRect tot = this->geometry(); QList frame = WIN->property(NativeWindow::FrameExtents).value< QList >(); //Now adjust this to take out the frame tot.adjust(frame[0], frame[2], -frame[1], -frame[3]); return tot; } // === PUBLIC SLOTS === void RootSubWindow::clientClosed(){ //qDebug() << "Client Closed"; closing = true; if(anim->state()!=QAbstractAnimation::Running){ this->close(); } } void RootSubWindow::LoadAllProperties(){ QList< NativeWindow::Property> list; list << NativeWindow::WinTypes << NativeWindow::WinActions << NativeWindow::States << NativeWindow::MinSize << NativeWindow::MaxSize << NativeWindow::Title << NativeWindow::ShortTitle << NativeWindow::Icon << NativeWindow::Size << NativeWindow::GlobalPos;// << NativeWindow::Visible << NativeWindow::Active; LoadProperties(list); //WIN->requestProperty(NativeWindow::Visible, true); } //Button Actions - public so they can be tied to key shortcuts and stuff as well void RootSubWindow::toggleMinimize(){ WIN->setProperty(NativeWindow::Visible, false); QTimer::singleShot(2000, this, SLOT(toggleMaximize()) ); } void RootSubWindow::toggleMaximize(){ WIN->setProperty(NativeWindow::Visible, true); } void RootSubWindow::triggerClose(){ WIN->requestClose(); } void RootSubWindow::toggleSticky(){ } void RootSubWindow::activate(){ WinWidget->raiseWindow(); WIN->requestProperty(NativeWindow::Active, true, true); } //Mouse Interactivity void RootSubWindow::startMoving(){ //If the cursor is not over this window, move it to the center of the titlebar QPoint curpt = QCursor::pos(); //global coords if(!this->geometry().contains(curpt)){ curpt = this->mapToGlobal(titleBar->geometry().center()); QCursor::setPos(curpt); } //Calculate the offset activeState = Move; offset = this->mapFromGlobal(curpt); setMouseCursor(activeState, true); //this one is an override cursor //WinWidget->pause(); //Also need to capture the mouse this->grabMouse(); } void RootSubWindow::startResizing(){ } // === PRIVATE SLOTS === void RootSubWindow::propertiesChanged(QList props, QList vals){ for(int i=0; igeometry() << WIN->geometry(); if(vals[i].toBool()){ loadAnimation( DesktopSettings::instance()->value(DesktopSettings::Animation, "window/appear", "random").toString(), NativeWindow::Visible, vals[i]); } else{ loadAnimation( DesktopSettings::instance()->value(DesktopSettings::Animation, "window/disappear", "random").toString(), NativeWindow::Visible, vals[i]); } break; case NativeWindow::Title: titleLabel->setText(vals[i].toString()); break; case NativeWindow::Icon: //qDebug() << "Got Icon Change:" << vals[i]; if(vals[i].value().isNull() ){ LIconCache::instance()->loadIcon(otherB, "list"); } else{ otherB->setIcon(vals[i].value()); } break; case NativeWindow::GlobalPos: case NativeWindow::Size: //qDebug() << " - SIZE CHANGE"; if(WIN->property(NativeWindow::FrameExtents).isNull() && (istate() != QPropertyAnimation::Running ){ if(WIN->property(NativeWindow::Size).toSize() != WinWidget->size() && activeState==Normal ){ qDebug() << "Got Direct Geometry Change:" << WIN->geometry(); this->setGeometry(WIN->geometry()); } } break; case NativeWindow::MinSize: if(vals[i].toSize().isValid()){ //Just larger than titlebar, with enough space for 8 characters in the titlebar (+4 buttons) //qDebug() << "Got invalid Min Size: Set a reasonable default minimum"; WinWidget->setMinimumSize( QSize( this->fontMetrics().height()*4 + this->fontMetrics().width("O")*10, this->fontMetrics().height()*10) ); WIN->setProperty(NativeWindow::MinSize, WinWidget->minimumSize()); }else{ WinWidget->setMinimumSize(vals[i].toSize()); } if(WIN->property(NativeWindow::Size).toSize().width() < WinWidget->minimumSize().width() \ || WIN->property(NativeWindow::Size).toSize().height() < WinWidget->minimumSize().height() ){ WIN->setProperty(NativeWindow::Size, WinWidget->minimumSize(), true); //force this //WinWidget->resize(WinWidget->minimumSize()); } break; case NativeWindow::MaxSize: WinWidget->setMaximumSize(vals[i].toSize()); break; case NativeWindow::Active: if(vals[i].toBool()){ WinWidget->raiseWindow(); } break; /*case NativeWindow::FrameExtents: qDebug() << " - FRAME CHANGE"; if(vals[i].isNull()){ vals[i] = QVariant::fromValue >( QList() << WinWidget->geometry().x() << this->width()-WinWidget->geometry().x()-WinWidget->geometry().width() << WinWidget->y() << this->height() - WinWidget->y() - WinWidget->geometry().height() ); WIN->setProperty(NativeWindow::FrameExtents, vals[i]); } qDebug() << "Setting Frame Extents:" << vals[i].value >(); mainLayout->setContentsMargins( vals[i].value< QList >().at(0),vals[i].value< QList >().at(2) - titleLabel->height(),vals[i].value< QList >().at(1),vals[i].value< QList >().at(3)); break;*/ case NativeWindow::WinTypes: enableFrame(vals[i].value< QList >().contains(NativeWindow::T_NORMAL) ); break; default: qDebug() << "Window Property Unused:" << props[i] << vals[i]; } } } // === PROTECTED === void RootSubWindow::mousePressEvent(QMouseEvent *ev){ activate(); this->raise(); WinWidget->raiseWindow(); //qDebug() << "Frame Mouse Press Event"; offset.setX(0); offset.setY(0); if(activeState != Normal){ return; } // do nothing - already in a state of grabbed mouse //this->activate(); if(this->childAt(ev->pos())!=0){ //Check for any non-left-click event and skip it if(ev->button()!=Qt::LeftButton){ return; } activeState = Move; offset.setX(ev->pos().x()); offset.setY(ev->pos().y()); }else{ //Clicked on the frame somewhere activeState = getStateAtPoint(ev->pos(), true); //also have it set the offset variable } setMouseCursor(activeState, true); //this one is an override cursor //if(activeState!=Normal){WinWidget->pause(); } if(activeState!=Normal && activeState!=Move){WinWidget->pause(); } QFrame::mousePressEvent(ev); } void RootSubWindow::mouseMoveEvent(QMouseEvent *ev){ //activate(); //make sure this window is "Active" on mouse over if(activeState == Normal){ setMouseCursor( getStateAtPoint(ev->pos()) ); //just update the mouse cursor }else{ //Currently in a modification state QRect geom = this->geometry(); QSize minsize(WinWidget->minimumSize().width() + (2*WIN_BORDER), WinWidget->minimumSize().height()+(2*WIN_BORDER)+titleBar->geometry().size().height()); switch(activeState){ case Move: geom.moveTopLeft(ev->globalPos()-offset); //will not change size break; case ResizeTop: geom.setTop(ev->globalPos().y()-offset.y()); if(geom.size().height() < minsize.height()){ geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height } break; case ResizeTopRight: geom.setTopRight(ev->globalPos()-offset); if(geom.size().height() < minsize.height()){ geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height } if(geom.size().width() < minsize.width()){ geom.setRight(geom.x() + minsize.width()); //reset back to min width } break; case ResizeRight: geom.setRight(ev->globalPos().x()-offset.x()); if(geom.size().width() < minsize.width()){ geom.setRight(geom.x() + minsize.width()); //reset back to min width } break; case ResizeBottomRight: geom.setBottomRight(ev->globalPos()-offset); if(geom.size().height() < minsize.height()){ geom.setBottom(geom.y() + minsize.height()); //reset back to min height } if(geom.size().width() < minsize.width()){ geom.setRight(geom.x() + minsize.width()); //reset back to min width } break; case ResizeBottom: geom.setBottom(ev->globalPos().y()-offset.y()); if(geom.size().height() < minsize.height()){ geom.setBottom(geom.y() + minsize.height()); //reset back to min height } break; case ResizeBottomLeft: geom.setBottomLeft(ev->globalPos()-offset); if(geom.size().height() < minsize.height()){ geom.setBottom(geom.y() + minsize.height()); //reset back to min height } if(geom.size().width() < minsize.width()){ geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width } break; case ResizeLeft: geom.setLeft(ev->globalPos().x()-offset.x()); if(geom.size().width() < minsize.width()){ geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width } break; case ResizeTopLeft: geom.setTopLeft(ev->globalPos()-offset); if(geom.size().height() < minsize.height()){ geom.setTop(geom.y() - (minsize.height()-geom.size().height())); //reset back to min height } if(geom.size().width() < minsize.width()){ geom.setLeft(geom.x() - (minsize.width()-geom.size().width())); //reset back to min width } break; default: break; } //if( (geom.width()%2==0 && geom.height()%2==0) || activeState==Move){ this->setGeometry(geom); //} } QFrame::mouseMoveEvent(ev); } void RootSubWindow::mouseReleaseEvent(QMouseEvent *ev){ //Check for a right-click event //qDebug() << "Frame Mouse Release Event"; QFrame::mouseReleaseEvent(ev); if( (activeState==Normal) && (titleBar->geometry().contains(ev->pos())) && (ev->button()==Qt::RightButton) ){ WinWidget->raiseWindow();//need to ensure the native window is always on top of this frame but under the menu otherM->popup(ev->globalPos()); return; } if(activeState!=Normal){ WinWidget->resume(); } if(activeState!=Normal && activeState!=Move){WinWidget->resume(); } activeState = Normal; QApplication::restoreOverrideCursor(); setMouseCursor( getStateAtPoint(ev->pos()) ); if(QFrame::mouseGrabber() == this){ this->releaseMouse(); } activate(); QTimer::singleShot(0, WinWidget, SLOT(raiseWindow()) ); } void RootSubWindow::leaveEvent(QEvent *ev){ QFrame::leaveEvent(ev); if(activeState == Normal){ setMouseCursor(Normal); } } void RootSubWindow::moveEvent(QMoveEvent *ev){ //qDebug() << "Got Move Event:" << ev->pos() << WinWidget->geometry(); QFrame::moveEvent(ev); if(!closing && anim->state()!=QAbstractAnimation::Running){ moveTimer->start(); } }