//=========================================== // Lumina-DE source code // Copyright (c) 2017, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== // This class governs all the xcb/randr interactions // and provides simpler Qt-based functions for use elsewhere //=========================================== #ifndef _LUMINA_LIBRARY_RANDR_MONITORS_H #define _LUMINA_LIBRARY_RANDR_MONITORS_H //Qt includes #include #include #include #include #include // XCB #include "xcb/randr.h" #include "xcb/xcb_atom.h" struct p_objects{ //public: xcb_atom_t monitor_atom; //This is the index used to identify particular monitors (unique ID) //Cached Information bool primary, automatic; QRect geometry; QList resolutions; QSize physicalSizeMM; QString name; QList outputs; /*p_objects(){ // Set the defaults for non-default-constructed variables primary = automatic = false; monitor_atom = 0; }*/ }; class OutputDevice{ public: // EXPANSIONS TO-DO //Refresh Rate //int cHz; //current refresh rate //QList availHz; //available refresh rates //Expand this later to include: // panning (current/possible) // rotation (current/possible) //Global Listing of Devices static QList availableMonitors(); //FUNCTIONS (do not use directly - use the static list function instead) OutputDevice(QString id); ~OutputDevice(); //Information QString ID(); bool isEnabled(); bool isPrimary(); bool isAutomatic(); QList availableResolutions(); QSize currentResolution(); //could be different from geometry.size() if things like panning/rotation are enabled QRect currentGeometry(); QSize physicalSizeMM(); //Modification bool setAsPrimary(bool); bool disable(); void enable(QRect geom = QRect()); //if no geom provided, will add as the right-most screen at optimal resolution void changeResolution(QSize); void changeGeometry(QRect); //move a currently-enabled screen to another place void updateInfoCache(); //Run this after all modification functions to refresh the current info for this device //Now define a simple public_objects class so that each implementation // has a storage container for placing semi-private objects as needed //class p_objects; //forward declaration - defined in the .cpp file p_objects p_obj; }; class OutputDeviceList : public QList{ public: OutputDeviceList(); ~OutputDeviceList(); //Simplification functions for dealing with multiple monitors void setPrimaryMonitor(QString id); void disableMonitor(QString id); //void enableMonitor(QString id, QRect geom); }; #endif