//=========================================== // Lumina-DE source code // Copyright (c) 2015, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== // This is the backend classes for fetching directory information/contents //=========================================== #ifndef _LUMINA_FM_BACKGROUND_DATA_CLASSES_H #define _LUMINA_FM_BACKGROUND_DATA_CLASSES_H #include #include #include #include #include #include #include #define ZSNAPDIR QString("/.zfs/snapshot/") //Need some extra information not usually available by a QFileInfo class LFileInfo : public QFileInfo{ private: QString mime, icon; XDGDesktop desk; void loadExtraInfo(){ //Now load the extra information if(this->isDir()){ mime = "inode/directory"; //Special directory icons QString name = this->fileName().toLower(); if(name=="desktop"){ icon = "user-desktop"; } else if(name=="tmp"){ icon = "folder-temp"; } else if(name=="video" || name=="videos"){ icon = "folder-video"; } else if(name=="music" || name=="audio"){ icon = "folder-sound"; } else if(name=="projects" || name=="devel"){ icon = "folder-development"; } else if(name=="notes"){ icon = "folder-txt"; } else if(name=="downloads"){ icon = "folder-downloads"; } else if(name=="documents"){ icon = "folder-documents"; } else if(name=="images" || name=="pictures"){ icon = "folder-image"; } else if( !this->isReadable() ){ icon = "folder-locked"; } }else if( this->suffix()=="desktop"){ mime = "application/x-desktop"; icon = "application-x-desktop"; //default value bool ok = false; desk = LXDG::loadDesktopFile(this->absoluteFilePath(), ok); if(ok){ //use the specific desktop file info (if possible) if(!desk.icon.isEmpty()){ icon = desk.icon; } } }else{ //Generic file, just determine the mimetype mime = LXDG::findAppMimeForFile(this->fileName()); } } public: LFileInfo(QString filepath){ //overloaded contructor this->setFile(filepath); loadExtraInfo(); } LFileInfo(QFileInfo info){ //overloaded contructor this->swap(info); //use the given QFileInfo without re-loading it loadExtraInfo(); } ~LFileInfo(){} //Functions for accessing the extra information // -- Return the mimetype for the file QString mimetype(){ return mime; } // -- Return the icon to use for this file QString iconfile(){ if(!icon.isEmpty()){ return icon; }else{ if(!mime.isEmpty()){ return mime.replace("/","-"); }else if(this->isExecutable()){ return "application-x-executable"; } } return ""; //Fall back to nothing } // -- Check if this is an XDG desktop file bool isDesktopFile(){ return (!desk.filePath.isEmpty()); } // -- Allow access to the XDG desktop data structure const XDGDesktop* XDG(){ return &desk; } // -- Check if this is a readable image file (for thumbnail support) bool isImage(){ if(!mime.startsWith("image/")){ return false; } //quick return for non-image files //Check the Qt subsystems to see if this image file can be read return ( !LUtils::imageExtensions().filter(this->suffix().toLower()).isEmpty() ); } bool isAVFile(){ return (mime.startsWith("audio/") || mime.startsWith("video/") ); } }; class LDirInfoList{ public: //Internal variables QDateTime lastcheck; QList list; QStringList fileNames; //list of filenames for comparison/checking sorting QString dirpath; //directory this structure was reading QString snapdir; //base snapshot directory (if one was requested/found) bool hashidden; //Access Functions LDirInfoList(QString path = ""){ dirpath = path; list.clear(); fileNames.clear(); hashidden = false; } ~LDirInfoList(){} //(re)Load a directory contents void update(bool showhidden = false){ if(dirpath.isEmpty()){ return; } //nothing to do //Assemble the structures QDir dir(dirpath); hashidden = showhidden; if(!dir.exists()){ list.clear(); fileNames.clear(); dirpath.clear(); //invalid directory now return; } if(dirpath.contains(ZSNAPDIR) && snapdir.isEmpty()){ snapdir = dirpath.section(ZSNAPDIR,0,0)+ZSNAPDIR; //no need to go looking for it later } QFileInfoList dirlist; //Fill the structure list.clear(); fileNames.clear(); lastcheck = QDateTime::currentDateTime(); if(showhidden){ dirlist = dir.entryInfoList(QDir::AllEntries | QDir::NoDotAndDotDot | QDir::Hidden , QDir::Name | QDir::DirsFirst); } else{ dirlist = dir.entryInfoList(QDir::AllEntries | QDir::NoDotAndDotDot , QDir::Name | QDir::DirsFirst); } //Simple add routine - can make it more dynamic/selective about updating individual items later for(int i=0; i HASH; //Where we cache any info for rapid access later signals: void DirDataAvailable(QString, QString, QList); //[ID, Dirpath, DATA] void SnapshotDataAvailable(QString, QString, QStringList); //[ID, BaseSnapDir, SnapNames] public: //Variables bool showHidden; //Whether hidden files/dirs should be output bool zfsavailable; //Whether it should even bother looking for ZFS snapshots //Functions DirData(){ showHidden = false; zfsavailable = false; } ~DirData(){} public slots: void GetDirData(QString ID, QString dirpath){ //The ID is used when returning the info in a moment //Make sure to use the canonical path in the HASH search - don't use QString canon = QFileInfo(dirpath).canonicalFilePath(); if(!HASH.contains(canon)){ //New directory (not previously loaded) LDirInfoList info(canon); info.update(showHidden); HASH.insert(canon, info); }else{ //See if the saved info needs to be updated if( (HASH.value(canon).hashidden != showHidden) || (QFileInfo(canon).lastModified() > HASH.value(canon).lastcheck) ){ HASH[canon].update(showHidden); } } emit DirDataAvailable(ID, dirpath, HASH.value(canon).list); } void GetSnapshotData(QString ID, QString dirpath){ QString base; QStringList snaps; //Only check if ZFS is flagged as available if(zfsavailable){ //First find if the hash already has an entry for this directory if(!HASH.contains(dirpath)){ LDirInfoList info(dirpath); HASH.insert(dirpath,info); } //Now see if a snapshot directory has already been located if(HASH.value(dirpath).snapdir.isEmpty()){ HASH[dirpath].findSnapDir(); } //Now read off all the available snapshots if(HASH.value(dirpath).snapdir != "-"){ //Good snapshot directory found - read off the current snapshots (can change regularly - don't cache this) base = HASH.value(dirpath).snapdir; QDir dir(base); snaps = dir.entryList(QDir::Dirs | QDir::NoDotAndDotDot, QDir::Time); //NOTE: snaps are sorted oldest -> newest } } emit SnapshotDataAvailable(ID, base, snaps); } }; #endif