//=========================================== // Lumina-DE source code // Copyright (c) 2012, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== #ifndef _LUMINA_DESKTOP_LDESKTOP_H #define _LUMINA_DESKTOP_LDESKTOP_H #include #include #include #include #include #include #include #include #include #include #include #include #include "LPanel.h" //#include "Globals.h" #include "AppMenu.h" #include "desktop-plugins/LDPlugin.h" #include "desktop-plugins/LDPluginContainer.h" #include "desktop-plugins/NewDP.h" class LDesktop : public QObject{ Q_OBJECT public: LDesktop(int deskNum=0); ~LDesktop(); int Screen(); //return the screen number this object is managing void show(); void hide(); WId backgroundID(); QRect availableScreenGeom(); public slots: void SystemLogout(); void SystemTerminal(); void SystemFileManager(); void SystemApplication(QAction*); private: QSettings *settings; QTimer *bgtimer; QDesktopWidget *desktop; QString DPREFIX; int desktopnumber; //int xoffset; bool defaultdesktop, desktoplocked, issyncing, usewinmenu, bgupdating; QStringList oldBGL; QList PANELS; QMdiArea *bgDesktop; //desktop widget area QWidget *bgWindow; //full screen background QMenu *deskMenu, *winMenu; //AppMenu *appmenu; QLabel *workspacelabel; QWidgetAction *wkspaceact; QList PLUGINS; //QFileSystemWatcher *watcher; QString CBG; //current background QRect globalWorkRect; void CreateDesktopPluginContainer(LDPlugin*); private slots: void InitDesktop(); void SettingsChanged(); void UnlockSettings(){ issyncing=false; } //Menu functions void UpdateMenu(bool fast = false); void ShowMenu(){ UpdateMenu(true); //run the fast version deskMenu->popup(QCursor::pos()); } void UpdateWinMenu(); void winClicked(QAction*); //Desktop plugin system functions void UpdateDesktop(); void ToggleDesktopLock(); void AlignDesktopPlugins(); void DesktopPluginRemoved(QString); void UpdatePanels(); void UpdateDesktopPluginArea(); //make sure the area is not underneath any panels void UpdateBackground(); void UpdateGeometry(int screen){ if(screen==desktopnumber){ bgWindow->setGeometry(desktop->screenGeometry(desktopnumber)); QTimer::singleShot(0, this, SLOT(UpdatePanels())); } } }; #endif