//=========================================== // Lumina-DE source code // Copyright (c) 2014, Ken Moore // Available under the 3-clause BSD license // See the LICENSE file for full details //=========================================== // This is the dialog for catching keyboard events and converting them to X11 keycodes //=========================================== #ifndef _LUMINA_FILE_MANAGER_APP_SELECT_DIALOG_H #define _LUMINA_FILE_MANAGER_APP_SELECT_DIALOG_H #include #include #include #include #include #include #include #include "ui_AppDialog.h" namespace Ui{ class AppDialog; }; class AppDialog : public QDialog{ Q_OBJECT private: Ui::AppDialog *ui; QList APPS; public: AppDialog(QWidget *parent = 0, QList applist = QList()) : QDialog(parent), ui(new Ui::AppDialog){ ui->setupUi(this); //load the designer file APPS = applist; //save this for later ui->comboBox->clear(); for(int i=0; icomboBox->addItem( LXDG::findIcon(APPS[i].icon,"application-x-executable"), APPS[i].name ); } this->setWindowIcon( LXDG::findIcon("system-search","") ); QPoint center = QApplication::desktop()->screenGeometry(QCursor::pos()).center(); this->move(center.x()-(this->width()/2), center.y()-(this->height()/2) ); } ~AppDialog(){} XDGDesktop appselected; private slots: void on_buttonBox_accepted(){ appselected = APPS[ ui->comboBox->currentIndex() ]; this->close(); } void on_buttonBox_rejected(){ this->close(); } }; #endif