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path: root/src-qt5/core/lumina-desktop-unified/LSession.cpp
Commit message (Collapse)AuthorAge
* Start adding the application launch functionality to the session (untested)Ken Moore2017-07-21
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* Fix up some multi-monitor issues with Lumina2 (Qt auto-scaling is a really ↵Ken Moore2017-07-21
| | | | bad idea)
* Fix a few random issues with Lumina2.Ken Moore2017-07-12
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* Merge branch 'master' of github.com:trueos/luminaKen Moore2017-07-12
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| * Get the keyboard shortcut for "LockScreen" (case-insensitive) working, and ↵Ken Moore2017-07-11
| | | | | | | | fix some connection warnings.
* | Start adding some default keyboard shortcuts/files to Lumina 2.Ken Moore2017-07-11
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* De-activate the volume reset on logout, and remove an old class/files from ↵Ken Moore2017-07-08
| | | | the Lumina2 project.
* Split out the X11->Qt conversion function into it's own file (getting too ↵Ken Moore2017-07-08
| | | | | | long to be mixed in with the rest of the class). Also finish up a lot more of the conversions. Should be ready for testing now.
* Clean up the LShortcutEvents class so it uses Qt::Key values now instead of ↵Ken Moore2017-07-08
| | | | raw keycodes.
* Commit a work-in-progress for converting an X11 keycode into a Qt::Key ↵Ken Moore2017-07-07
| | | | definition
* Move Lumina2 over to using the static instance of the DesktopSettings class ↵Ken Moore2017-07-05
| | | | rather than a global object (lets us use the DesktopSettings within the standalone classes in libLumina as well).
* Get the window size/position change detection implemented.Ken Moore2017-06-29
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* Turn on the OpenGL backing for Lumina2.Ken Moore2017-06-29
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* Get a lot more of the Lumina2 window-management functionality working.Ken Moore2017-06-28
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* Cleanup a bit more of the root level property setting. Now things seem to be ↵Ken Moore2017-06-27
| | | | properly getting registered for the session.
* Commit a bunch more root-level session changes - should be almost ready to ↵Ken Moore2017-06-27
| | | | start testing and see if windows respond to the EWMH hints.
* Fix a bunch of the signals/slots connections. They should all be hooked up now.Ken Moore2017-06-27
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* Another large batch of re-organization for lumina-desktop-unified.Ken Moore2017-06-27
| | | | This gets the new "NativeWindowSystem" and associated Native* classes all integrated (untested)
* Ensure that all Lumina tools/utilities are setup with high-DPI icons.Ken Moore2017-05-01
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* Another large batch of work on Lumina2:Ken Moore2017-02-01
| | | | | The NativeWindow intermediary seems to be working really well, now just to start adding the the various event detection parsing in to modify that object on-demand. There is still a window focus issue too - the setActive routine is not properly setting that window to have focus yet - need to examine further.
* Add a new "NativeWindow" class to the library. This is a pure Qt container ↵Ken Moore2017-02-01
| | | | | | class for setting/announcing changes to native windows on the system. This allows the WM class (XCB/Wayland-specific) to simply adjust each window object as needed, and the interface (pure Qt) will automatically adjust as needed. NOTE: Still need to adjust the LXCBEventFilter to use this new class, but the root window and rootsubwindow classes are all setup to use it.
* Get a lot more of Lumina2 working. Now the window embed systems are ↵Ken Moore2017-01-31
| | | | functional, with 2-way create/show/hide/close detection. Windows do not detect/resize as needed yet though.
* Get the next phase of Lumina2 working: The context menu for the desktop itself.Ken Moore2017-01-30
| | | | While not fully up to where the current contextmenu for Lumina is yet, it can be used for logging out, locking the screen, and launching commands (so far - will gradually add back in the other plugins/functionality later after these steps are used for more testing of other components).
* Another large update for Lumina 2:Ken Moore2017-01-27
| | | | | | | | | | | | Get the new LShortcutEvents class setup and functional. This is what converts the key presses and mouse clicks into a format that can be scanned for user-defined shortcuts to do things in the session. NOTES: The format of the keys.conf files uses "keycodes" (in ascending order") delimited by "+" to make the settings searchable and non-ordered-specific. Example: [strict] 22+37+64=logout This is a shortcut for [L_Ctrl (37), L_Alt (64), Backspace (22)] and it will trigger the start of the logout procedures. The "strict" section (and it's alternative "desktop" section) determine priority of the shortcut (strict is always evaluated, desktop is only evaluated if the desktop has focus and there is no corresponding "strict" shortcut).
* Another large batch of work on the new unified desktop.Ken Moore2017-01-26
| | | | | | 1) Get the RootWindow up and functional. 2) Get the lumina-desktop-unified binary functional for starting to test the various pieces (not ready yet for general use) 3) Get the start-lumina-desktop binary setup to launch the new unified binary for testing if the "--unified" flag is used.
* Finish up the new RootWindow class, and tie it into the ↵Ken Moore2017-01-26
| | | | lumina-desktop-unified build. Also finish cleaning up the compilation of the lumina-desktop-unified project - still not ready for actual testing yet.
* A few more code changes for Lumina2.Ken Moore2017-01-10
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* More setup for Lumina2:Ken Moore2017-01-10
| | | | | 1) Make a new "DesktopSettings" class in libLumina for managing desktop settings files. This class understands/uses a hierarchy of files (User Overrides > System Overrides > Default Settings) and layers them as needed for the session. 2) Cleanup the new source tree a lot more, and get it *mostly* compiling (mostly just the backend classes right now - none of the desktop/WM classes yet).
* Get some more stuff merged over. Starting to glue the various global ↵Ken Moore2017-01-05
| | | | structures together.
* Create a new "lumina-desktop-unified" core subproject (DO NOT USE)Ken Moore2017-01-04
This is just a staging area for the merging of the desktop, window manager, etc.. into a single unified application. It is highly fragmented right now and will not build *AT ALL* for a while.
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